Player Matchup

Atlas
Atlas
DerpyTurdle
Atlas
Level 29
God Stats
2W - 9L
1,447 SR
Queue Stats
2W - 10L
1,252 Elo+
Party 1
Mulan
Mulan
DoritoZorito
Mulan
Level 40
God Stats
1W - 7L
1,367 SR
Queue Stats
3W - 15L
1,137 Elo+
Party 1
Zeus
Zeus
ShamuGoodman
Zeus
Level 45
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 6L
1,048 Elo+
Party 1
Team Averages
Level 38
1,449 SR
1,146 Elo+

VS

Team Averages
Level 54
1,451 SR
1,354 Elo+
Achilles
Achilles
HonestKrill
Achilles
Level 33
God Stats
4W - 4L
1,662 SR
Queue Stats
29W - 21L
1,460 Elo+
Solo
Scylla
Scylla
REDY4PAYBACK
Scylla
Level 115
God Stats
5W - 10L
1,353 SR
Queue Stats
410W - 441L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
shirochanovo
Danzaburou
Level 14
God Stats
33W - 27L
1,340 SR
Queue Stats
76W - 97L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,202
631
5,014
19,119
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
7,193
553
4,185
13,548
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
8,317
640
8,338
8,811
3,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HonestKrill
Achilles
14
4 / 2 / 6
9,048
696
13,994
14,914
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
4 / 0 / 6
9,647
742
13,605
6,517
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
shirochanovo
Danzaburou
14
4 / 0 / 4
9,146
704
6,275
6,288
2,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
6
0
0
W
Achilles
HonestKrill
Achilles
4
2
6
3.5
W
Scylla
4
0
6
7
L
2
3
0
0.67
W
Danzaburou
shirochanovo
Danzaburou
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
33,874
41,478
Taken
27,719
27,957
Mitigated
16,876
3,314
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,014
1,736
0
1,372
19,119
14,170
0
6,359
11,743
22,338
0
L
4,185
242
0
1,692
13,548
10,351
0
3,803
9,035
0
16,220
W
Achilles
HonestKrill
Achilles
13,994
3,548
364
2,266
14,914
11,705
59
7,375
7,051
0
24,183
W
Scylla
13,605
673
0
2,000
6,517
2,544
168
2,538
3,935
40,735
0
L
8,338
2,178
0
250
8,811
3,436
0
2,758
5,759
29,666
0
W
Danzaburou
shirochanovo
Danzaburou
6,275
2,197
0
2,542
6,288
2,627
296
3,523
2,726
0
27,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
27,841
113
Minions Killed
125
0
Camps Cleared
0
685,844
Distance Traveled
723,819
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,202
631
30
2
0
257,104
0
L
Mulan
7,193
553
26
2
0
221,716
0
W
Achilles
9,048
696
28
2
0
251,510
0
W
Scylla
9,647
742
59
5
0
220,807
1
L
Zeus
8,317
640
57
4
0
207,024
0
W
Danzaburou
9,146
704
38
3
0
251,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role