Player Matchup

Artemis
Artemis
Blake--_--Turner
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,708 Elo+
Party 1
Sun Wukong
Sun Wukong
Othescientist
Sun Wukong
Level 108
God Stats
4W - 5L
1,757 SR
Queue Stats
7W - 9L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
petite_rouge1911
Kukulkan
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 76
1,586 SR
1,639 Elo+

VS

Team Averages
Level 104
1,641 SR
1,416 Elo+
Mulan
Mulan
BrendanX190
Mulan
Level 87
God Stats
17W - 5L
1,673 SR
Queue Stats
265W - 277L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
Level 109
God Stats
7W - 10L
1,532 SR
Queue Stats
371W - 383L
1,445 Elo+
Solo
Anubis
Anubis
pooly1211
Anubis
Level 117
God Stats
11W - 8L
1,718 SR
Queue Stats
424W - 497L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,490
566
8,236
13,375
4,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Othescientist
Sun Wukong
15
4 / 3 / 5
9,535
636
11,940
19,936
19,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 3
10,378
692
11,427
9,080
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,596
640
9,476
15,142
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
16
2 / 4 / 3
10,554
704
15,673
15,710
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
pooly1211
Anubis
18
7 / 2 / 2
11,966
798
12,691
10,688
5,938
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
10
10
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
1
3
5
1.17
L
Sun Wukong
Othescientist
Sun Wukong
4
3
5
2.17
W
Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
2
4
3
0.88
L
5
2
3
3.25
W
Anubis
pooly1211
Anubis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
37,840
42,391
Taken
41,540
28,431
Mitigated
30,393
1,847
Healing
17,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
3,001
0
900
13,375
4,690
764
5,115
7,993
0
19,262
W
9,476
1,376
0
3,186
15,142
17,486
474
4,699
10,443
0
22,947
L
Sun Wukong
Othescientist
Sun Wukong
11,940
2,725
0
947
19,936
19,105
251
5,884
13,479
0
24,838
W
Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
15,673
6,529
456
7,487
15,710
6,969
714
3,632
12,078
0
68,996
L
11,427
680
0
0
9,080
4,636
430
1,744
7,195
45,664
0
W
Anubis
pooly1211
Anubis
12,691
606
0
6,088
10,688
5,938
1,824
3,161
7,527
69,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
32,116
147
Minions Killed
204
0
Camps Cleared
0
750,852
Distance Traveled
746,162
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,490
566
32
2
0
230,207
0
W
Mulan
9,596
640
30
2
0
264,383
0
L
Sun Wukong
9,535
636
35
2
0
287,676
1
W
Ah Muzen Cab
10,554
704
83
6
0
245,456
0
L
Kukulkan
10,378
692
80
5
0
232,969
0
W
Anubis
11,966
798
91
6
0
236,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role