Player Matchup

Ymir
Ymir
NEW_Klozz-_-
Ymir
Level 45
God Stats
2W - 5L
1,373 SR
Queue Stats
15W - 25L
1,331 Elo+
Solo
Ishtar
Ishtar
V-nom62
Ishtar
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
356W - 477L
1,091 Elo+
Party 1
Mercury
Mercury
Wanhedaa62
Mercury
Level 26
God Stats
1W - 9L
1,032 SR
Queue Stats
24W - 69L
1,050 Elo+
Party 1
Izanami
Izanami
bulletkillerking
Izanami
Level 26
God Stats
14W - 11L
1,278 SR
Queue Stats
80W - 124L
1,135 Elo+
Party 1
Yu Huang
Yu Huang
romanospoupoulos
Yu Huang
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
178W - 304L
1,279 Elo+
Party 1
Team Averages
Level 32
1,337 SR
1,177 Elo+

VS

Team Averages
Level 68
1,439 SR
1,396 Elo+
Ravana
Ravana
EthanW10907
Ravana
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 140L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
ViKinGz KuRaMa
Cthulhu
Level 54
God Stats
33W - 30L
1,525 SR
Queue Stats
372W - 407L
1,381 Elo+
Solo
Cupid
Cupid
messkaliin
Cupid
Level 68
God Stats
3W - 13L
1,063 SR
Queue Stats
249W - 251L
1,435 Elo+
Solo
Thoth
Thoth
xxdarkknight2006
Thoth
Level 50
God Stats
6W - 10L
1,241 SR
Queue Stats
129W - 125L
1,268 Elo+
Party 2
Ratatoskr
Ratatoskr
yb_brg
Ratatoskr
Level 81
God Stats
8W - 3L
1,865 SR
Queue Stats
574W - 578L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,203
473
2,500
6,986
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
V-nom62
Ishtar
8
0 / 5 / 0
5,131
466
4,501
9,970
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Wanhedaa62
Mercury
7
0 / 5 / 0
4,698
427
2,533
8,594
2,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 0
5,948
541
5,855
8,745
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
5,155
469
1,774
7,308
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
7 / 0 / 3
7,064
642
2,863
4,666
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 0 / 1
6,735
612
7,361
8,384
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
10
1 / 0 / 5
5,865
533
5,174
7,117
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 5
7,070
643
4,160
3,088
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
yb_brg
Ratatoskr
11
6 / 2 / 2
6,671
606
7,933
11,826
4,530
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
21
21
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
0
3
8.5
L
0
1
0
0
L
Ishtar
V-nom62
Ishtar
0
5
0
0
W
5
0
1
5.5
L
Mercury
Wanhedaa62
Mercury
0
5
0
0
L
1
6
0
0.17
W
Cupid
1
0
5
3.5
L
0
4
0
0
W
2
0
5
4.5
W
Ratatoskr
yb_brg
Ratatoskr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
27,491
41,603
Taken
35,081
16,543
Mitigated
14,749
4,696
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,863
620
0
2,589
4,666
1,830
0
632
4,034
0
38,863
L
2,500
1,138
0
794
6,986
5,642
0
3,063
3,923
19,393
0
L
Ishtar
V-nom62
Ishtar
4,501
2,385
0
873
9,970
3,693
0
4,298
5,672
0
27,266
W
7,361
368
625
3,310
8,384
4,985
0
1,047
7,337
27,730
0
L
Mercury
Wanhedaa62
Mercury
2,533
1,174
0
1,491
8,594
2,414
0
1,492
6,902
0
21,655
L
5,855
3,929
0
1,038
8,745
2,441
0
0
8,745
0
35,455
W
Cupid
5,174
3,319
304
3,277
7,117
2,365
67
1,453
5,664
0
29,505
L
1,774
348
0
500
7,308
2,353
0
2,284
4,840
27,075
0
W
4,160
429
0
1,202
3,088
1,039
355
1,142
1,946
47,223
0
W
Ratatoskr
yb_brg
Ratatoskr
7,933
2,740
0
3,009
11,826
4,530
0
0
11,826
0
38,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
33,405
205
Minions Killed
294
0
Camps Cleared
0
1,031,010
Distance Traveled
1,188,083
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,064
642
74
7
0
274,937
0
L
Ymir
5,203
473
23
2
0
188,181
0
L
Ishtar
5,131
466
51
5
0
222,668
0
W
Cthulhu
6,735
612
31
3
0
253,479
4
L
Mercury
4,698
427
34
3
0
218,053
0
L
Izanami
5,948
541
52
5
0
204,895
0
W
Cupid
5,865
533
51
5
0
214,075
3
L
Yu Huang
5,155
469
45
4
0
197,213
0
W
Thoth
7,070
643
83
8
0
222,426
1
W
Ratatoskr
6,671
606
55
5
0
223,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role