Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CaptainDandi
Kuzenbo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,733 Elo+
Party 2
Yu Huang
Yu Huang
CircleSquared
Yu Huang
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,536 Elo+
Party 2
Charybdis
Charybdis
Dawnfinder
Charybdis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,563 Elo+
Party 2
Mercury
Mercury
Luciditus
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,563 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,579 Elo+

VS

Team Averages
Level 153
1,533 SR
1,568 Elo+
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Benzo XRs
Terra
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 119L
1,600 Elo+
Party 1
Ymir
Ymir
Signz
Ymir
Level 146
God Stats
2W - 4L
1,666 SR
Queue Stats
138W - 127L
1,602 Elo+
Party 1
Mulan
Mulan
ooJeNoo
Mulan
Level 175
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 267L
1,532 Elo+
Solo
Lancelot
Lancelot
strangse
Lancelot
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 221L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 2 / 12
10,425
802
9,285
19,976
25,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
CaptainDandi
Kuzenbo
17
2 / 3 / 16
10,709
824
12,867
18,945
28,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
CircleSquared
Yu Huang
18
6 / 3 / 13
10,846
834
26,113
15,180
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Dawnfinder
Charybdis
20
6 / 4 / 10
11,599
892
21,329
14,403
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Luciditus
Mercury
13
1 / 9 / 9
9,007
693
8,244
15,250
7,061
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
4 / 4 / 10
10,170
782
16,398
14,981
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
Benzo XRs
Terra
16
4 / 5 / 13
9,830
756
11,281
20,051
26,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Signz
Ymir
15
0 / 3 / 12
8,501
654
6,188
19,511
23,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
ooJeNoo
Mulan
16
2 / 5 / 4
9,391
722
12,998
15,580
10,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
strangse
Lancelot
18
10 / 6 / 8
11,427
879
18,864
24,685
17,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
67
22
Kills
20
21
Deaths
23
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
12
6.5
L
Susano
 
Susano
4
4
10
2.25
L
Terra
Benzo XRs
Terra
4
5
13
2.1
W
Kuzenbo
CaptainDandi
Kuzenbo
2
3
16
3.33
W
Yu Huang
CircleSquared
Yu Huang
6
3
13
4.17
W
Charybdis
Dawnfinder
Charybdis
6
4
10
2.75
W
Mercury
Luciditus
Mercury
1
9
9
0.61
L
Ymir
Signz
Ymir
0
3
12
2
L
Mulan
ooJeNoo
Mulan
2
5
4
0.8
L
Lancelot
strangse
Lancelot
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,838
Damage
65,729
83,754
Taken
94,808
77,119
Mitigated
85,313
30,084
Healing
37,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,285
3,308
7,938
9,969
19,976
25,831
613
5,175
14,429
0
13,903
L
Susano
 
Susano
16,398
3,957
1,226
1,915
14,981
7,625
1,073
5,259
9,627
0
35,284
L
Terra
Benzo XRs
Terra
11,281
278
9,241
7,107
20,051
26,891
256
8,360
11,308
17,776
0
W
Kuzenbo
CaptainDandi
Kuzenbo
12,867
4,375
912
3,194
18,945
28,584
361
3,597
15,076
21,122
0
W
Yu Huang
CircleSquared
Yu Huang
26,113
2,602
1,185
2,378
15,180
8,261
1,223
2,310
12,726
38,971
0
W
Charybdis
Dawnfinder
Charybdis
21,329
8,552
0
3,033
14,403
7,382
4,426
3,540
10,597
0
49,470
W
Mercury
Luciditus
Mercury
8,244
2,430
280
1,195
15,250
7,061
1,964
2,847
12,183
0
14,346
L
Ymir
Signz
Ymir
6,188
1,118
3,287
3,907
19,511
23,309
189
9,625
9,475
13,022
0
L
Mulan
ooJeNoo
Mulan
12,998
1,786
0
1,140
15,580
10,121
1,678
6,333
9,012
0
26,326
L
Lancelot
strangse
Lancelot
18,864
2,687
1,194
8,804
24,685
17,367
1,179
9,403
14,969
0
32,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
49,319
141
Minions Killed
121
0
Camps Cleared
0
1,228,359
Distance Traveled
1,173,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,425
802
13
1
0
268,664
0
L
Susano
10,170
782
37
3
0
250,609
0
L
Terra
9,830
756
17
1
0
253,036
0
W
Kuzenbo
10,709
824
11
1
0
262,265
0
W
Yu Huang
10,846
834
38
3
0
253,984
0
W
Charybdis
11,599
892
62
5
0
206,210
0
W
Mercury
9,007
693
17
1
0
237,236
0
L
Ymir
8,501
654
10
1
0
193,023
0
L
Mulan
9,391
722
27
2
0
233,394
0
L
Lancelot
11,427
879
30
2
0
243,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role