Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hollistics_
Izanami
Level 63
God Stats
51W - 40L
1,552 SR
Queue Stats
353W - 366L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PuRpLeKush_16
Tsukuyomi
Level 153
God Stats
11W - 10L
1,540 SR
Queue Stats
176W - 183L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
Querida2003
Sylvanus
Level 18
God Stats
9W - 8L
1,665 SR
Queue Stats
12W - 21L
1,438 Elo+
Party 2
Odin
Odin
The_Mystic_Night
Odin
Level 85
God Stats
3W - 1L
1,861 SR
Queue Stats
86W - 91L
1,494 Elo+
Party 2
Team Averages
Level 70
1,624 SR
1,471 Elo+

VS

Team Averages
Level 29
1,418 SR
1,246 Elo+
Morgan Le Fay
Morgan Le Fay
Blexyyy
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,691 SR
Queue Stats
195W - 197L
1,332 Elo+
Party 3
Ymir
Ymir
Gomes1422_
Ymir
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 44L
1,255 Elo+
Party 1
Arachne
Arachne
MAE226137
Arachne
Level 17
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 25L
1,249 Elo+
Party 3
Ishtar
Ishtar
mdllo08
Ishtar
Level 24
God Stats
0W - 5L
1,145 SR
Queue Stats
4W - 24L
1,157 Elo+
Party 1
Achilles
Achilles
tony-cj
Achilles
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 114L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 0 / 4
11,314
595
11,922
10,072
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Hollistics_
Izanami
17
9 / 1 / 10
11,048
581
15,899
11,745
6,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PuRpLeKush_16
Tsukuyomi
17
11 / 3 / 11
11,095
584
19,897
15,081
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Querida2003
Sylvanus
14
2 / 0 / 13
9,808
516
5,497
9,881
9,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
7 / 0 / 4
10,460
551
8,641
11,370
11,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blexyyy
Morgan Le Fay
13
1 / 8 / 1
7,843
413
8,905
18,233
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 8 / 2
7,180
378
3,357
19,916
20,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MAE226137
Arachne
10
1 / 7 / 2
6,955
366
4,777
13,341
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
mdllo08
Ishtar
10
0 / 8 / 0
6,531
344
982
15,174
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
tony-cj
Achilles
13
2 / 5 / 2
7,932
417
6,032
13,647
16,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
36
Kills
4
4
Deaths
36
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
4
9
L
Morgan Le Fay
Blexyyy
Morgan Le Fay
1
8
1
0.19
L
0
8
2
0.13
W
Izanami
Hollistics_
Izanami
9
1
10
14
L
Arachne
MAE226137
Arachne
1
7
2
0.29
W
Tsukuyomi
PuRpLeKush_16
Tsukuyomi
11
3
11
5.5
W
Sylvanus
Querida2003
Sylvanus
2
0
13
8.5
W
7
0
4
9
L
Ishtar
mdllo08
Ishtar
0
8
0
0
L
Achilles
tony-cj
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,856
Damage
24,053
58,149
Taken
80,311
39,132
Mitigated
57,252
24,204
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,922
1,970
326
3,942
10,072
5,047
1,088
2,722
7,309
106,121
0
L
Morgan Le Fay
Blexyyy
Morgan Le Fay
8,905
619
0
1,358
18,233
8,118
0
6,663
11,570
59,365
0
L
3,357
781
0
1,239
19,916
20,774
0
4,909
15,007
23,129
0
W
Izanami
Hollistics_
Izanami
15,899
12,520
0
5,146
11,745
6,473
2,431
2,857
8,666
0
112,337
L
Arachne
MAE226137
Arachne
4,777
2,851
0
1,976
13,341
6,214
0
2,662
10,679
0
29,123
W
Tsukuyomi
PuRpLeKush_16
Tsukuyomi
19,897
7,091
0
5,460
15,081
6,513
1,037
3,567
11,152
0
84,043
W
Sylvanus
Querida2003
Sylvanus
5,497
1,512
5,103
3,632
9,881
9,552
839
3,647
6,055
21,495
0
W
8,641
753
0
595
11,370
11,547
1,027
1,618
9,311
611
57,085
L
Ishtar
mdllo08
Ishtar
982
465
0
1,401
15,174
5,356
0
1,296
13,878
0
25,654
L
Achilles
tony-cj
Achilles
6,032
1,478
0
688
13,647
16,790
0
2,434
11,213
1,047
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,725
Gold Earned
36,441
519
Minions Killed
261
0
Camps Cleared
0
1,699,725
Distance Traveled
1,514,495
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,314
595
150
8
0
352,975
8
L
Morgan Le Fay
7,843
413
102
5
0
302,866
0
L
Ymir
7,180
378
30
2
0
300,436
0
W
Izanami
11,048
581
139
7
0
329,927
0
L
Arachne
6,955
366
39
2
0
306,630
0
W
Tsukuyomi
11,095
584
112
6
0
373,572
0
W
Sylvanus
9,808
516
29
2
0
285,812
0
W
Odin
10,460
551
89
5
0
357,439
0
L
Ishtar
6,531
344
46
2
0
318,345
0
L
Achilles
7,932
417
44
2
0
286,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role