Player Matchup

Amaterasu
Amaterasu
Bronze III
Blacksky9739
Amaterasu
Bronze III
Level 145
God Stats
0W - 1L
1,872 SR
Queue Stats
7W - 5L
1,485 MMR
Party 1
Vulcan
Vulcan
Bronze III
DjSaturn12
Vulcan
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,485 MMR
Party 1
Izanami
Izanami
Bronze III
Remo7AY
Izanami
Bronze III
Level 127
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 5L
1,485 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,564 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,390 SR
1,313 MMR
Atlas
Atlas
Silver I
Kuulex
Atlas
Silver I
Level 148
God Stats
6W - 5L
1,290 SR
Queue Stats
231W - 251L
1,124 MMR
Solo
Odin
Odin
Silver I
Sven-Zilla
Odin
Silver I
Level 123
God Stats
7W - 13L
1,347 SR
Queue Stats
237W - 300L
1,207 MMR
Solo
Sol
Sol
Platinum V
bzikoo
Sol
Platinum V
Level 143
God Stats
13W - 13L
1,533 SR
Queue Stats
49W - 58L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blacksky9739
Amaterasu
13
0 / 2 / 2
7,965
664
7,075
15,852
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
DjSaturn12
Vulcan
14
1 / 4 / 0
8,409
701
7,524
9,493
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Remo7AY
Izanami
14
1 / 1 / 1
8,575
715
12,121
12,656
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresAchillesBacchusAo KuangShiva

VS

Bans
Ne ZhaHou YiKuzenboAh Muzen CabSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kuulex
Atlas
14
0 / 0 / 7
8,669
722
9,262
13,320
14,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 4
8,586
716
5,285
13,292
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
bzikoo
Sol
16
6 / 1 / 1
10,347
862
17,321
11,911
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Blacksky9739
Amaterasu
0
2
2
0.5
L
Vulcan
DjSaturn12
Vulcan
1
4
0
0.25
W
Atlas
Kuulex
Atlas
0
0
7
3.5
L
Izanami
Remo7AY
Izanami
1
1
1
1.5
W
1
1
4
3
W
Sol
bzikoo
Sol
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
31,868
38,001
Taken
38,523
25,880
Mitigated
32,822
8,600
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Blacksky9739
Amaterasu
7,075
2,102
0
2,818
15,852
15,516
468
10,524
5,109
0
21,661
L
Vulcan
DjSaturn12
Vulcan
7,524
3,014
85
1,797
9,493
4,599
495
7,037
2,269
35,280
0
W
Atlas
Kuulex
Atlas
9,262
3,363
0
4,180
13,320
14,427
446
3,082
9,949
27,151
0
L
Izanami
Remo7AY
Izanami
12,121
9,481
0
3,900
12,656
5,765
542
9,070
3,403
0
45,757
W
5,285
421
562
2,798
13,292
12,896
514
3,442
9,606
0
29,641
W
Sol
bzikoo
Sol
17,321
8,692
0
6,877
11,911
5,499
2,594
1,105
10,361
82,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
27,602
173
Minions Killed
196
0
Camps Cleared
0
716,741
Distance Traveled
711,085
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,965
664
25
2
0
259,152
0
L
Vulcan
8,409
701
74
6
0
225,972
0
W
Atlas
8,669
722
22
2
0
231,484
5
L
Izanami
8,575
715
74
6
0
231,617
0
W
Odin
8,586
716
43
4
0
247,578
0
W
Sol
10,347
862
131
11
0
232,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role