Player Matchup

Chiron
Chiron
J0zzi
Chiron
Level 102
God Stats
13W - 9L
1,912 SR
Queue Stats
473W - 472L
1,499 Elo+
Solo
Guan Yu
Guan Yu
TopGhost
Guan Yu
Level 144
God Stats
1W - 6L
1,744 SR
Queue Stats
507W - 544L
1,516 Elo+
Solo
Bastet
Bastet
YaBoiKonann
Bastet
Level 166
God Stats
5W - 5L
1,500 SR
Queue Stats
567W - 600L
1,609 Elo+
Solo
Hera
Hera
david_gurtsiev87
Hera
Level 158
God Stats
17W - 12L
1,457 SR
Queue Stats
656W - 661L
1,512 Elo+
Solo
Tiamat
Tiamat
trixzs
Tiamat
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
520W - 467L
1,583 Elo+
Solo
Team Averages
Level 144
1,623 SR
1,544 Elo+

VS

Team Averages
Level 137
1,565 SR
1,542 Elo+
Terra
Terra
Bafometz
Terra
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 88L
1,492 Elo+
Solo
Khepri
Khepri
EvilWoodMan
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,597 Elo+
Party 1
Sol
Sol
Naario
Sol
Level 173
God Stats
4W - 1L
1,826 SR
Queue Stats
60W - 60L
1,524 Elo+
Solo
Mulan
Mulan
TgaspaY_92
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Hachiman
Hachiman
naganini
Hachiman
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
J0zzi
Chiron
12
1 / 0 / 0
5,535
923
7,216
3,796
1,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TopGhost
Guan Yu
9
0 / 1 / 0
4,939
823
412
5,348
4,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
10
0 / 3 / 1
5,281
880
3,381
5,731
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,158
860
3,349
4,006
1,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
trixzs
Tiamat
11
0 / 1 / 1
5,447
908
3,932
3,989
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bafometz
Terra
11
0 / 0 / 7
6,050
1,008
2,688
7,898
6,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Khepri
11
1 / 0 / 5
6,134
1,022
1,909
4,524
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Naario
Sol
11
4 / 0 / 4
6,557
1,093
7,137
3,105
1,844
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
11
2 / 0 / 5
5,765
961
4,056
3,676
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
naganini
Hachiman
10
1 / 1 / 6
5,689
948
4,379
5,197
3,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
8
8
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
Bafometz
Terra
0
0
7
3.5
W
Khepri
1
0
5
3.5
L
Chiron
J0zzi
Chiron
1
0
0
1
W
Sol
Naario
Sol
4
0
4
6
W
Mulan
2
0
5
4.5
L
Guan Yu
TopGhost
Guan Yu
0
1
0
0
L
Bastet
0
3
1
0.17
L
0
3
0
0
W
Hachiman
naganini
Hachiman
1
1
6
4
L
Tiamat
trixzs
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
20,169
22,870
Taken
24,400
12,702
Mitigated
19,557
10,751
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bafometz
Terra
2,688
262
6,904
5,898
7,898
6,062
0
1,630
6,268
5,205
0
W
Khepri
1,909
0
480
973
4,524
4,260
0
1,668
2,856
7,230
0
L
Chiron
J0zzi
Chiron
7,216
1,856
1,284
2,002
3,796
1,555
0
2,314
1,482
0
14,736
W
Sol
Naario
Sol
7,137
921
613
948
3,105
1,844
0
1,552
1,553
17,755
0
W
Mulan
4,056
384
0
74
3,676
4,181
0
1,023
2,653
0
5,356
L
Guan Yu
TopGhost
Guan Yu
412
95
2,508
2,319
5,348
4,290
0
1,878
3,470
0
2,028
L
Bastet
3,381
886
174
749
5,731
2,313
0
3,142
2,589
0
6,863
L
3,349
297
222
445
4,006
1,464
0
1,903
2,103
9,151
0
W
Hachiman
naganini
Hachiman
4,379
1,393
464
1,370
5,197
3,210
0
1,408
3,789
0
15,007
L
Tiamat
trixzs
Tiamat
3,932
239
274
774
3,989
3,080
0
2,497
1,492
11,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
30,195
62
Minions Killed
81
0
Camps Cleared
0
551,127
Distance Traveled
612,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,050
1,008
5
1
0
119,393
0
W
Khepri
6,134
1,022
21
4
0
122,942
0
L
Chiron
5,535
923
11
2
0
128,843
0
W
Sol
6,557
1,093
20
3
0
125,046
0
W
Mulan
5,765
961
8
1
0
133,744
0
L
Guan Yu
4,939
823
3
1
0
81,718
0
L
Bastet
5,281
880
9
2
0
106,255
0
L
Hera
5,158
860
21
4
0
99,564
0
W
Hachiman
5,689
948
27
5
0
111,041
0
L
Tiamat
5,447
908
18
3
0
134,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role