Player Matchup

Surtr
Surtr
AXETACULAR
Surtr
Level 42
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Mercury
Mercury
Gђoul
Mercury
Level 25
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ullr
Ullr
Jarrow29
Ullr
Level 8
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Murdoc0298
Ymir
Level 11
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hel
Hel
TheScienceManic
Hel
Level 58
God Stats
0W - 2L
1,757 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 29
1,529 SR
1,500 Elo+

VS

Team Averages
Level 55
1,504 SR
1,492 Elo+
Atlas
Atlas
Clean0124
Atlas
Level 69
God Stats
8W - 4L
1,706 SR
Queue Stats
40W - 30L
1,501 Elo+
Party 3
Raijin
Raijin
Sumali
Raijin
Level 34
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 2
Chaac
Chaac
WhiteRice97
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 3
Ishtar
Ishtar
aluna350z
Ishtar
Level 37
God Stats
4W - 6L
1,433 SR
Queue Stats
19W - 27L
1,485 Elo+
Solo
Thor
Thor
o S E V 3 N o
Thor
Level 126
God Stats
71W - 53L
1,594 SR
Queue Stats
122W - 126L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
7 / 4 / 2
8,117
580
10,091
18,224
15,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Gђoul
Mercury
10
3 / 8 / 4
6,615
473
3,939
13,662
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
9
0 / 5 / 5
5,636
403
2,664
8,575
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 5
5,877
420
3,500
11,054
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 8 / 5
6,740
481
8,960
13,424
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clean0124
Atlas
10
1 / 5 / 14
7,974
570
6,818
17,707
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
Sumali
Raijin
10
1 / 7 / 4
6,822
487
2,639
8,569
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 1
7,851
561
4,304
7,655
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
aluna350z
Ishtar
13
12 / 1 / 6
9,584
685
17,968
12,368
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
13 / 0 / 2
9,419
673
15,697
9,018
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
14
Kills
28
28
Deaths
15
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Surtr
7
4
2
2
W
Atlas
Clean0124
Atlas
1
5
14
1.6
L
Mercury
Gђoul
Mercury
3
8
4
0.63
L
Ullr
0
5
5
0.5
L
1
3
5
1.17
W
Raijin
Sumali
Raijin
1
7
4
0.43
L
3
8
5
0.69
W
1
2
1
0.75
W
Ishtar
aluna350z
Ishtar
12
1
6
15
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
47,426
64,939
Taken
55,317
36,268
Mitigated
32,999
12,511
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
10,091
2,869
0
5,235
18,224
15,566
48
2,193
16,031
2,494
47,019
W
Atlas
Clean0124
Atlas
6,818
2,568
0
1,162
17,707
15,927
654
4,468
13,239
23,564
0
L
Mercury
Gђoul
Mercury
3,939
2,243
0
205
13,662
4,641
0
1,562
12,023
0
40,130
L
Ullr
2,664
2,225
0
348
8,575
2,869
0
1,201
7,374
0
24,049
L
3,500
465
0
720
11,054
7,833
0
2,648
8,282
10,692
0
W
Raijin
Sumali
Raijin
2,639
528
0
250
8,569
2,840
0
2,778
5,791
27,551
0
L
8,960
266
1,995
4,008
13,424
5,359
0
3,291
10,133
35,698
0
W
4,304
938
0
1,270
7,655
4,107
1,705
238
7,417
0
48,426
W
Ishtar
aluna350z
Ishtar
17,968
12,928
0
5,481
12,368
5,727
196
4,210
8,158
0
66,618
W
15,697
1,952
0
3,588
9,018
4,398
0
3,053
5,965
0
61,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
41,650
243
Minions Killed
332
0
Camps Cleared
0
1,371,892
Distance Traveled
1,274,884
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,117
580
72
5
0
283,293
0
W
Atlas
7,974
570
17
1
0
256,650
0
L
Mercury
6,615
473
55
4
0
277,370
0
L
Ullr
5,636
403
40
3
0
245,131
0
L
Ymir
5,877
420
18
1
0
289,342
0
W
Raijin
6,822
487
49
4
0
221,052
0
L
Hel
6,740
481
58
4
0
276,756
0
W
Chaac
7,851
561
98
7
0
235,030
0
W
Ishtar
9,584
685
91
7
0
247,993
2
W
Thor
9,419
673
77
6
0
314,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role