Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Aquinopcio4356
Kumbhakarna
Level 29
God Stats
1W - 0L
1,813 SR
Queue Stats
41W - 34L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
Imanol070908
Nu Wa
Level 95
God Stats
14W - 14L
1,560 SR
Queue Stats
17W - 24L
1,455 Elo+
Party 2
Olorun
Olorun
Leonidas699
Olorun
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,541 Elo+
Party 2
Team Averages
Level 125
1,574 SR
1,512 Elo+

VS

Team Averages
Level 33
1,456 SR
1,308 Elo+
Surtr
Surtr
BrudasDad
Surtr
Level 46
God Stats
31W - 34L
1,285 SR
Queue Stats
58W - 60L
1,379 Elo+
Solo
Bacchus
Bacchus
Gomes1422_
Bacchus
Level 8
God Stats
4W - 12L
1,398 SR
Queue Stats
27W - 44L
1,292 Elo+
Party 1
Pele
Pele
mdllo08
Pele
Level 25
God Stats
4W - 11L
1,510 SR
Queue Stats
4W - 24L
1,237 Elo+
Party 1
Anubis
Anubis
nicdemwehls22
Anubis
Level 48
God Stats
4W - 8L
1,500 SR
Queue Stats
251W - 274L
1,379 Elo+
Solo
Rama
Rama
tony-cj
Rama
Level 38
God Stats
3W - 3L
1,588 SR
Queue Stats
60W - 114L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
11 / 0 / 4
9,446
675
6,655
7,576
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Jing Wei
 
Jing Wei
14
6 / 0 / 3
9,063
647
9,778
7,756
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Aquinopcio4356
Kumbhakarna
12
3 / 0 / 14
8,260
590
7,022
13,367
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 14
7,912
565
7,650
4,299
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
14
5 / 0 / 15
8,946
639
14,062
7,886
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BrudasDad
Surtr
10
0 / 7 / 0
6,317
451
4,258
16,844
11,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
Gomes1422_
Bacchus
8
0 / 5 / 0
4,983
356
1,454
11,062
6,521
Pele
mdllo08
Pele
9
0 / 4 / 0
5,828
416
2,288
11,039
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 0
5,843
417
6,693
14,715
7,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
tony-cj
Rama
10
0 / 5 / 0
5,732
409
2,778
9,653
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
0
27
Kills
0
0
Deaths
27
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
4
13
W
Jing Wei
 
Jing Wei
6
0
3
7.5
W
Kumbhakarna
Aquinopcio4356
Kumbhakarna
3
0
14
10
L
Surtr
BrudasDad
Surtr
0
7
0
0
L
Bacchus
Gomes1422_
Bacchus
0
5
0
0
W
2
0
14
9
W
Olorun
5
0
15
12.5
L
Pele
mdllo08
Pele
0
4
0
0
L
0
6
0
0
L
Rama
tony-cj
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,167
Damage
17,471
40,884
Taken
63,313
24,624
Mitigated
32,007
25,125
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,655
2,054
0
9,920
7,576
3,254
1,822
311
7,265
0
68,520
W
Jing Wei
 
Jing Wei
9,778
7,737
0
4,384
7,756
2,901
1,325
1,233
6,523
0
68,749
W
Kumbhakarna
Aquinopcio4356
Kumbhakarna
7,022
474
0
2,269
13,367
12,825
363
3,747
9,620
23,692
0
L
Surtr
BrudasDad
Surtr
4,258
1,542
200
5,317
16,844
11,125
0
8,701
8,143
654
46,587
L
Bacchus
Gomes1422_
Bacchus
1,454
474
0
489
11,062
6,521
0
4,154
6,908
7,492
0
W
7,650
1,579
0
1,160
4,299
1,503
993
1,581
2,718
54,922
0
W
Olorun
14,062
7,097
870
6,522
7,886
4,141
3,043
1,462
6,424
64,317
7,041
L
Pele
mdllo08
Pele
2,288
237
0
503
11,039
3,785
0
3,500
7,539
0
33,576
L
6,693
706
0
5,999
14,715
7,026
0
8,691
6,024
38,900
0
L
Rama
tony-cj
Rama
2,778
2,254
0
2,080
9,653
3,550
0
2,999
6,654
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
28,703
423
Minions Killed
244
0
Camps Cleared
0
1,452,713
Distance Traveled
1,258,825
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,446
675
104
7
0
321,126
3
W
Jing Wei
9,063
647
94
7
0
300,107
0
W
Kumbhakarna
8,260
590
23
2
0
274,460
0
L
Surtr
6,317
451
66
5
0
212,437
0
L
Bacchus
4,983
356
6
0
0
292,249
0
W
Nu Wa
7,912
565
87
6
0
286,740
2
W
Olorun
8,946
639
115
8
0
270,280
0
L
Pele
5,828
416
60
4
0
297,568
0
L
Anubis
5,843
417
55
4
0
214,299
3
L
Rama
5,732
409
57
4
0
242,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role