Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fouinybabe_59
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Charybdis
Charybdis
JaegerMaster-_-
Charybdis
Level 108
God Stats
0W - 2L
1,265 SR
Queue Stats
50W - 58L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Myster14
Jing Wei
Level 51
God Stats
2W - 3L
1,815 SR
Queue Stats
274W - 269L
1,448 Elo+
Solo
Terra
Terra
m0sher
Terra
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,683 Elo+
Solo
Team Averages
Level 86
1,516 SR
1,466 Elo+

VS

Team Averages
Level 95
1,436 SR
1,510 Elo+
He Bo
He Bo
Express0masch1n3
He Bo
Level 72
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 9L
1,541 Elo+
Solo
Guan Yu
Guan Yu
KioskMangaz
Guan Yu
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,545 Elo+
Solo
Geb
Geb
Poccollos
Geb
Level 40
God Stats
1W - 1L
1,249 SR
Queue Stats
42W - 34L
1,515 Elo+
Solo
Discordia
Discordia
TheOz26
Discordia
Level 109
God Stats
14W - 14L
1,593 SR
Queue Stats
681W - 675L
1,508 Elo+
Solo
Arachne
Arachne
Vikshaye
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 4
6,092
1,015
7,253
3,996
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 2
4,837
806
3,873
3,699
1,512
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
JaegerMaster-_-
Charybdis
9
0 / 5 / 4
5,220
870
4,770
8,605
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Myster14
Jing Wei
11
1 / 2 / 3
5,717
953
3,994
5,874
2,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
m0sher
Terra
11
3 / 3 / 1
5,886
981
3,873
9,328
9,165
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,140
1,190
6,194
6,706
3,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
KioskMangaz
Guan Yu
12
1 / 0 / 7
7,090
1,182
3,845
10,029
6,473
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 1 / 8
6,754
1,126
2,490
9,493
7,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
TheOz26
Discordia
14
7 / 1 / 5
7,727
1,288
13,782
5,663
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
Vikshaye
Arachne
11
0 / 1 / 7
6,706
1,118
2,485
6,467
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
5
Kills
13
13
Deaths
5
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
4
3
W
5
2
2
3
L
0
2
2
0.5
L
Charybdis
JaegerMaster-_-
Charybdis
0
5
4
0.4
W
Guan Yu
KioskMangaz
Guan Yu
1
0
7
4.5
L
Jing Wei
Myster14
Jing Wei
1
2
3
1.25
W
0
1
8
4
W
Discordia
TheOz26
Discordia
7
1
5
9.5
W
Arachne
Vikshaye
Arachne
0
1
7
3.5
L
Terra
m0sher
Terra
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
28,796
31,502
Taken
38,358
18,390
Mitigated
25,891
9,220
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,253
377
746
1,045
3,996
1,880
0
3,050
946
17,599
0
W
6,194
658
980
967
6,706
3,067
1,208
2,530
4,176
10,929
0
L
3,873
763
164
642
3,699
1,512
0
3,263
436
0
5,375
L
Charybdis
JaegerMaster-_-
Charybdis
4,770
1,421
318
1,658
8,605
3,260
0
6,017
2,588
0
7,838
W
Guan Yu
KioskMangaz
Guan Yu
3,845
384
10,234
6,449
10,029
6,473
474
2,056
7,973
0
10,286
L
Jing Wei
Myster14
Jing Wei
3,994
2,276
92
1,123
5,874
2,573
0
5,107
767
0
11,395
W
2,490
159
1,676
1,447
9,493
7,755
274
1,502
7,991
5,231
0
W
Discordia
TheOz26
Discordia
13,782
800
506
642
5,663
2,433
1,364
2,042
3,621
26,804
0
W
Arachne
Vikshaye
Arachne
2,485
1,437
916
1,413
6,467
6,163
608
2,996
3,471
0
4,524
L
Terra
m0sher
Terra
3,873
627
1,171
2,261
9,328
9,165
0
5,029
4,299
7,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
35,417
70
Minions Killed
65
0
Camps Cleared
0
568,468
Distance Traveled
674,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,092
1,015
28
5
0
112,191
0
W
He Bo
7,140
1,190
16
3
0
132,556
0
L
Neith
4,837
806
2
0
0
98,442
0
L
Charybdis
5,220
870
8
1
0
108,493
0
W
Guan Yu
7,090
1,182
10
2
0
157,659
0
L
Jing Wei
5,717
953
23
4
0
136,442
0
W
Geb
6,754
1,126
7
1
0
122,503
0
W
Discordia
7,727
1,288
29
5
0
121,712
0
W
Arachne
6,706
1,118
3
1
0
139,724
0
L
Terra
5,886
981
9
2
0
112,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role