Player Matchup

Chang'e
Chang'e
CorporalGAEL
Chang'e
Level 48
God Stats
3W - 0L
1,700 SR
Queue Stats
180W - 181L
1,439 Elo+
Solo
Merlin
Merlin
SweetSweetNana
Merlin
Level 111
God Stats
24W - 24L
1,717 SR
Queue Stats
308W - 335L
1,506 Elo+
Solo
Jing Wei
Jing Wei
farguy12
Jing Wei
Level 68
God Stats
3W - 2L
1,256 SR
Queue Stats
19W - 19L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
imGeneralJ
Cu Chulainn
Level 104
God Stats
3W - 1L
1,741 SR
Queue Stats
16W - 13L
1,568 Elo+
Solo
Hachiman
Hachiman
jpfolife96
Hachiman
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 128L
1,381 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,497 Elo+

VS

Team Averages
Level 46
1,595 SR
1,501 Elo+
Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Be4themoney
Hou Yi
Level 86
God Stats
1W - 2L
1,857 SR
Queue Stats
11W - 20L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
InfamousApex02
Cernunnos
Level 27
God Stats
4W - 4L
1,618 SR
Queue Stats
6W - 12L
1,495 Elo+
Party 2
Poseidon
Poseidon
JollyGollee
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,490 Elo+
Party 1
Ymir
Ymir
TheGamingLion_97
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CorporalGAEL
Chang'e
16
4 / 1 / 7
9,034
821
8,480
7,042
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 2
9,165
833
9,548
7,227
3,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
farguy12
Jing Wei
16
3 / 3 / 5
8,701
791
6,899
7,911
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
imGeneralJ
Cu Chulainn
16
3 / 0 / 5
8,699
791
10,665
7,433
10,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
jpfolife96
Hachiman
15
1 / 1 / 8
8,221
747
9,373
6,916
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 4 / 3
7,089
644
6,120
13,604
12,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
13
4 / 1 / 1
7,736
703
7,464
8,454
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
InfamousApex02
Cernunnos
12
0 / 3 / 0
6,862
624
4,154
8,264
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
JollyGollee
Poseidon
14
2 / 5 / 3
7,671
697
5,573
9,418
4,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 2
7,879
716
3,733
14,013
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
3
0.38
L
Hou Yi
4
1
1
4.5
W
Chang'e
CorporalGAEL
Chang'e
4
1
7
7.5
L
Cernunnos
InfamousApex02
Cernunnos
0
3
0
0
L
Poseidon
JollyGollee
Poseidon
2
5
3
0.7
W
5
2
2
3
L
1
3
2
0.67
W
Jing Wei
farguy12
Jing Wei
3
3
5
1.83
W
Cu Chulainn
imGeneralJ
Cu Chulainn
3
0
5
5.5
W
Hachiman
jpfolife96
Hachiman
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
27,044
36,529
Taken
53,753
22,915
Mitigated
39,538
9,392
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,120
1,695
200
2,566
13,604
12,081
6
4,856
8,748
453
16,345
L
Hou Yi
7,464
3,151
130
1,176
8,454
3,627
0
2,815
5,639
0
21,003
W
Chang'e
CorporalGAEL
Chang'e
8,480
830
1,339
3,182
7,042
3,022
280
2,241
4,801
26,500
0
L
Cernunnos
InfamousApex02
Cernunnos
4,154
1,715
392
1,046
8,264
4,074
43
1,750
6,514
0
10,975
L
Poseidon
JollyGollee
Poseidon
5,573
433
420
1,469
9,418
4,473
47
3,433
5,985
23,366
0
W
9,548
343
0
899
7,227
3,102
431
1,752
5,475
38,667
0
L
3,733
560
344
1,914
14,013
15,283
0
5,174
8,839
22,789
0
W
Jing Wei
farguy12
Jing Wei
6,899
5,404
0
498
7,911
3,441
1,995
1,972
5,939
0
28,985
W
Cu Chulainn
imGeneralJ
Cu Chulainn
10,665
895
0
1,116
7,433
10,362
637
1,624
5,809
0
34,253
W
Hachiman
jpfolife96
Hachiman
9,373
5,073
0
2,358
6,916
2,988
1,200
1,940
4,976
0
26,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
37,237
275
Minions Killed
149
0
Camps Cleared
0
1,146,044
Distance Traveled
960,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,089
644
19
2
0
195,748
0
L
Hou Yi
7,736
703
21
2
0
205,005
0
W
Chang'e
9,034
821
56
5
0
217,222
0
L
Cernunnos
6,862
624
32
3
0
165,782
0
L
Poseidon
7,671
697
40
4
0
191,847
0
W
Merlin
9,165
833
69
6
0
224,513
0
L
Ymir
7,879
716
37
3
0
202,373
0
W
Jing Wei
8,701
791
56
5
0
234,541
0
W
Cu Chulainn
8,699
791
58
5
0
268,692
0
W
Hachiman
8,221
747
36
3
0
201,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role