Player Matchup

Sol
Sol
Silver I
DaniiG11
Sol
Silver I
Level 49
God Stats
2W - 1L
1,862 SR
Queue Stats
19W - 17L
1,587 MMR
Party 3
Bellona
Bellona
Silver II
IJeffTheKillerII
Bellona
Silver II
Level 121
God Stats
3W - 2L
1,584 SR
Queue Stats
56W - 61L
1,498 MMR
Party 1
Fafnir
Fafnir
Gold V
Saul03_C
Fafnir
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,470 MMR
Party 3
Izanami
Izanami
Bronze III
Vayline
Izanami
Bronze III
Level 90
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 8L
1,546 MMR
Solo
Hun Batz
Hun Batz
Silver II
XxRiburxX
Hun Batz
Silver II
Level 90
God Stats
4W - 7L
1,450 SR
Queue Stats
67W - 78L
1,552 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,617 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,586 SR
1,525 MMR
Awilix
Awilix
Bronze IV
 
Awilix
Bronze IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver II
FallenTank
Geb
Silver II
Level 133
God Stats
1W - 2L
1,169 SR
Queue Stats
15W - 20L
1,508 MMR
Solo
Xbalanque
Xbalanque
Gold III
SÖVIET
Xbalanque
Gold III
Level 144
God Stats
5W - 2L
1,932 SR
Queue Stats
243W - 246L
1,512 MMR
Solo
Chiron
Chiron
Silver I
lDubstepZ
Chiron
Silver I
Level 143
God Stats
9W - 7L
1,500 SR
Queue Stats
165W - 161L
1,553 MMR
Solo
Discordia
Discordia
Bronze III
lII-ReaPer-llI
Discordia
Bronze III
Level 65
God Stats
2W - 0L
1,830 SR
Queue Stats
8W - 17L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,219
522
4,299
6,340
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 0
6,090
609
5,687
9,678
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Saul03_C
Fafnir
7
0 / 2 / 0
4,821
482
1,591
9,589
5,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Vayline
Izanami
7
0 / 3 / 0
4,438
444
1,743
6,313
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
XxRiburxX
Hun Batz
10
1 / 4 / 0
5,825
583
1,521
8,371
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
DanzaburouLokiAo KuangArachne

VS

Bans
AthenaSurtrFreyaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 0 / 5
6,687
669
10,055
6,572
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 5
5,345
535
2,299
3,903
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
SÖVIET
Xbalanque
9
2 / 2 / 2
5,739
574
4,764
7,588
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
lDubstepZ
Chiron
11
2 / 0 / 1
5,841
584
2,971
3,172
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
lII-ReaPer-llI
Discordia
11
2 / 1 / 2
5,818
582
5,045
5,122
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
12
12
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
5
8.5
L
0
2
1
0.25
W
0
0
5
2.5
L
2
1
0
2
L
Fafnir
Saul03_C
Fafnir
0
2
0
0
W
Xbalanque
SÖVIET
Xbalanque
2
2
2
1.5
L
Izanami
Vayline
Izanami
0
3
0
0
L
Hun Batz
XxRiburxX
Hun Batz
1
4
0
0.25
W
Chiron
lDubstepZ
Chiron
2
0
1
2.5
W
Discordia
lII-ReaPer-llI
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,841
Damage
25,134
40,291
Taken
26,357
18,595
Mitigated
10,608
12,439
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,055
5,181
0
853
6,572
2,377
0
1,624
4,948
0
41,455
L
4,299
1,595
0
2,566
6,340
1,759
531
2,991
3,349
36,849
0
W
2,299
393
0
1,173
3,903
2,665
0
125
3,778
19,721
0
L
5,687
1,941
0
4,948
9,678
6,348
0
1,122
8,556
0
42,560
L
Fafnir
Saul03_C
Fafnir
1,591
241
1,037
2,135
9,589
5,935
0
1,881
7,708
7,170
0
W
Xbalanque
SÖVIET
Xbalanque
4,764
1,611
0
2,313
7,588
2,579
0
126
7,462
0
35,135
L
Izanami
Vayline
Izanami
1,743
1,020
0
1,233
6,313
1,694
0
434
5,879
0
24,913
L
Hun Batz
XxRiburxX
Hun Batz
1,521
420
0
520
8,371
2,859
0
916
7,455
0
40,717
W
Chiron
lDubstepZ
Chiron
2,971
1,236
382
1,730
3,172
1,078
1,715
421
2,751
0
44,793
W
Discordia
lII-ReaPer-llI
Discordia
5,045
225
0
1,738
5,122
1,909
0
3,594
1,528
42,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
29,430
256
Minions Killed
297
0
Camps Cleared
0
937,187
Distance Traveled
991,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,687
669
64
6
0
249,079
0
L
Sol
5,219
522
57
6
0
173,952
0
W
Geb
5,345
535
25
3
0
213,277
2
L
Bellona
6,090
609
78
8
0
193,112
1
L
Fafnir
4,821
482
12
1
0
197,432
2
W
Xbalanque
5,739
574
66
7
0
171,527
0
L
Izanami
4,438
444
42
4
0
151,251
2
L
Hun Batz
5,825
583
67
7
0
221,440
0
W
Chiron
5,841
584
82
8
0
170,413
2
W
Discordia
5,818
582
60
6
0
187,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role