Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mivа
Charybdis
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
370W - 370L
1,518 Elo+
Party 1
Ra
Ra
NuIIPointer
Ra
Level 155
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 1L
1,782 Elo+
Party 2
Ares
Ares
Samaеl
Ares
Level 171
God Stats
3W - 2L
1,500 SR
Queue Stats
297W - 296L
1,581 Elo+
Party 1
Atlas
Atlas
宇天926
Atlas
Level 156
God Stats
4W - 1L
1,815 SR
Queue Stats
76W - 85L
1,510 Elo+
Party 2
Team Averages
Level 156
1,618 SR
1,578 Elo+

VS

Team Averages
Level 147
1,543 SR
1,496 Elo+
Surtr
Surtr
 
Surtr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dragonicon
Loki
Level 127
God Stats
6W - 8L
1,715 SR
Queue Stats
276W - 269L
1,482 Elo+
Solo
Skadi
Skadi
Kamachiro
Skadi
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
308W - 263L
1,528 Elo+
Solo
Rama
Rama
Rafcio
Rama
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 155L
1,495 Elo+
Solo
Terra
Terra
motivos
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 11
8,417
842
10,668
4,631
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Mivа
Charybdis
15
1 / 0 / 17
8,089
809
10,174
3,712
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 2 / 11
9,765
977
9,874
9,877
5,491
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Samaеl
Ares
15
4 / 1 / 15
9,167
917
7,347
13,398
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
宇天926
Atlas
15
4 / 1 / 16
8,483
848
7,827
12,859
19,637
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 4 / 0
7,414
741
5,859
11,552
16,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 5 / 4
7,168
717
9,865
10,935
10,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Skadi
Kamachiro
Skadi
12
2 / 5 / 1
7,327
733
6,643
8,860
5,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Rafcio
Rama
13
0 / 4 / 1
7,325
733
5,381
7,811
4,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
motivos
Terra
14
1 / 3 / 3
8,313
831
7,658
11,549
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
21
Kills
4
5
Deaths
21
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
11
8.5
L
Surtr
 
Surtr
1
4
0
0.25
L
0
5
4
0.4
L
Skadi
Kamachiro
Skadi
2
5
1
0.5
W
Charybdis
Mivа
Charybdis
1
0
17
9.5
W
9
2
11
7.25
L
Rama
Rafcio
Rama
0
4
1
0.13
W
Ares
Samaеl
Ares
4
1
15
11.5
L
Terra
motivos
Terra
1
3
3
0.83
W
Atlas
宇天926
Atlas
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
35,406
44,477
Taken
50,707
45,552
Mitigated
51,110
18,316
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,668
679
1,635
164
4,631
2,500
535
1,106
3,525
29,793
0
L
Surtr
 
Surtr
5,859
1,675
737
1,679
11,552
16,415
18
7,015
4,537
638
14,825
L
9,865
1,036
601
1,145
10,935
10,186
0
7,036
3,899
0
18,348
L
Skadi
Kamachiro
Skadi
6,643
2,531
372
422
8,860
5,214
0
7,268
1,592
0
13,950
W
Charybdis
Mivа
Charybdis
10,174
3,661
831
887
3,712
1,983
794
875
2,837
0
20,723
W
9,874
151
5,998
3,184
9,877
5,491
20
1,928
7,949
30,602
0
L
Rama
Rafcio
Rama
5,381
3,836
190
950
7,811
4,961
0
6,793
1,018
0
19,641
W
Ares
Samaеl
Ares
7,347
368
668
1,878
13,398
15,941
202
2,332
11,066
8,860
0
L
Terra
motivos
Terra
7,658
245
3,395
3,884
11,549
14,334
0
7,604
3,945
11,568
0
W
Atlas
宇天926
Atlas
7,827
2,368
1,412
1,659
12,859
19,637
74
1,626
11,233
12,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
37,547
140
Minions Killed
104
0
Camps Cleared
0
975,416
Distance Traveled
822,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,417
842
45
5
0
181,831
0
L
Surtr
7,414
741
19
2
0
188,657
0
L
Loki
7,168
717
9
1
0
163,440
0
L
Skadi
7,327
733
17
2
0
148,112
0
W
Charybdis
8,089
809
20
2
0
170,799
0
W
Ra
9,765
977
62
6
0
207,765
0
L
Rama
7,325
733
48
5
0
129,510
0
W
Ares
9,167
917
0
0
0
191,010
0
L
Terra
8,313
831
11
1
0
193,207
0
W
Atlas
8,483
848
13
1
0
224,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role