Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jart5a
Anhur
Level 67
God Stats
8W - 1L
1,500 SR
Queue Stats
333W - 287L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
KJStevens
Zhong Kui
Level 83
God Stats
14W - 8L
1,575 SR
Queue Stats
31W - 25L
1,468 Elo+
Solo
Yemoja
Yemoja
Mino69
Yemoja
Level 44
God Stats
5W - 5L
1,372 SR
Queue Stats
43W - 48L
1,409 Elo+
Solo
Loki
Loki
奔马扬蹄
Loki
Level 124
God Stats
26W - 20L
1,378 SR
Queue Stats
158W - 173L
1,483 Elo+
Solo
Team Averages
Level 84
1,465 SR
1,452 Elo+

VS

Team Averages
Level 69
1,489 SR
1,406 Elo+
Ishtar
Ishtar
Bhairawa
Ishtar
Level 58
God Stats
4W - 5L
1,444 SR
Queue Stats
86W - 131L
1,308 Elo+
Party 1
Sylvanus
Sylvanus
Hugo4377
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,877 Elo+
Solo
Hades
Hades
Lokiec96
Hades
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 226L
1,349 Elo+
Party 1
Mercury
Mercury
MoonWalkerTheI
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 174L
1,332 Elo+
Party 1
Hera
Hera
srWILDER
Hera
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 4
7,151
650
4,070
4,486
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Jart5a
Anhur
10
2 / 0 / 2
5,802
527
6,769
8,489
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
KJStevens
Zhong Kui
12
4 / 0 / 1
7,187
653
6,103
4,252
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mino69
Yemoja
10
0 / 0 / 4
6,023
548
1,704
5,883
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
5 / 2 / 4
6,943
631
4,039
7,017
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bhairawa
Ishtar
9
0 / 1 / 0
4,853
441
5,463
6,857
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Hugo4377
Sylvanus
9
0 / 3 / 0
4,522
411
3,332
8,218
5,262
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Lokiec96
Hades
9
0 / 4 / 0
5,340
485
2,779
8,859
4,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 0
5,596
509
1,566
8,958
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
1 / 3 / 1
6,196
563
2,616
4,457
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
4
5
L
Ishtar
Bhairawa
Ishtar
0
1
0
0
L
Sylvanus
Hugo4377
Sylvanus
0
3
0
0
W
Anhur
Jart5a
Anhur
2
0
2
3
W
Zhong Kui
KJStevens
Zhong Kui
4
0
1
4.5
L
Hades
Lokiec96
Hades
0
4
0
0
W
Yemoja
Mino69
Yemoja
0
0
4
2
L
1
3
0
0.33
L
Hera
1
3
1
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
15,756
30,127
Taken
37,349
14,080
Mitigated
16,236
17,896
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,070
124
97
2,228
4,486
1,483
0
1,433
3,052
55,035
0
L
Ishtar
Bhairawa
Ishtar
5,463
4,036
88
3,839
6,857
2,377
0
821
6,036
0
34,903
L
Sylvanus
Hugo4377
Sylvanus
3,332
1,124
821
1,459
8,218
5,262
0
1,469
6,749
17,921
0
W
Anhur
Jart5a
Anhur
6,769
3,427
0
5,595
8,489
3,357
0
1,590
6,899
0
48,610
W
Zhong Kui
KJStevens
Zhong Kui
6,103
490
0
2,854
4,252
2,992
213
2,463
1,789
44,354
0
L
Hades
Lokiec96
Hades
2,779
289
19
2,270
8,859
4,266
0
4,652
3,851
32,151
0
W
Yemoja
Mino69
Yemoja
1,704
384
1,038
2,697
5,883
3,885
0
1,679
4,204
17,280
0
L
1,566
833
0
1,440
8,958
2,736
0
2,394
6,526
0
34,569
L
Hera
2,616
462
0
265
4,457
1,595
0
2,147
2,310
42,866
0
W
4,039
933
0
3,387
7,017
2,363
400
1,559
5,456
0
44,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
26,507
370
Minions Killed
290
0
Camps Cleared
0
1,003,321
Distance Traveled
980,750
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,151
650
89
8
0
219,743
2
L
Ishtar
4,853
441
52
5
0
177,192
1
L
Sylvanus
4,522
411
35
3
0
191,131
0
W
Anhur
5,802
527
88
8
0
187,701
0
W
Zhong Kui
7,187
653
98
9
0
189,746
0
L
Hades
5,340
485
68
6
0
168,461
3
W
Yemoja
6,023
548
28
3
0
189,994
3
L
Mercury
5,596
509
56
5
0
232,571
0
L
Hera
6,196
563
79
7
0
211,395
0
W
Loki
6,943
631
67
6
0
216,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role