Player Matchup

Medusa
Medusa
RVSGIS
Medusa
Level 68
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 4L
1,129 Elo+
Solo
Scylla
Scylla
SnozyS
Scylla
Level 45
God Stats
0W - 3L
1,272 SR
Queue Stats
56W - 76L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
zorrn
Sylvanus
Level 83
God Stats
1W - 1L
1,806 SR
Queue Stats
71W - 77L
1,509 Elo+
Party 1
Team Averages
Level 65
1,547 SR
1,339 Elo+

VS

Team Averages
Level 111
1,372 SR
1,395 Elo+
Surtr
Surtr
Forrsen
Surtr
Level 126
God Stats
3W - 4L
1,361 SR
Queue Stats
102W - 109L
1,390 Elo+
Party 2
Bacchus
Bacchus
Kesselboy
Bacchus
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 15L
1,301 Elo+
Solo
Raijin
Raijin
Krizzycat
Raijin
Level 147
God Stats
1W - 1L
1,254 SR
Queue Stats
103W - 108L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RVSGIS
Medusa
11
1 / 6 / 4
7,877
606
10,389
12,408
6,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
SnozyS
Scylla
14
3 / 2 / 2
9,129
702
10,243
7,410
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
zorrn
Sylvanus
13
1 / 4 / 3
8,937
687
4,778
17,684
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Forrsen
Surtr
14
1 / 3 / 8
8,993
692
7,485
14,166
13,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Kesselboy
Bacchus
15
3 / 1 / 7
10,308
793
5,810
14,209
17,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Krizzycat
Raijin
17
8 / 1 / 4
10,617
817
20,362
7,304
3,829
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
Forrsen
Surtr
1
3
8
1.67
W
Bacchus
Kesselboy
Bacchus
3
1
7
6.5
W
Raijin
Krizzycat
Raijin
8
1
4
10
L
Medusa
RVSGIS
Medusa
1
6
4
0.5
L
Scylla
SnozyS
Scylla
3
2
2
2
L
Sylvanus
zorrn
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
33,657
37,502
Taken
35,679
29,786
Mitigated
34,259
9,836
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Forrsen
Surtr
7,485
1,827
0
2,661
14,166
13,109
550
5,557
8,411
1,227
32,302
W
Bacchus
Kesselboy
Bacchus
5,810
859
311
5,171
14,209
17,321
394
5,221
8,719
17,533
0
W
Raijin
Krizzycat
Raijin
20,362
1,321
0
2,257
7,304
3,829
1,533
3,704
3,422
69,431
0
L
Medusa
RVSGIS
Medusa
10,389
5,376
0
826
12,408
6,444
402
8,554
3,362
0
25,810
L
Scylla
SnozyS
Scylla
10,243
1,712
0
1,095
7,410
3,349
325
5,609
1,466
36,263
0
L
Sylvanus
zorrn
Sylvanus
4,778
596
2,920
4,995
17,684
19,993
0
9,672
6,014
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
29,918
139
Minions Killed
184
0
Camps Cleared
0
603,964
Distance Traveled
739,838
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,993
692
41
3
0
254,535
0
W
Bacchus
10,308
793
29
2
0
256,424
0
W
Raijin
10,617
817
114
9
0
228,879
0
L
Medusa
7,877
606
43
3
0
181,007
1
L
Scylla
9,129
702
82
6
0
214,524
0
L
Sylvanus
8,937
687
14
1
0
208,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role