Player Matchup

Apollo
Apollo
Dany_nahmas
Apollo
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 83L
1,367 Elo+
Solo
Athena
Athena
KaptenKnas
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,265 Elo+
Party 2
Ra
Ra
ROMPIJA64
Ra
Level 107
God Stats
0W - 3L
1,308 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 1
Fenrir
Fenrir
Vispaaja
Fenrir
Level 84
God Stats
1W - 3L
1,406 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
asfertla
Erlang Shen
Level 24
God Stats
0W - 2L
1,702 SR
Queue Stats
13W - 12L
1,265 Elo+
Party 2
Team Averages
Level 68
1,483 SR
1,370 Elo+

VS

Team Averages
Level 98
1,603 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
Azaik95
Tsukuyomi
Level 43
God Stats
5W - 5L
1,501 SR
Queue Stats
23W - 17L
1,471 Elo+
Solo
King Arthur
King Arthur
DarvinZiegner
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,441 Elo+
Solo
Anubis
Anubis
ToPrettyForU
Anubis
Level 164
God Stats
55W - 47L
1,555 SR
Queue Stats
339W - 321L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
snody93
Baron Samedi
Level 101
God Stats
20W - 14L
1,734 SR
Queue Stats
153W - 142L
1,515 Elo+
Party 3
Xbalanque
Xbalanque
w4de92
Xbalanque
Level 116
God Stats
6W - 6L
1,727 SR
Queue Stats
170W - 160L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 1 / 4
6,525
435
3,357
8,278
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
KaptenKnas
Athena
11
0 / 2 / 7
6,201
413
5,034
15,910
14,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 6
8,475
565
6,996
10,117
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vispaaja
Fenrir
14
9 / 9 / 2
9,005
600
10,652
18,295
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
asfertla
Erlang Shen
12
1 / 4 / 1
6,182
412
5,544
14,361
14,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azaik95
Tsukuyomi
16
5 / 1 / 0
9,687
646
11,434
12,171
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
DarvinZiegner
King Arthur
13
2 / 3 / 4
8,213
548
3,396
12,458
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
6 / 4 / 8
9,654
644
14,764
12,596
6,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
snody93
Baron Samedi
13
2 / 3 / 8
8,348
557
7,795
8,838
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
w4de92
Xbalanque
14
6 / 2 / 4
8,757
584
11,574
11,001
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
12
Kills
21
21
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azaik95
Tsukuyomi
5
1
0
5
L
Apollo
0
1
4
2
W
King Arthur
DarvinZiegner
King Arthur
2
3
4
1.33
L
Athena
KaptenKnas
Athena
0
2
7
1.75
L
2
5
6
1
W
Anubis
6
4
8
2.5
L
Fenrir
Vispaaja
Fenrir
9
9
2
1.11
L
Erlang Shen
asfertla
Erlang Shen
1
4
1
0.38
W
Baron Samedi
snody93
Baron Samedi
2
3
8
2
W
Xbalanque
w4de92
Xbalanque
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
48,963
66,961
Taken
57,064
44,873
Mitigated
33,089
13,094
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azaik95
Tsukuyomi
11,434
2,706
0
7,365
12,171
9,714
34
1,083
11,088
0
73,738
L
Apollo
3,357
1,045
0
1,983
8,278
3,544
0
4,059
4,219
0
40,838
W
King Arthur
DarvinZiegner
King Arthur
3,396
306
0
2,997
12,458
7,031
0
1,694
10,764
0
60,247
L
Athena
KaptenKnas
Athena
5,034
1,771
597
1,902
15,910
14,848
13
5,559
10,263
30,225
0
L
6,996
737
1,248
1,604
10,117
4,056
0
4,935
5,079
63,289
0
W
Anubis
14,764
1,347
0
6,574
12,596
6,543
735
4,551
8,045
72,186
0
L
Fenrir
Vispaaja
Fenrir
10,652
4,419
0
2,094
18,295
8,205
0
6,494
11,752
0
44,400
L
Erlang Shen
asfertla
Erlang Shen
5,544
3,485
0
3,666
14,361
14,220
0
1,512
12,101
0
23,028
W
Baron Samedi
snody93
Baron Samedi
7,795
1,482
440
2,662
8,838
5,893
707
1,897
6,941
36,308
0
W
Xbalanque
w4de92
Xbalanque
11,574
6,644
0
4,964
11,001
3,908
2,890
2,805
8,196
0
57,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
44,659
325
Minions Killed
433
0
Camps Cleared
0
1,426,468
Distance Traveled
1,401,922
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,687
646
98
7
0
278,067
0
L
Apollo
6,525
435
73
5
0
255,801
1
W
King Arthur
8,213
548
85
6
0
313,504
0
L
Athena
6,201
413
35
2
0
343,687
0
L
Ra
8,475
565
120
8
0
277,169
1
W
Anubis
9,654
644
121
8
0
251,874
3
L
Fenrir
9,005
600
56
4
0
278,731
1
L
Erlang Shen
6,182
412
41
3
0
271,080
0
W
Baron Samedi
8,348
557
27
2
0
272,540
0
W
Xbalanque
8,757
584
102
7
0
285,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role