Player Matchup

Hel
Hel
CutePumpkiin
Hel
Level 26
God Stats
8W - 11L
1,000 SR
Queue Stats
83W - 90L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
DraconusFire
Cthulhu
Level 36
God Stats
8W - 5L
1,499 SR
Queue Stats
19W - 29L
1,379 Elo+
Party 1
Thanatos
Thanatos
Fordcobra1
Thanatos
Level 69
God Stats
18W - 13L
1,563 SR
Queue Stats
81W - 81L
1,454 Elo+
Party 1
Artemis
Artemis
HelloDiego1679
Artemis
Level 49
God Stats
27W - 24L
1,459 SR
Queue Stats
301W - 317L
1,467 Elo+
Solo
Persephone
Persephone
Merumisu
Persephone
Level 69
God Stats
8W - 6L
1,552 SR
Queue Stats
20W - 26L
1,390 Elo+
Party 1
Team Averages
Level 50
1,415 SR
1,419 Elo+

VS

Team Averages
Level 96
1,410 SR
1,440 Elo+
Chaac
Chaac
Dys444
Chaac
Level 107
God Stats
18W - 15L
1,680 SR
Queue Stats
50W - 44L
1,561 Elo+
Party 2
Skadi
Skadi
ILLEET13311
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Athena
Athena
Ribeiro Master
Athena
Level 117
God Stats
3W - 5L
1,302 SR
Queue Stats
110W - 113L
1,443 Elo+
Solo
Nu Wa
Nu Wa
SammachMaker
Nu Wa
Level 105
God Stats
14W - 8L
1,298 SR
Queue Stats
89W - 79L
1,509 Elo+
Party 2
Fafnir
Fafnir
TiM QuEaSy
Fafnir
Level 107
God Stats
3W - 6L
1,268 SR
Queue Stats
328W - 319L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 19
9,157
1,145
7,337
4,068
1,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
DraconusFire
Cthulhu
15
3 / 1 / 16
9,200
1,150
7,940
7,915
5,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Fordcobra1
Thanatos
15
13 / 1 / 8
10,916
1,365
11,566
6,842
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 16
9,803
1,225
18,483
10,471
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Merumisu
Persephone
15
2 / 0 / 11
9,371
1,171
13,599
3,267
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

359

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dys444
Chaac
13
0 / 8 / 2
7,989
999
6,425
17,255
9,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 8 / 0
7,528
941
660
9,847
3,070
13
0 / 3 / 1
7,746
968
4,267
11,260
10,139
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 3 / 0
8,532
1,067
11,189
9,942
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
TiM QuEaSy
Fafnir
14
0 / 3 / 2
9,094
1,137
4,100
16,995
19,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
7
25
Kills
2
2
Deaths
25
70
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
19
10.5
W
Cthulhu
DraconusFire
Cthulhu
3
1
16
11
L
Chaac
Dys444
Chaac
0
8
2
0.13
W
Thanatos
Fordcobra1
Thanatos
13
1
8
17
W
6
0
16
14
L
0
8
0
0
W
Persephone
Merumisu
Persephone
2
0
11
7.5
L
0
3
1
0.17
L
2
3
0
0.67
L
Fafnir
TiM QuEaSy
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,925
Damage
26,641
32,563
Taken
65,299
16,440
Mitigated
46,130
21,408
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,337
984
4,658
2,644
4,068
1,733
0
2,461
1,607
34,471
0
W
Cthulhu
DraconusFire
Cthulhu
7,940
709
333
541
7,915
5,581
0
5,340
2,575
16,538
514
L
Chaac
Dys444
Chaac
6,425
487
0
2,206
17,255
9,547
0
7,319
9,820
0
26,284
W
Thanatos
Fordcobra1
Thanatos
11,566
3,922
0
6,253
6,842
3,376
0
3,543
3,299
0
20,042
W
18,483
12,591
0
6,010
10,471
4,430
0
6,656
3,815
0
31,153
L
660
484
0
0
9,847
3,070
0
3,406
6,351
0
1,531
W
Persephone
Merumisu
Persephone
13,599
580
0
969
3,267
1,320
0
1,556
1,711
33,312
0
L
4,267
854
0
0
11,260
10,139
0
3,692
7,470
11,592
0
L
11,189
3,000
0
123
9,942
3,592
0
5,513
4,429
33,963
0
L
Fafnir
TiM QuEaSy
Fafnir
4,100
1,218
1,439
2,815
16,995
19,782
0
7,808
8,867
19,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
40,889
187
Minions Killed
125
4
Camps Cleared
3
812,525
Distance Traveled
591,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,157
1,145
80
10
0
160,827
0
W
Cthulhu
9,200
1,150
24
3
0
154,156
0
L
Chaac
7,989
999
36
5
0
139,580
0
W
Thanatos
10,916
1,365
17
2
2
193,025
0
W
Artemis
9,803
1,225
23
3
1
143,365
0
L
Skadi
7,528
941
2
0
0
81,424
0
W
Persephone
9,371
1,171
43
5
1
161,152
0
L
Athena
7,746
968
11
1
0
116,591
0
L
Nu Wa
8,532
1,067
39
5
1
122,296
0
L
Fafnir
9,094
1,137
37
5
2
131,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role