Player Matchup

Ra
Ra
 
Ra
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElianWolf
Fenrir
Level 145
God Stats
4W - 2L
1,556 SR
Queue Stats
22W - 12L
1,662 Elo+
Solo
Kumbhakarna
Kumbhakarna
ImportedAlpaka
Kumbhakarna
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,543 Elo+
Solo
Izanami
Izanami
Lun1k
Izanami
Level 106
God Stats
12W - 12L
1,685 SR
Queue Stats
139W - 122L
1,561 Elo+
Solo
Bastet
Bastet
WalterWhite26
Bastet
Level 121
God Stats
6W - 4L
1,716 SR
Queue Stats
190W - 191L
1,553 Elo+
Solo
Team Averages
Level 136
1,591 SR
1,564 Elo+

VS

Team Averages
Level 142
1,474 SR
1,535 Elo+
Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElGranMaestro
Merlin
Level 156
God Stats
5W - 6L
1,214 SR
Queue Stats
190W - 176L
1,601 Elo+
Solo
Neith
Neith
Khaargax
Neith
Level 136
God Stats
1W - 1L
1,418 SR
Queue Stats
42W - 32L
1,573 Elo+
Solo
Arachne
Arachne
TheodinMarcell
Arachne
Level 155
God Stats
21W - 10L
1,710 SR
Queue Stats
91W - 85L
1,500 Elo+
Party 1
Hercules
Hercules
TopOnePercent
Hercules
Level 111
God Stats
7W - 6L
1,529 SR
Queue Stats
104W - 97L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 0
5,831
530
3,583
5,466
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ElianWolf
Fenrir
10
2 / 4 / 0
5,573
507
5,656
9,277
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ImportedAlpaka
Kumbhakarna
9
0 / 3 / 2
5,467
497
2,242
9,835
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lun1k
Izanami
11
1 / 1 / 0
6,249
568
4,227
7,589
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,492
499
2,271
6,788
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 2
7,188
653
5,773
9,180
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
6,081
553
5,379
4,097
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Khaargax
Neith
11
0 / 1 / 2
6,095
554
5,403
5,422
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,478
589
4,385
9,501
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hercules
TopOnePercent
Hercules
9
2 / 0 / 4
5,793
527
3,860
7,028
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
9
9
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
W
Loki
 
Loki
3
2
2
2
W
0
1
1
0.5
L
Fenrir
ElianWolf
Fenrir
2
4
0
0.5
L
Kumbhakarna
ImportedAlpaka
Kumbhakarna
0
3
2
0.33
W
Neith
Khaargax
Neith
0
1
2
1
L
Izanami
Lun1k
Izanami
1
1
0
1
W
4
0
2
5
W
Hercules
TopOnePercent
Hercules
2
0
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
24,800
38,955
Taken
35,228
19,594
Mitigated
15,341
13,883
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,583
561
737
2,566
5,466
2,327
0
3,233
2,233
57,633
0
W
Loki
 
Loki
5,773
1,741
0
4,385
9,180
3,174
41
381
8,440
0
61,087
W
5,379
371
0
500
4,097
1,401
0
1,649
2,448
53,798
0
L
Fenrir
ElianWolf
Fenrir
5,656
1,358
0
2,377
9,277
4,990
0
0
9,277
0
31,285
L
Kumbhakarna
ImportedAlpaka
Kumbhakarna
2,242
77
0
2,743
9,835
7,328
0
1,819
8,016
10,548
0
W
Neith
Khaargax
Neith
5,403
1,738
0
1,407
5,422
1,679
0
134
5,288
0
50,387
L
Izanami
Lun1k
Izanami
4,227
2,997
0
3,884
7,589
2,624
0
0
7,589
0
56,457
W
4,385
2,551
0
3,363
9,501
3,529
0
1,357
8,144
0
45,983
W
Hercules
TopOnePercent
Hercules
3,860
741
0
3,291
7,028
5,558
0
2,304
4,724
0
11,802
L
2,271
317
0
1,576
6,788
2,325
0
327
6,461
0
35,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
31,635
338
Minions Killed
378
0
Camps Cleared
0
1,121,702
Distance Traveled
1,130,954
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,831
530
103
9
0
235,355
3
W
Loki
7,188
653
106
10
0
226,117
2
W
Merlin
6,081
553
100
9
0
209,080
0
L
Fenrir
5,573
507
51
5
0
204,217
0
L
Kumbhakarna
5,467
497
12
1
0
225,113
0
W
Neith
6,095
554
79
7
0
202,838
4
L
Izanami
6,249
568
108
10
0
215,372
2
W
Arachne
6,478
589
70
6
0
261,554
4
W
Hercules
5,793
527
23
2
0
231,365
7
L
Bastet
5,492
499
64
6
0
241,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role