Player Matchup

Ishtar
Ishtar
N4lawsir
Ishtar
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheHiddenShadow
Baron Samedi
Level 24
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
VietnamWarOnIce
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
Wobbletastic
Pele
Level 38
God Stats
1W - 0L
1,787 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Bacchus
Bacchus
lunausaf
Bacchus
Level 64
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Team Averages
Level 27
1,610 SR
1,489 Elo+

VS

Team Averages
Level 89
1,458 SR
1,441 Elo+
Medusa
Medusa
Itz-_-Alexthekid
Medusa
Level 134
God Stats
5W - 5L
1,331 SR
Queue Stats
112W - 143L
1,446 Elo+
Solo
Yemoja
Yemoja
Kurga
Yemoja
Level 117
God Stats
7W - 15L
1,692 SR
Queue Stats
370W - 313L
1,495 Elo+
Solo
Chaac
Chaac
SPECTRE61916
Chaac
Level 54
God Stats
3W - 6L
1,462 SR
Queue Stats
64W - 94L
1,394 Elo+
Party 1
Chang'e
Chang'e
Speer819
Chang'e
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
16W - 30L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
zombieShuffle0
Baba Yaga
Level 124
God Stats
0W - 2L
1,527 SR
Queue Stats
37W - 46L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
N4lawsir
Ishtar
13
0 / 4 / 2
6,863
686
5,021
10,297
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheHiddenShadow
Baron Samedi
14
1 / 1 / 3
7,351
735
7,107
7,310
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 2
7,775
778
1,921
7,339
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 1
8,012
801
10,355
8,408
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
lunausaf
Bacchus
13
0 / 1 / 3
6,880
688
4,510
8,741
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
7,587
759
5,000
6,437
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kurga
Yemoja
15
3 / 1 / 3
8,207
821
10,176
10,860
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 3 / 3
7,323
732
8,328
10,711
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Speer819
Chang'e
8
0 / 0 / 0
4,347
435
0
0
0
Baba Yaga
zombieShuffle0
Baba Yaga
13
0 / 2 / 2
6,891
689
7,830
5,679
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
6
7
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Yemoja
Kurga
Yemoja
3
1
3
4.5
W
Ishtar
N4lawsir
Ishtar
0
4
2
0.25
L
1
3
3
0.83
L
Chang'e
Speer819
Chang'e
0
0
0
0
W
Baron Samedi
TheHiddenShadow
Baron Samedi
1
1
3
2.5
W
2
0
2
3
W
5
1
1
5.5
W
Bacchus
lunausaf
Bacchus
0
1
3
1.5
L
Baba Yaga
zombieShuffle0
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
31,334
42,095
Taken
33,687
28,559
Mitigated
19,019
9,919
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,000
1,474
0
750
6,437
2,715
0
2,838
3,599
0
26,088
L
Yemoja
Kurga
Yemoja
10,176
1,190
1,729
3,424
10,860
6,367
138
2,773
7,594
30,102
0
W
Ishtar
N4lawsir
Ishtar
5,021
2,603
0
2,208
10,297
4,799
0
6,370
3,927
0
21,203
L
8,328
761
71
1,759
10,711
7,087
0
4,872
5,701
0
24,846
L
Chang'e
Speer819
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
TheHiddenShadow
Baron Samedi
7,107
349
814
2,239
7,310
3,747
314
2,603
4,707
28,400
0
W
1,921
374
0
1,088
7,339
6,898
113
2,414
4,925
10,484
0
W
10,355
3,062
0
2,207
8,408
3,700
0
2,761
5,647
0
32,207
W
Bacchus
lunausaf
Bacchus
4,510
624
0
1,363
8,741
9,415
70
3,858
4,883
13,178
0
L
Baba Yaga
zombieShuffle0
Baba Yaga
7,830
158
0
516
5,679
2,850
462
2,388
3,255
25,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
34,355
200
Minions Killed
180
0
Camps Cleared
0
1,012,904
Distance Traveled
798,180
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,587
759
61
6
0
206,909
0
L
Yemoja
8,207
821
37
4
0
184,760
1
W
Ishtar
6,863
686
44
4
0
173,423
0
L
Chaac
7,323
732
48
5
0
197,948
1
L
Chang'e
4,347
435
0
0
0
0
0
W
Baron Samedi
7,351
735
60
6
0
211,240
0
W
Ymir
7,775
778
28
3
0
199,122
0
W
Pele
8,012
801
47
5
0
233,284
0
W
Bacchus
6,880
688
21
2
0
195,835
0
L
Baba Yaga
6,891
689
34
3
0
208,563
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role