Player Matchup

Bacchus
Bacchus
DylanOnCrxck
Bacchus
Level 103
God Stats
12W - 5L
1,500 SR
Queue Stats
130W - 128L
1,500 Elo+
Solo
Thanatos
Thanatos
Freemanator
Thanatos
Level 69
God Stats
17W - 2L
1,670 SR
Queue Stats
62W - 16L
1,695 Elo+
Solo
Freya
Freya
KethIx-
Freya
Level 120
God Stats
4W - 4L
1,380 SR
Queue Stats
91W - 94L
1,435 Elo+
Party 3
Martichoras
Martichoras
gloomee
Martichoras
Level 64
God Stats
3W - 2L
1,739 SR
Queue Stats
29W - 26L
1,612 Elo+
Solo
Chang'e
Chang'e
loluii
Chang'e
Level 28
God Stats
38W - 37L
1,478 SR
Queue Stats
80W - 86L
1,437 Elo+
Party 3
Team Averages
Level 77
1,553 SR
1,536 Elo+

VS

Team Averages
Level 74
1,470 SR
1,342 Elo+
Neith
Neith
BadussyBandito
Neith
Level 11
God Stats
3W - 6L
1,076 SR
Queue Stats
6W - 10L
1,238 Elo+
Party 1
Anubis
Anubis
Fyrebolte
Anubis
Level 109
God Stats
8W - 7L
1,815 SR
Queue Stats
89W - 99L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
PPG Odig
Guan Yu
Level 150
God Stats
48W - 49L
1,594 SR
Queue Stats
400W - 415L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
SacredShotti
Ao Kuang
Level 37
God Stats
15W - 24L
1,336 SR
Queue Stats
176W - 189L
1,313 Elo+
Party 2
Janus
Janus
Valenci
Janus
Level 64
God Stats
5W - 8L
1,530 SR
Queue Stats
167W - 187L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DylanOnCrxck
Bacchus
17
6 / 2 / 9
11,126
1,113
12,544
13,344
14,552
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Freemanator
Thanatos
17
9 / 4 / 10
12,447
1,245
23,385
11,902
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
KethIx-
Freya
16
5 / 3 / 5
11,345
1,135
20,281
17,237
6,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
gloomee
Martichoras
17
3 / 1 / 11
11,088
1,109
7,327
5,127
2,071
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
loluii
Chang'e
16
0 / 2 / 5
9,666
967
7,791
11,308
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

257

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,306
931
6,783
10,647
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Fyrebolte
Anubis
16
3 / 7 / 4
10,546
1,055
8,453
15,915
5,056
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PPG Odig
Guan Yu
15
2 / 3 / 4
10,015
1,002
5,563
13,717
12,538
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
SacredShotti
Ao Kuang
16
5 / 4 / 4
10,749
1,075
13,308
21,683
9,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Valenci
Janus
16
2 / 6 / 7
10,635
1,064
20,879
13,985
4,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
23
Kills
12
12
Deaths
23
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Bacchus
DylanOnCrxck
Bacchus
6
2
9
5.25
W
Thanatos
Freemanator
Thanatos
9
4
10
3.5
L
Anubis
Fyrebolte
Anubis
3
7
4
0.71
W
Freya
KethIx-
Freya
5
3
5
2.5
L
Guan Yu
PPG Odig
Guan Yu
2
3
4
1.33
L
Ao Kuang
SacredShotti
Ao Kuang
5
4
4
1.75
L
Janus
Valenci
Janus
2
6
7
0.92
W
Martichoras
gloomee
Martichoras
3
1
11
8.5
W
Chang'e
loluii
Chang'e
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,328
Damage
54,986
58,918
Taken
75,947
32,097
Mitigated
35,242
17,515
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
4,559
0
57
10,647
3,143
0
5,201
5,446
0
16,338
W
Bacchus
DylanOnCrxck
Bacchus
12,544
800
0
768
13,344
14,552
0
8,179
5,109
19,827
0
W
Thanatos
Freemanator
Thanatos
23,385
4,608
0
7,832
11,902
4,928
0
8,811
3,017
39
32,290
L
Anubis
Fyrebolte
Anubis
8,453
1,008
0
3,456
15,915
5,056
0
5,460
10,455
35,887
0
W
Freya
KethIx-
Freya
20,281
8,866
0
3,329
17,237
6,502
0
13,264
3,926
36,345
0
L
Guan Yu
PPG Odig
Guan Yu
5,563
1,075
1,400
2,876
13,717
12,538
0
8,392
5,325
0
14,871
L
Ao Kuang
SacredShotti
Ao Kuang
13,308
4,371
0
3,922
21,683
9,797
0
13,432
8,251
17,477
0
L
Janus
Valenci
Janus
20,879
1,128
252
1,425
13,985
4,708
0
8,170
5,815
43,106
0
W
Martichoras
gloomee
Martichoras
7,327
3,182
0
981
5,127
2,071
0
3,633
1,408
0
37,643
W
Chang'e
loluii
Chang'e
7,791
574
2,202
2,403
11,308
4,044
0
8,457
2,818
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,672
Gold Earned
51,251
187
Minions Killed
168
9
Camps Cleared
5
917,456
Distance Traveled
879,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,306
931
19
2
1
174,375
0
W
Bacchus
11,126
1,113
15
2
0
156,832
3
W
Thanatos
12,447
1,245
17
2
1
203,106
0
L
Anubis
10,546
1,055
71
7
0
154,948
0
W
Freya
11,345
1,135
34
3
6
194,818
0
L
Guan Yu
10,015
1,002
12
1
1
171,192
0
L
Ao Kuang
10,749
1,075
11
1
2
208,143
0
L
Janus
10,635
1,064
55
6
1
171,012
0
W
Martichoras
11,088
1,109
70
7
1
171,222
0
W
Chang'e
9,666
967
51
5
1
191,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role