Player Matchup

Heimdallr
Heimdallr
BIGRUB202
Heimdallr
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 125L
1,335 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Darkwolfgamings
Kumbhakarna
Level 108
God Stats
3W - 9L
1,297 SR
Queue Stats
216W - 208L
1,483 Elo+
Party 2
Zeus
Zeus
ExiledMaelStrom
Zeus
Level 105
God Stats
2W - 4L
1,281 SR
Queue Stats
121W - 121L
1,375 Elo+
Party 2
Nike
Nike
TH3UPR123R
Nike
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 84L
1,421 Elo+
Party 2
Chang'e
Chang'e
Waukomis
Chang'e
Level 157
God Stats
3W - 2L
1,749 SR
Queue Stats
125W - 136L
1,366 Elo+
Solo
Team Averages
Level 91
1,465 SR
1,396 Elo+

VS

Team Averages
Level 84
1,528 SR
1,387 Elo+
Tiamat
Tiamat
DEITY-RULER
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,394 Elo+
Party 1
Sol
Sol
MistaJay69
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,319 Elo+
Party 1
Martichoras
Martichoras
Srkillsyou
Martichoras
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,319 Elo+
Party 1
He Bo
He Bo
Vinccito
He Bo
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 259L
1,451 Elo+
Solo
Ra
Ra
Vulgar663
Ra
Level 129
God Stats
3W - 2L
1,639 SR
Queue Stats
238W - 229L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGRUB202
Heimdallr
16
6 / 4 / 18
9,925
902
11,281
14,463
7,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Darkwolfgamings
Kumbhakarna
18
6 / 2 / 23
11,008
1,001
6,290
19,652
24,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
8 / 0 / 19
10,987
999
21,305
7,671
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 5 / 17
10,231
930
10,847
14,492
12,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Waukomis
Chang'e
16
2 / 2 / 18
9,198
836
6,937
11,250
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 8
7,642
695
9,327
12,822
8,505
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 8 / 4
7,354
669
4,309
12,245
4,926
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Srkillsyou
Martichoras
15
2 / 9 / 8
8,712
792
7,157
16,559
7,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Vinccito
He Bo
14
2 / 6 / 6
8,397
763
4,690
10,114
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 6 / 1
9,880
898
11,744
10,083
4,966
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
34
Kills
12
13
Deaths
34
95
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIGRUB202
Heimdallr
6
4
18
3.75
L
Tiamat
0
5
8
0.8
W
Kumbhakarna
Darkwolfgamings
Kumbhakarna
6
2
23
8.75
W
8
0
19
17.5
L
0
8
4
0.25
L
Martichoras
Srkillsyou
Martichoras
2
9
8
0.67
W
12
5
17
4.1
L
He Bo
Vinccito
He Bo
2
6
6
0.83
L
8
6
1
1.42
W
Chang'e
Waukomis
Chang'e
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,660
Damage
37,227
67,528
Taken
61,823
53,531
Mitigated
29,730
33,633
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIGRUB202
Heimdallr
11,281
4,651
1,541
2,320
14,463
7,784
2,866
5,235
9,035
0
24,745
L
Tiamat
9,327
252
238
3,010
12,822
8,505
0
7,579
5,243
18,980
0
W
Kumbhakarna
Darkwolfgamings
Kumbhakarna
6,290
558
1,218
5,350
19,652
24,511
373
8,565
10,549
12,793
0
W
21,305
1,745
1,132
932
7,671
3,717
2,461
3,588
3,773
43,619
0
L
4,309
909
0
1,317
12,245
4,926
0
6,615
5,630
14,476
0
L
Martichoras
Srkillsyou
Martichoras
7,157
1,522
0
525
16,559
7,665
0
10,175
6,384
0
12,875
W
10,847
190
2,241
1,828
14,492
12,047
408
5,467
8,789
700
14,534
L
He Bo
Vinccito
He Bo
4,690
413
996
914
10,114
3,668
0
3,887
6,227
9,029
0
L
11,744
355
1,338
994
10,083
4,966
0
6,858
3,223
24,841
0
W
Chang'e
Waukomis
Chang'e
6,937
412
11,568
5,503
11,250
5,472
1,670
5,719
5,312
21,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,349
Gold Earned
41,985
126
Minions Killed
86
0
Camps Cleared
0
1,149,248
Distance Traveled
846,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,925
902
24
2
0
225,032
0
L
Tiamat
7,642
695
20
2
0
193,229
0
W
Kumbhakarna
11,008
1,001
9
1
0
247,522
0
W
Zeus
10,987
999
57
5
0
242,937
0
L
Sol
7,354
669
9
1
0
183,519
0
L
Martichoras
8,712
792
12
1
0
142,441
0
W
Nike
10,231
930
7
1
0
221,254
0
L
He Bo
8,397
763
8
1
0
123,803
0
L
Ra
9,880
898
37
3
0
203,999
0
W
Chang'e
9,198
836
29
3
0
212,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role