Player Matchup

Heimdallr
Heimdallr
BlackDeath38
Heimdallr
Level 59
God Stats
2W - 3L
1,688 SR
Queue Stats
46W - 52L
1,427 Elo+
Solo
Nu Wa
Nu Wa
GospelNT
Nu Wa
Level 117
God Stats
4W - 4L
1,590 SR
Queue Stats
23W - 28L
1,407 Elo+
Solo
Sylvanus
Sylvanus
HopInTheJansport
Sylvanus
Level 108
God Stats
11W - 5L
1,545 SR
Queue Stats
89W - 86L
1,357 Elo+
Party 1
Ullr
Ullr
IINordoxII
Ullr
Level 105
God Stats
5W - 2L
1,402 SR
Queue Stats
16W - 10L
1,514 Elo+
Solo
Loki
Loki
halvy26
Loki
Level 32
God Stats
26W - 33L
1,339 SR
Queue Stats
43W - 58L
1,262 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,393 Elo+

VS

Team Averages
Level 87
1,586 SR
1,487 Elo+
Nike
Nike
Burnt_Buddha17
Nike
Level 61
God Stats
4W - 6L
1,592 SR
Queue Stats
42W - 44L
1,510 Elo+
Solo
Martichoras
Martichoras
DivineRell
Martichoras
Level 88
God Stats
7W - 5L
1,699 SR
Queue Stats
106W - 111L
1,503 Elo+
Solo
Merlin
Merlin
KungFuWinslow
Merlin
Level 89
God Stats
29W - 25L
1,544 SR
Queue Stats
317W - 290L
1,485 Elo+
Solo
Hel
Hel
MisterJae
Hel
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
Sshank
Bakasura
Level 129
God Stats
10W - 18L
1,594 SR
Queue Stats
221W - 221L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackDeath38
Heimdallr
16
4 / 2 / 5
10,543
527
10,288
20,114
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
GospelNT
Nu Wa
18
4 / 5 / 3
11,689
584
17,190
14,785
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 5
10,840
542
4,540
17,466
14,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 3 / 4
9,687
484
3,836
14,551
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
halvy26
Loki
14
2 / 5 / 3
9,391
470
4,364
15,919
5,681
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
5,833
292
1,624
6,253
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
DivineRell
Martichoras
1
0 / 0 / 0
5,429
271
0
1,806
376
17
5 / 2 / 2
9,912
496
21,692
12,988
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 4
10,055
503
16,595
15,579
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Sshank
Bakasura
17
6 / 5 / 5
10,170
509
12,490
20,696
9,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
15
17
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackDeath38
Heimdallr
4
2
5
3.25
L
0
3
0
0
L
Martichoras
DivineRell
Martichoras
0
0
0
0
W
Nu Wa
GospelNT
Nu Wa
4
5
3
1.1
W
3
2
5
2.75
W
0
3
4
0.67
L
5
2
2
3
L
4
3
4
2
L
Bakasura
Sshank
Bakasura
6
5
5
1.7
W
Loki
halvy26
Loki
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
52,401
82,835
Taken
57,322
39,046
Mitigated
25,896
30,787
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackDeath38
Heimdallr
10,288
5,229
0
8,279
20,114
7,592
3,951
9,464
10,352
0
82,670
L
1,624
184
0
604
6,253
2,450
0
2,388
3,860
0
7,630
L
Martichoras
DivineRell
Martichoras
0
0
0
0
1,806
376
0
1,806
0
0
0
W
Nu Wa
GospelNT
Nu Wa
17,190
1,886
0
3,653
14,785
5,405
4,664
9,198
5,239
98,195
0
W
4,540
1,248
5,989
6,199
17,466
14,484
2,005
7,470
9,492
24,963
0
W
3,836
853
127
2,293
14,551
5,884
1,286
8,065
6,136
0
61,556
L
21,692
332
0
2,968
12,988
5,189
188
5,931
7,057
87,406
0
L
16,595
443
3,341
8,082
15,579
8,800
430
6,783
8,796
74,935
0
L
Bakasura
Sshank
Bakasura
12,490
7,999
0
3,356
20,696
9,081
2,651
4,822
15,868
0
67,843
W
Loki
halvy26
Loki
4,364
253
434
3,813
15,919
5,681
204
5,395
10,244
0
46,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
41,399
447
Minions Killed
376
0
Camps Cleared
0
1,725,823
Distance Traveled
1,368,893
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,543
527
108
5
0
313,250
1
L
Nike
5,833
292
8
0
0
118,986
0
L
Martichoras
5,429
271
0
0
0
0
0
W
Nu Wa
11,689
584
155
8
0
358,493
5
W
Sylvanus
10,840
542
31
2
0
291,793
0
W
Ullr
9,687
484
98
5
0
353,377
3
L
Merlin
9,912
496
126
6
0
376,294
0
L
Hel
10,055
503
128
6
0
404,111
0
L
Bakasura
10,170
509
114
6
0
469,502
0
W
Loki
9,391
470
55
3
0
408,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role