Player Matchup

Nemesis
Nemesis
Blexyyy
Nemesis
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 197L
1,325 Elo+
Party 2
Achilles
Achilles
MAE226137
Achilles
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 25L
1,239 Elo+
Party 2
Ishtar
Ishtar
RemiixCyborg
Ishtar
Level 63
God Stats
50W - 53L
1,305 SR
Queue Stats
299W - 302L
1,421 Elo+
Party 1
Chronos
Chronos
StarKiller1558
Chronos
Level 65
God Stats
3W - 4L
1,545 SR
Queue Stats
120W - 112L
1,440 Elo+
Solo
Ganesha
Ganesha
thatoneNERD106
Ganesha
Level 16
God Stats
12W - 13L
1,462 SR
Queue Stats
23W - 36L
1,412 Elo+
Party 1
Team Averages
Level 44
1,462 SR
1,367 Elo+

VS

Team Averages
Level 41
1,484 SR
1,443 Elo+
Maui
Maui
BNA Hammy
Maui
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 102L
1,574 Elo+
Party 3
Neith
Neith
ClearOmnivore21
Neith
Level 41
God Stats
8W - 1L
1,500 SR
Queue Stats
97W - 84L
1,500 Elo+
Party 3
Mercury
Mercury
Dom16_Clips
Mercury
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 28L
1,409 Elo+
Party 4
King Arthur
King Arthur
powdrdtoastman89
King Arthur
Level 46
God Stats
0W - 4L
1,305 SR
Queue Stats
79W - 124L
1,346 Elo+
Party 4
Aphrodite
Aphrodite
sugalinwood
Aphrodite
Level 27
God Stats
21W - 30L
1,616 SR
Queue Stats
194W - 187L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blexyyy
Nemesis
16
5 / 2 / 5
9,443
555
8,725
15,499
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MAE226137
Achilles
15
12 / 3 / 3
9,552
562
14,992
19,666
27,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
13
0 / 1 / 0
7,333
431
6,014
12,125
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 0
10,016
589
7,697
11,331
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 4
8,299
488
9,383
14,247
7,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
4 / 3 / 1
9,169
539
9,888
13,084
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
7,094
417
16,758
13,482
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Dom16_Clips
Mercury
11
1 / 5 / 0
7,123
419
6,188
12,290
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
powdrdtoastman89
King Arthur
11
0 / 9 / 2
7,108
418
6,086
15,145
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
sugalinwood
Aphrodite
12
1 / 1 / 2
8,156
480
5,086
11,968
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
20
Kills
9
11
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
4
3
1
1.5
W
Nemesis
Blexyyy
Nemesis
5
2
5
3.75
L
3
2
0
1.5
L
Mercury
Dom16_Clips
Mercury
1
5
0
0.2
W
Achilles
MAE226137
Achilles
12
3
3
4.5
W
Ishtar
0
1
0
0
W
2
2
0
1
L
King Arthur
powdrdtoastman89
King Arthur
0
9
2
0.11
L
Aphrodite
sugalinwood
Aphrodite
1
1
2
2
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
44,006
72,868
Taken
65,969
51,665
Mitigated
31,267
19,429
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
9,888
2,077
15
1,696
13,084
7,786
0
6,661
6,423
65,558
0
W
Nemesis
Blexyyy
Nemesis
8,725
3,236
0
1,956
15,499
6,775
0
2,996
12,503
0
89,244
L
16,758
6,905
0
3,593
13,482
4,633
200
5,905
7,577
0
59,306
L
Mercury
Dom16_Clips
Mercury
6,188
3,094
0
113
12,290
3,929
0
725
11,565
0
43,761
W
Achilles
MAE226137
Achilles
14,992
4,594
0
698
19,666
27,869
0
1,503
18,163
0
52,498
W
Ishtar
6,014
2,858
0
6,605
12,125
4,784
1,436
1,408
10,717
0
57,633
W
7,697
2,666
0
2,535
11,331
4,955
1,331
5,836
5,495
84,719
0
L
King Arthur
powdrdtoastman89
King Arthur
6,086
1,566
110
1,039
15,145
7,060
0
490
14,655
0
38,344
L
Aphrodite
sugalinwood
Aphrodite
5,086
1,490
3,370
6,017
11,968
7,859
54
3,299
8,669
37,480
0
W
9,383
309
2,395
5,240
14,247
7,282
368
3,231
11,016
42,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
38,650
460
Minions Killed
359
0
Camps Cleared
0
1,624,341
Distance Traveled
1,608,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,169
539
108
6
0
318,350
0
W
Nemesis
9,443
555
124
7
0
383,775
0
L
Neith
7,094
417
84
5
0
326,530
2
L
Mercury
7,123
419
66
4
0
329,908
0
W
Achilles
9,552
562
67
4
0
276,250
0
W
Ishtar
7,333
431
109
6
0
289,278
0
W
Chronos
10,016
589
148
9
0
330,069
0
L
King Arthur
7,108
418
60
4
0
315,424
0
L
Aphrodite
8,156
480
41
2
0
318,422
0
W
Ganesha
8,299
488
12
1
0
344,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role