Player Matchup

Chang'e
Chang'e
Silver II
DaddyDingle
Chang'e
Silver II
Level 95
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 74L
1,537 MMR
Solo
Nike
Nike
Gold V
FamousMarr_
Nike
Gold V
Level 158
God Stats
26W - 24L
1,565 SR
Queue Stats
489W - 482L
1,413 MMR
Solo
Mercury
Mercury
Gold II
LeoViBe
Mercury
Gold II
Level 229
God Stats
23W - 23L
1,711 SR
Queue Stats
394W - 387L
1,547 MMR
Solo
Skadi
Skadi
Bronze III
Sniping Blur
Skadi
Bronze III
Level 75
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 9L
1,400 MMR
Party 1
Atlas
Atlas
Bronze III
Volicore
Atlas
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,400 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,530 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,630 SR
1,459 MMR
Kukulkan
Kukulkan
Gold III
Dz_Siimon
Kukulkan
Gold III
Level 186
God Stats
34W - 21L
1,660 SR
Queue Stats
185W - 182L
1,514 MMR
Solo
Ganesha
Ganesha
Bronze IV
LeakBG
Ganesha
Bronze IV
Level 157
God Stats
18W - 17L
1,506 SR
Queue Stats
73W - 84L
1,466 MMR
Solo
Achilles
Achilles
Gold II
RunEmCheeksB
Achilles
Gold II
Level 88
God Stats
41W - 34L
1,589 SR
Queue Stats
524W - 531L
1,423 MMR
Solo
Bellona
Bellona
Gold II
Sheare
Bellona
Gold II
Level 112
God Stats
53W - 41L
1,619 SR
Queue Stats
257W - 236L
1,508 MMR
Solo
Zeus
Zeus
Gold IV
joseconrado10
Zeus
Gold IV
Level 172
God Stats
10W - 5L
1,775 SR
Queue Stats
597W - 587L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaddyDingle
Chang'e
13
1 / 2 / 2
7,446
532
8,736
12,200
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 0
7,476
534
5,341
11,574
8,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
LeoViBe
Mercury
12
2 / 3 / 1
7,180
513
2,134
11,054
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 1
5,881
420
5,629
9,699
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Volicore
Atlas
10
1 / 1 / 0
6,725
480
2,330
7,995
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThorMerlinSurtr

VS

Bans
FreyaOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dz_Siimon
Kukulkan
14
4 / 2 / 1
7,827
559
5,745
6,553
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LeakBG
Ganesha
13
0 / 1 / 5
7,682
549
5,496
12,212
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RunEmCheeksB
Achilles
14
0 / 0 / 1
7,802
557
6,293
11,724
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Sheare
Bellona
14
2 / 0 / 4
8,205
586
6,473
9,659
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 1
8,265
590
11,836
8,102
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
10
10
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaddyDingle
Chang'e
1
2
2
1
W
Kukulkan
Dz_Siimon
Kukulkan
4
2
1
2.25
L
0
1
0
0
W
Ganesha
LeakBG
Ganesha
0
1
5
2.5
L
Mercury
LeoViBe
Mercury
2
3
1
0.83
W
Achilles
RunEmCheeksB
Achilles
0
0
1
0.5
W
Bellona
Sheare
Bellona
2
0
4
4
L
0
3
1
0.17
L
Atlas
Volicore
Atlas
1
1
0
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
35,843
52,522
Taken
48,250
29,295
Mitigated
34,711
13,763
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaddyDingle
Chang'e
8,736
402
578
3,658
12,200
4,817
0
6,536
5,456
60,319
0
W
Kukulkan
Dz_Siimon
Kukulkan
5,745
245
0
975
6,553
3,098
176
3,444
3,093
62,901
0
L
5,341
1,757
0
5,811
11,574
8,662
0
1,102
9,388
369
62,043
W
Ganesha
LeakBG
Ganesha
5,496
769
253
3,869
12,212
10,371
0
4,282
7,865
24,920
0
L
Mercury
LeoViBe
Mercury
2,134
1,138
0
740
11,054
4,313
0
2,874
8,066
0
52,126
W
Achilles
RunEmCheeksB
Achilles
6,293
1,506
0
6,391
11,724
11,878
297
120
11,604
1,984
56,288
W
Bellona
Sheare
Bellona
6,473
3,339
0
1,476
9,659
6,422
1,165
1,867
7,783
0
74,992
L
5,629
2,180
0
536
9,699
4,260
0
7,981
1,706
0
43,533
L
Atlas
Volicore
Atlas
2,330
724
0
2,440
7,995
7,243
0
4,764
3,231
24,677
0
W
11,836
1,725
0
4,339
8,102
2,942
0
1,629
6,473
65,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
39,781
391
Minions Killed
490
0
Camps Cleared
0
1,378,534
Distance Traveled
1,398,068
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,446
532
116
8
0
289,443
0
W
Kukulkan
7,827
559
117
8
0
264,574
0
L
Nike
7,476
534
110
8
0
281,710
0
W
Ganesha
7,682
549
4
0
0
277,527
4
L
Mercury
7,180
513
74
5
0
276,837
0
W
Achilles
7,802
557
115
8
0
271,231
1
W
Bellona
8,205
586
111
8
0
329,467
0
L
Skadi
5,881
420
58
4
0
280,554
0
L
Atlas
6,725
480
33
2
0
249,990
0
W
Zeus
8,265
590
143
10
0
255,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role