Player Matchup

Khepri
Khepri
Silver II
AMG SUSS
Khepri
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,108 MMR
Solo
Poseidon
Poseidon
Bronze IV
Darknomed420
Poseidon
Bronze IV
Level 150
God Stats
3W - 9L
1,671 SR
Queue Stats
89W - 149L
1,262 MMR
Solo
Artemis
Artemis
Silver I
Fallen_Grey_Jedi
Artemis
Silver I
Level 155
God Stats
0W - 4L
1,092 SR
Queue Stats
29W - 46L
1,203 MMR
Solo
Chaac
Chaac
Silver V
IM CRAZYGAMER66
Chaac
Silver V
Level 123
God Stats
3W - 3L
1,569 SR
Queue Stats
57W - 67L
1,163 MMR
Solo
Bastet
Bastet
Gold V
Ystraa
Bastet
Gold V
Level 114
God Stats
36W - 35L
1,595 SR
Queue Stats
92W - 98L
1,344 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,485 SR
1,216 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,475 SR
1,304 MMR
Artio
Artio
Silver I
 
Artio
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
Boldpresence333
Ne Zha
Bronze IV
Level 109
God Stats
2W - 2L
1,433 SR
Queue Stats
158W - 172L
1,326 MMR
Solo
Surtr
Surtr
Silver IV
SSGSS Veetle
Surtr
Silver IV
Level 83
God Stats
9W - 8L
1,661 SR
Queue Stats
96W - 102L
1,356 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Zenomk
Danzaburou
Gold IV
Level 106
God Stats
30W - 32L
1,500 SR
Queue Stats
591W - 581L
1,317 MMR
Solo
Olorun
Olorun
Silver III
derbyloke
Olorun
Silver III
Level 191
God Stats
2W - 2L
1,281 SR
Queue Stats
120W - 147L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AMG SUSS
Khepri
10
1 / 4 / 0
6,734
421
3,181
14,644
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Darknomed420
Poseidon
9
0 / 1 / 1
5,936
371
704
4,403
1,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 0
6,195
387
4,555
5,647
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 5 / 0
7,779
486
8,079
14,669
13,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Ystraa
Bastet
15
2 / 0 / 1
8,329
521
7,307
9,629
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolIshtarFreyaAthena

VS

Bans
Ao KuangMercuryThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 0 / 5
8,677
542
3,954
16,941
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 2
9,078
567
5,377
12,336
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 5
9,888
618
9,179
14,454
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Zenomk
Danzaburou
15
1 / 0 / 2
9,911
619
5,279
8,462
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
derbyloke
Olorun
13
2 / 3 / 6
8,724
545
7,962
15,159
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
11
11
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
5
3.5
L
Khepri
AMG SUSS
Khepri
1
4
0
0.25
W
5
0
2
6
L
Poseidon
Darknomed420
Poseidon
0
1
1
0.5
L
0
1
0
0
L
1
5
0
0.2
W
2
1
5
4.5
L
Bastet
Ystraa
Bastet
2
0
1
2.5
W
Danzaburou
Zenomk
Danzaburou
1
0
2
2
W
Olorun
derbyloke
Olorun
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
31,751
48,992
Taken
67,352
32,598
Mitigated
40,464
10,009
Healing
35,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,954
590
762
7,038
16,941
15,829
377
3,567
13,374
25,385
0
L
Khepri
AMG SUSS
Khepri
3,181
286
0
1,953
14,644
11,459
0
6,116
8,528
24,634
0
W
5,377
966
0
3,091
12,336
4,936
2,166
1,075
11,261
0
59,224
L
Poseidon
Darknomed420
Poseidon
704
112
0
604
4,403
1,125
0
690
3,713
29,493
0
L
4,555
2,243
0
1,322
5,647
1,890
0
1,124
4,523
0
35,633
L
8,079
799
0
3,198
14,669
13,731
0
2,738
11,931
0
59,603
W
9,179
4,113
0
7,334
14,454
9,931
1,242
2,824
11,630
896
77,686
L
Bastet
Ystraa
Bastet
7,307
1,210
0
2,932
9,629
4,393
0
1,509
8,120
0
75,683
W
Danzaburou
Zenomk
Danzaburou
5,279
1,896
0
5,658
8,462
3,489
1,942
1,067
7,395
0
87,395
W
Olorun
derbyloke
Olorun
7,962
5,298
2,720
8,517
15,159
6,279
4,635
2,118
13,041
62,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
46,278
350
Minions Killed
447
0
Camps Cleared
0
1,309,813
Distance Traveled
1,505,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,677
542
35
2
0
328,740
4
L
Khepri
6,734
421
20
1
0
278,002
2
W
Ne Zha
9,078
567
86
5
0
328,882
1
L
Poseidon
5,936
371
43
3
0
210,056
0
L
Artemis
6,195
387
63
4
0
217,385
0
L
Chaac
7,779
486
110
7
0
284,879
2
W
Surtr
9,888
618
113
7
0
291,689
0
L
Bastet
8,329
521
114
7
0
319,491
2
W
Danzaburou
9,911
619
128
8
0
291,182
1
W
Olorun
8,724
545
85
5
0
264,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role