Player Matchup

Ao Kuang
Ao Kuang
AseRys pushh
Ao Kuang
Level 35
God Stats
8W - 8L
1,532 SR
Queue Stats
29W - 26L
1,488 Elo+
Party 1
Awilix
Awilix
INTELECTUEL
Awilix
Level 125
God Stats
3W - 2L
1,896 SR
Queue Stats
45W - 49L
1,516 Elo+
Party 1
Achilles
Achilles
poplaur_94
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 122L
1,486 Elo+
Solo
Team Averages
Level 92
1,643 SR
1,497 Elo+

VS

Team Averages
Level 120
1,648 SR
1,787 Elo+
Bacchus
Bacchus
PrimeIsva
Bacchus
Level 97
God Stats
1W - 0L
1,897 SR
Queue Stats
77W - 30L
1,826 Elo+
Party 2
Ymir
Ymir
The1Flavour
Ymir
Level 68
God Stats
3W - 0L
1,692 SR
Queue Stats
62W - 16L
1,767 Elo+
Party 2
Ullr
Ullr
stunningpotato29
Ullr
Level 195
God Stats
4W - 4L
1,355 SR
Queue Stats
182W - 138L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AseRys pushh
Ao Kuang
13
2 / 7 / 3
8,050
732
5,010
16,427
10,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
13
4 / 5 / 3
8,377
762
12,213
13,108
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
poplaur_94
Achilles
12
1 / 4 / 4
7,695
700
5,344
12,814
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PrimeIsva
Bacchus
13
2 / 3 / 12
8,761
796
9,658
14,414
17,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 12
9,245
840
10,314
12,256
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 4 / 5
10,649
968
15,282
10,901
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
16
16
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AseRys pushh
Ao Kuang
2
7
3
0.5
L
Awilix
4
5
3
1.1
W
Bacchus
PrimeIsva
Bacchus
2
3
12
2.67
W
3
0
12
9
L
Achilles
poplaur_94
Achilles
1
4
4
0.75
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
35,254
42,349
Taken
37,571
30,958
Mitigated
31,940
5,449
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AseRys pushh
Ao Kuang
5,010
1,425
0
2,183
16,427
10,166
0
6,988
8,860
17,710
0
L
Awilix
12,213
4,987
0
1,745
13,108
6,240
0
5,670
7,059
0
42,975
W
Bacchus
PrimeIsva
Bacchus
9,658
1,895
0
2,526
14,414
17,371
250
1,850
10,968
28,601
0
W
10,314
2,428
0
2,627
12,256
10,269
336
1,662
10,344
29,553
119
L
Achilles
poplaur_94
Achilles
5,344
1,339
0
1,521
12,814
14,552
0
5,935
6,521
0
15,763
W
15,282
7,012
0
1,497
10,901
4,300
1,419
1,611
9,175
0
50,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
28,655
100
Minions Killed
142
0
Camps Cleared
0
551,757
Distance Traveled
599,772
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,050
732
27
2
0
183,271
0
L
Awilix
8,377
762
50
5
0
202,399
0
W
Bacchus
8,761
796
28
3
0
194,627
0
W
Ymir
9,245
840
45
4
0
212,568
0
L
Achilles
7,695
700
23
2
0
166,087
1
W
Ullr
10,649
968
69
6
0
192,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role