Player Matchup

Bakasura
Bakasura
IAutoLockGeb
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 11L
1,639 Elo+
Party 1
Artio
Artio
KingPolitoed
Artio
Level 68
God Stats
5W - 1L
1,600 SR
Queue Stats
119W - 97L
1,511 Elo+
Party 1
Chiron
Chiron
rettewe
Chiron
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 19L
1,539 Elo+
Party 1
Team Averages
Level 55
1,533 SR
1,563 Elo+

VS

Team Averages
Level 98
1,443 SR
1,558 Elo+
Ishtar
Ishtar
Cheesecakex5
Ishtar
Level 83
God Stats
1W - 2L
1,329 SR
Queue Stats
171W - 166L
1,534 Elo+
Solo
Chang'e
Chang'e
Gorapha
Chang'e
Level 103
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 143L
1,569 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Monstrocityy94
Kumbhakarna
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 126L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IAutoLockGeb
Bakasura
15
10 / 2 / 11
10,892
908
19,319
16,015
12,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 18
9,615
801
7,715
16,593
18,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
rettewe
Chiron
15
8 / 1 / 13
10,182
849
19,890
8,864
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
4 / 6 / 2
10,237
853
11,328
17,486
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Gorapha
Chang'e
10
1 / 9 / 2
7,467
622
5,905
17,354
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Monstrocityy94
Kumbhakarna
13
1 / 6 / 3
8,973
748
3,592
21,458
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
21
Kills
6
6
Deaths
21
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
4
6
2
0.83
L
Chang'e
Gorapha
Chang'e
1
9
2
0.22
W
Bakasura
IAutoLockGeb
Bakasura
10
2
11
7.75
W
3
3
18
4
L
Kumbhakarna
Monstrocityy94
Kumbhakarna
1
6
3
0.42
W
Chiron
rettewe
Chiron
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
20,825
41,472
Taken
56,298
35,531
Mitigated
33,164
14,854
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
11,328
8,932
0
5,348
17,486
8,231
1,020
2,972
12,815
0
37,084
L
Chang'e
Gorapha
Chang'e
5,905
496
1,304
1,771
17,354
5,592
153
2,087
13,232
17,554
0
W
Bakasura
IAutoLockGeb
Bakasura
19,319
11,127
0
5,659
16,015
12,624
870
4,268
11,747
0
36,891
W
7,715
950
1,180
4,312
16,593
18,531
174
3,059
13,534
18,388
0
L
Kumbhakarna
Monstrocityy94
Kumbhakarna
3,592
771
642
2,989
21,458
19,341
166
1,614
17,190
13,685
0
W
Chiron
rettewe
Chiron
19,890
8,090
1,114
2,589
8,864
4,376
1,334
2,253
6,611
0
46,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
26,677
141
Minions Killed
85
0
Camps Cleared
0
662,121
Distance Traveled
559,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,237
853
45
4
0
167,807
0
L
Chang'e
7,467
622
27
2
0
174,669
0
W
Bakasura
10,892
908
65
5
0
222,967
0
W
Artio
9,615
801
11
1
0
229,208
0
L
Kumbhakarna
8,973
748
13
1
0
217,074
0
W
Chiron
10,182
849
65
5
0
209,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role