Player Matchup

Baron Samedi
Baron Samedi
OhMantella
Baron Samedi
Level 19
God Stats
2W - 7L
1,584 SR
Queue Stats
2W - 8L
1,635 Elo+
Party 1
Olorun
Olorun
PapiSimpLord
Olorun
Level 63
God Stats
2W - 3L
1,485 SR
Queue Stats
139W - 136L
1,563 Elo+
Party 1
Ganesha
Ganesha
YungProphet
Ganesha
Level 26
God Stats
25W - 26L
1,556 SR
Queue Stats
66W - 85L
1,518 Elo+
Party 1
Pele
Pele
ohkakarotto
Pele
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,860 Elo+
Party 1
Thanatos
Thanatos
ssgssscrublord
Thanatos
Level 121
God Stats
3W - 8L
1,386 SR
Queue Stats
125W - 109L
1,565 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,628 Elo+

VS

Team Averages
Level 116
1,447 SR
1,433 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Kj_Penguino
Ao Kuang
Level 159
God Stats
2W - 0L
1,309 SR
Queue Stats
15W - 23L
1,337 Elo+
Party 2
Scylla
Scylla
NHSFB27
Scylla
Level 12
God Stats
6W - 7L
1,369 SR
Queue Stats
11W - 14L
1,400 Elo+
Party 2
Artio
Artio
OelhakkahleO
Artio
Level 125
God Stats
2W - 1L
1,513 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 2
Ravana
Ravana
johnny12093
Ravana
Level 127
God Stats
7W - 9L
1,543 SR
Queue Stats
126W - 128L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OhMantella
Baron Samedi
13
0 / 3 / 4
7,738
1,105
6,043
7,649
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
13
1 / 1 / 1
7,852
1,122
11,081
5,039
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
YungProphet
Ganesha
12
0 / 1 / 0
6,810
973
87
1,717
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 6
8,972
1,282
12,705
15,547
5,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
14
5 / 4 / 2
8,994
1,285
8,918
9,706
3,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

266

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
5 / 1 / 6
9,245
1,321
12,907
9,331
6,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Kj_Penguino
Ao Kuang
14
3 / 0 / 6
8,836
1,262
8,230
9,078
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
NHSFB27
Scylla
13
1 / 4 / 4
7,642
1,092
2,850
8,276
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 7
8,396
1,199
5,631
11,473
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
14
2 / 1 / 6
8,200
1,171
6,908
5,541
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
13
13
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
1
6
8
W
Ao Kuang
Kj_Penguino
Ao Kuang
3
0
6
6
W
Scylla
NHSFB27
Scylla
1
4
4
0.75
W
2
3
7
1.83
L
Baron Samedi
OhMantella
Baron Samedi
0
3
4
0.67
L
Olorun
1
1
1
1.5
L
Ganesha
YungProphet
Ganesha
0
1
0
0
W
Ravana
2
1
6
5
L
3
4
6
1.5
L
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,834
Damage
36,526
39,658
Taken
43,699
14,684
Mitigated
30,488
9,716
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,907
3,793
0
1,490
9,331
6,271
0
5,340
3,991
239
31,461
W
Ao Kuang
Kj_Penguino
Ao Kuang
8,230
2,288
0
3,315
9,078
3,490
0
2,710
5,521
22,252
0
W
Scylla
NHSFB27
Scylla
2,850
297
0
0
8,276
3,100
0
1,722
6,554
12,181
0
W
5,631
279
725
2,921
11,473
12,593
0
5,076
6,397
15,576
0
L
Baron Samedi
OhMantella
Baron Samedi
6,043
856
545
1,073
7,649
3,004
0
3,060
4,365
22,856
0
L
Olorun
11,081
3,917
335
646
5,039
1,716
0
1,220
3,809
26,902
0
L
Ganesha
YungProphet
Ganesha
87
0
0
225
1,717
832
0
1,227
452
895
0
W
Ravana
6,908
1,081
0
1,026
5,541
5,034
0
2,363
3,178
0
8,683
L
12,705
3,491
0
2,929
15,547
5,643
0
7,948
6,925
0
32,486
L
Thanatos
8,918
2,959
0
3,963
9,706
3,489
0
2,781
6,479
0
15,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
42,319
151
Minions Killed
125
6
Camps Cleared
6
597,222
Distance Traveled
752,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,245
1,321
48
7
1
153,421
0
W
Ao Kuang
8,836
1,262
29
4
3
156,474
0
W
Scylla
7,642
1,092
27
4
1
136,112
0
W
Artio
8,396
1,199
19
3
1
148,081
0
L
Baron Samedi
7,738
1,105
43
6
1
125,835
0
L
Olorun
7,852
1,122
47
7
1
142,265
0
L
Ganesha
6,810
973
0
0
0
26,065
0
W
Ravana
8,200
1,171
2
0
0
158,559
0
L
Pele
8,972
1,282
41
6
2
151,992
0
L
Thanatos
8,994
1,285
20
3
2
151,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role