Player Matchup

Arachne
Arachne
BlancoCholo420
Arachne
Level 125
God Stats
9W - 11L
1,500 SR
Queue Stats
304W - 315L
1,575 Elo+
Solo
Hou Yi
Hou Yi
Bowiesnutsakk89
Hou Yi
Level 26
God Stats
2W - 7L
1,552 SR
Queue Stats
106W - 114L
1,451 Elo+
Solo
Mulan
Mulan
Nata363335
Mulan
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
9W - 36L
1,276 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shadow_Xros
Tsukuyomi
Level 173
God Stats
2W - 5L
1,700 SR
Queue Stats
494W - 507L
1,475 Elo+
Solo
Chang'e
Chang'e
waymet
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,402 Elo+
Solo
Team Averages
Level 74
1,594 SR
1,436 Elo+

VS

Team Averages
Level 150
1,534 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Darkrado_Burst
Rama
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 159L
1,463 Elo+
Solo
Merlin
Merlin
Francisco Jr689
Merlin
Level 147
God Stats
31W - 14L
1,643 SR
Queue Stats
772W - 774L
1,565 Elo+
Solo
Bellona
Bellona
WonkyWoof
Bellona
Level 192
God Stats
9W - 7L
1,525 SR
Queue Stats
737W - 760L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
7,125
792
5,838
11,380
6,831
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 4
6,556
728
5,091
9,852
4,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
11
1 / 1 / 3
6,293
699
1,066
6,368
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Shadow_Xros
Tsukuyomi
13
1 / 3 / 6
7,306
812
8,056
11,224
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
waymet
Chang'e
11
0 / 3 / 5
6,140
682
5,582
9,312
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 9
8,293
921
10,661
9,327
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
9
0 / 1 / 4
6,318
702
4,862
2,683
955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 7
7,613
846
5,483
5,976
2,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 6
9,209
1,023
13,228
3,586
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
WonkyWoof
Bellona
13
3 / 4 / 10
7,918
880
9,186
12,937
17,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
7
Kills
14
14
Deaths
7
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
9
8.5
W
Nu Wa
 
Nu Wa
0
1
4
2
L
4
2
2
2.5
L
1
5
4
0.6
W
2
1
7
5.5
W
5
0
6
8
L
Mulan
1
1
3
2.5
L
Tsukuyomi
Shadow_Xros
Tsukuyomi
1
3
6
1.33
W
Bellona
WonkyWoof
Bellona
3
4
10
2
L
Chang'e
waymet
Chang'e
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
43,420
48,136
Taken
34,509
25,869
Mitigated
27,552
19,461
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,661
711
5,165
5,073
9,327
4,894
487
992
8,335
20,562
0
W
Nu Wa
 
Nu Wa
4,862
1,091
456
543
2,683
955
48
512
2,171
7,739
0
L
5,838
3,339
764
2,327
11,380
6,831
0
6,182
5,154
0
8,526
L
5,091
2,264
1,110
689
9,852
4,134
0
5,410
4,108
0
13,700
W
5,483
4,294
0
2,181
5,976
2,701
609
587
5,389
0
14,206
W
13,228
1,053
1,878
992
3,586
1,551
176
1,002
2,584
35,401
0
L
Mulan
1,066
131
534
642
6,368
2,867
0
4,172
2,196
0
4,651
L
Tsukuyomi
Shadow_Xros
Tsukuyomi
8,056
1,132
1,920
3,802
11,224
8,510
0
7,553
3,582
0
21,981
W
Bellona
WonkyWoof
Bellona
9,186
1,063
270
1,720
12,937
17,451
118
2,489
10,448
1,166
13,696
L
Chang'e
waymet
Chang'e
5,582
1,014
4,644
3,029
9,312
3,527
0
6,228
2,908
15,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
39,351
76
Minions Killed
140
0
Camps Cleared
0
813,370
Distance Traveled
730,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,293
921
36
4
0
178,549
0
W
Nu Wa
6,318
702
6
1
0
84,097
0
L
Arachne
7,125
792
9
1
0
164,928
0
L
Hou Yi
6,556
728
16
2
0
163,698
0
W
Rama
7,613
846
17
2
0
148,298
0
W
Merlin
9,209
1,023
56
6
0
169,826
0
L
Mulan
6,293
699
6
1
0
146,841
0
L
Tsukuyomi
7,306
812
23
3
0
177,767
0
W
Bellona
7,918
880
25
3
0
149,770
0
L
Chang'e
6,140
682
22
2
0
160,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role