Player Matchup

Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze IV
Benanater0
Tiamat
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 MMR
Party 2
Rama
Rama
Bronze III
Fanatic680
Rama
Bronze III
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 184L
1,446 MMR
Solo
Thanatos
Thanatos
Bronze IV
GodsLikeFood
Thanatos
Bronze IV
Level 97
God Stats
0W - 2L
1,549 SR
Queue Stats
1W - 6L
1,400 MMR
Party 2
Chaac
Chaac
Bronze III
KnappTime37X
Chaac
Bronze III
Level 146
God Stats
1W - 2L
1,865 SR
Queue Stats
5W - 8L
1,454 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,583 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,486 SR
1,459 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
FabioBro
Freya
Gold IV
Level 129
God Stats
4W - 4L
1,303 SR
Queue Stats
302W - 301L
1,349 MMR
Party 1
Merlin
Merlin
Silver II
HighZnBerg710
Merlin
Silver II
Level 47
God Stats
5W - 1L
1,460 SR
Queue Stats
74W - 73L
1,442 MMR
Solo
Izanami
Izanami
Gold II
TrojanLad
Izanami
Gold II
Level 108
God Stats
148W - 114L
1,622 SR
Queue Stats
226W - 223L
1,570 MMR
Party 1
Xing Tian
Xing Tian
Gold V
lTheThingl
Xing Tian
Gold V
Level 167
God Stats
7W - 5L
1,547 SR
Queue Stats
264W - 268L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 0
5,132
513
1,673
7,813
5,715
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Benanater0
Tiamat
8
0 / 5 / 1
4,767
477
2,522
6,931
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,774
477
3,177
8,703
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
GodsLikeFood
Thanatos
8
2 / 2 / 0
5,167
517
5,761
9,568
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,646
565
2,658
9,046
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
PersephoneAgniHe BoTyr

VS

Bans
SolMercuryAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 1 / 1
6,966
697
5,106
4,194
2,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
FabioBro
Freya
10
3 / 0 / 1
5,738
574
5,198
6,739
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 4
6,323
632
4,650
4,433
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TrojanLad
Izanami
11
0 / 0 / 1
6,172
617
4,260
5,306
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
lTheThingl
Xing Tian
9
0 / 0 / 6
5,715
572
5,009
7,474
4,464
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
W
Ravana
 
Ravana
5
1
1
5.5
L
Tiamat
Benanater0
Tiamat
0
5
1
0.1
W
Freya
FabioBro
Freya
3
0
1
3.5
L
0
1
0
0
L
Thanatos
GodsLikeFood
Thanatos
2
2
0
1
W
4
2
4
3
L
1
3
0
0.33
W
Izanami
TrojanLad
Izanami
0
0
1
0.5
W
Xing Tian
lTheThingl
Xing Tian
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,791
Damage
24,223
42,061
Taken
28,146
20,673
Mitigated
11,819
18,893
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,673
296
1,199
3,822
7,813
5,715
0
2,516
5,297
17,086
0
W
Ravana
 
Ravana
5,106
2,053
0
1,807
4,194
2,315
17
0
4,050
0
47,383
L
Tiamat
Benanater0
Tiamat
2,522
201
0
1,197
6,931
3,336
0
3,995
2,936
22,157
0
W
Freya
FabioBro
Freya
5,198
1,975
0
2,882
6,739
2,108
0
696
6,043
35,139
0
L
3,177
2,680
0
3,376
8,703
3,013
0
4,103
4,600
0
36,584
L
Thanatos
GodsLikeFood
Thanatos
5,761
1,911
0
6,234
9,568
3,907
0
3,886
5,682
0
31,320
W
4,650
146
0
789
4,433
1,205
0
1,330
3,103
42,410
0
L
2,658
1,077
0
3,065
9,046
4,702
0
357
8,689
0
35,637
W
Izanami
TrojanLad
Izanami
4,260
2,874
0
3,197
5,306
1,727
1,733
799
4,507
0
60,048
W
Xing Tian
lTheThingl
Xing Tian
5,009
813
1,161
2,334
7,474
4,464
0
1,370
6,104
16,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
30,914
232
Minions Killed
356
0
Camps Cleared
0
945,592
Distance Traveled
949,949
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,132
513
27
3
0
192,140
7
W
Ravana
6,966
697
83
8
0
190,904
0
L
Tiamat
4,767
477
39
4
0
162,040
0
W
Freya
5,738
574
59
6
0
203,197
0
L
Rama
4,774
477
62
6
0
176,538
0
L
Thanatos
5,167
517
45
5
0
223,417
0
W
Merlin
6,323
632
81
8
0
178,782
4
L
Chaac
5,646
565
59
6
0
191,457
0
W
Izanami
6,172
617
116
12
0
180,076
2
W
Xing Tian
5,715
572
17
2
0
196,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role