Player Matchup

Terra
Terra
CxllingMyself
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,452 Elo+
Party 2
Fenrir
Fenrir
Itz-Alex4u
Fenrir
Level 65
God Stats
7W - 11L
1,500 SR
Queue Stats
51W - 47L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
Sogoo2beGodly
Cernunnos
Level 125
God Stats
2W - 1L
1,677 SR
Queue Stats
14W - 20L
1,366 Elo+
Solo
Ra
Ra
llYintoll
Ra
Level 105
God Stats
0W - 4L
1,360 SR
Queue Stats
466W - 532L
1,444 Elo+
Solo
Thor
Thor
sokeytor
Thor
Level 102
God Stats
27W - 29L
1,597 SR
Queue Stats
769W - 867L
1,434 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,421 Elo+

VS

Team Averages
Level 81
1,593 SR
1,507 Elo+
Pele
Pele
HavaianaDePijama
Pele
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
TioDaFeira
Izanami
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 12L
1,692 Elo+
Party 1
Zhong Kui
Zhong Kui
boss9game
Zhong Kui
Level 122
God Stats
13W - 6L
1,598 SR
Queue Stats
592W - 571L
1,415 Elo+
Solo
Ne Zha
Ne Zha
devestation09
Ne Zha
Level 132
God Stats
21W - 23L
1,564 SR
Queue Stats
294W - 280L
1,447 Elo+
Solo
Maui
Maui
nathankeko
Maui
Level 65
God Stats
3W - 7L
1,804 SR
Queue Stats
44W - 55L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
6,332
422
520
7,723
5,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Itz-Alex4u
Fenrir
11
2 / 2 / 3
7,320
488
5,194
10,235
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Sogoo2beGodly
Cernunnos
12
3 / 1 / 0
7,444
496
13,096
11,615
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 0
8,429
562
7,243
12,011
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 2 / 1
7,990
533
8,221
10,652
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,094
473
2,717
10,545
3,671
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
TioDaFeira
Izanami
11
0 / 2 / 1
6,758
451
6,184
9,598
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
boss9game
Zhong Kui
16
4 / 2 / 1
9,283
619
9,760
11,365
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 2
8,979
599
9,968
18,604
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 1
7,639
509
3,945
10,153
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
9
10
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
2
1
0.25
L
Fenrir
Itz-Alex4u
Fenrir
2
2
3
1.75
L
Cernunnos
Sogoo2beGodly
Cernunnos
3
1
0
3
W
Izanami
TioDaFeira
Izanami
0
2
1
0.25
W
Zhong Kui
boss9game
Zhong Kui
4
2
1
2.25
W
4
1
2
5
L
2
5
0
0.4
W
1
1
1
1.5
L
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
32,574
52,236
Taken
60,265
24,324
Mitigated
31,277
15,493
Healing
28,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
520
167
1,672
2,353
7,723
5,583
0
843
6,880
21,698
0
W
2,717
547
0
3,912
10,545
3,671
171
0
10,545
0
39,440
L
Fenrir
Itz-Alex4u
Fenrir
5,194
1,631
0
2,882
10,235
4,187
0
337
9,898
0
40,718
L
Cernunnos
Sogoo2beGodly
Cernunnos
13,096
7,937
0
4,132
11,615
4,496
0
2,856
8,759
0
56,956
W
Izanami
TioDaFeira
Izanami
6,184
5,079
0
4,264
9,598
3,566
866
186
9,412
0
59,877
W
Zhong Kui
boss9game
Zhong Kui
9,760
1,149
0
5,347
11,365
8,206
530
6,302
5,063
79,425
0
W
9,968
6,439
0
11,513
18,604
7,591
471
1,424
17,180
0
72,046
L
7,243
1,517
400
2,485
12,011
4,668
369
9,669
2,342
69,289
0
W
3,945
992
453
3,326
10,153
8,243
0
334
9,819
14,161
0
L
Thor
8,221
1,294
0
1,569
10,652
5,390
0
0
10,652
0
59,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
39,753
414
Minions Killed
392
0
Camps Cleared
0
1,230,801
Distance Traveled
1,470,555
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,332
422
33
2
0
200,932
0
W
Pele
7,094
473
61
4
0
269,872
0
L
Fenrir
7,320
488
59
4
0
267,796
0
L
Cernunnos
7,444
496
96
6
0
247,333
0
W
Izanami
6,758
451
86
6
0
277,440
0
W
Zhong Kui
9,283
619
124
8
0
267,083
1
W
Ne Zha
8,979
599
98
7
0
342,624
0
L
Ra
8,429
562
125
8
0
249,950
0
W
Maui
7,639
509
23
2
0
313,536
4
L
Thor
7,990
533
101
7
0
264,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role