Player Matchup

Mercury
Mercury
LuhCarree
Mercury
Level 105
God Stats
2W - 4L
1,267 SR
Queue Stats
22W - 28L
1,505 Elo+
Party 2
Izanami
Izanami
NFD_Tone
Izanami
Level 31
God Stats
3W - 3L
1,845 SR
Queue Stats
9W - 13L
1,486 Elo+
Party 2
Osiris
Osiris
ThereGoAve
Osiris
Level 129
God Stats
1W - 0L
1,616 SR
Queue Stats
15W - 5L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
Uhdonis_
Jormungandr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 2
Hel
Hel
XxVoid_BlazexX
Hel
Level 118
God Stats
1W - 0L
1,734 SR
Queue Stats
24W - 24L
1,474 Elo+
Party 2
Team Averages
Level 98
1,592 SR
1,500 Elo+

VS

Team Averages
Level 28
1,414 SR
1,310 Elo+
Yu Huang
Yu Huang
BlueberryDumDum
Yu Huang
Level 7
God Stats
1W - 2L
1,279 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
DJREX290
Jormungandr
Level 28
God Stats
6W - 5L
1,473 SR
Queue Stats
96W - 148L
1,238 Elo+
Party 1
Amaterasu
Amaterasu
TrapItall
Amaterasu
Level 32
God Stats
3W - 3L
1,657 SR
Queue Stats
17W - 22L
1,421 Elo+
Solo
Izanami
Izanami
XkzgX
Izanami
Level 47
God Stats
0W - 3L
1,164 SR
Queue Stats
97W - 133L
1,276 Elo+
Party 1
Fenrir
Fenrir
supermonkey6057
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 66L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LuhCarree
Mercury
16
6 / 2 / 9
10,982
578
7,341
17,064
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
NFD_Tone
Izanami
12
3 / 1 / 8
8,856
466
8,191
9,319
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
ThereGoAve
Osiris
17
13 / 1 / 8
11,846
623
12,557
17,182
24,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Uhdonis_
Jormungandr
14
2 / 0 / 14
10,146
534
9,596
18,274
19,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 3 / 14
10,790
568
15,302
13,854
6,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 7 / 3
8,313
438
11,630
12,869
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DJREX290
Jormungandr
13
3 / 2 / 0
8,598
453
11,913
14,602
11,765
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
TrapItall
Amaterasu
13
1 / 6 / 0
7,264
382
4,277
16,278
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
XkzgX
Izanami
11
0 / 5 / 0
7,309
385
7,577
15,888
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 10 / 2
7,066
372
3,716
16,623
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
30
Kills
6
7
Deaths
30
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
7
3
0.36
L
Jormungandr
DJREX290
Jormungandr
3
2
0
1.5
W
Mercury
LuhCarree
Mercury
6
2
9
5.25
W
Izanami
NFD_Tone
Izanami
3
1
8
7
W
Osiris
ThereGoAve
Osiris
13
1
8
17
L
Amaterasu
TrapItall
Amaterasu
1
6
0
0.17
W
Jormungandr
Uhdonis_
Jormungandr
2
0
14
9
L
Izanami
XkzgX
Izanami
0
5
0
0
W
6
3
14
4.33
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,987
Damage
39,113
75,693
Taken
76,260
60,543
Mitigated
40,321
31,931
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
11,630
1,034
0
291
12,869
5,659
0
4,868
7,943
55,519
0
L
Jormungandr
DJREX290
Jormungandr
11,913
2,417
0
0
14,602
11,765
272
5,272
9,293
46,175
0
W
Mercury
LuhCarree
Mercury
7,341
3,199
0
3,988
17,064
6,427
3,543
3,763
13,301
0
69,364
W
Izanami
NFD_Tone
Izanami
8,191
6,115
0
3,097
9,319
3,790
1,241
2,609
6,710
0
40,260
W
Osiris
ThereGoAve
Osiris
12,557
5,152
0
1,274
17,182
24,578
1,464
3,145
14,037
0
79,578
L
Amaterasu
TrapItall
Amaterasu
4,277
2,059
0
4,365
16,278
10,584
100
3,326
12,906
0
38,121
W
Jormungandr
Uhdonis_
Jormungandr
9,596
2,164
382
2,682
18,274
19,540
916
7,469
10,805
50,342
0
L
Izanami
XkzgX
Izanami
7,577
5,699
0
4,188
15,888
6,037
484
5,505
10,352
0
63,084
W
15,302
880
11,653
8,855
13,854
6,208
1,843
8,505
5,349
74,779
0
L
3,716
833
0
630
16,623
6,276
0
5,655
10,868
15
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
38,550
432
Minions Killed
322
0
Camps Cleared
0
1,866,991
Distance Traveled
1,780,475
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,313
438
83
4
0
308,222
0
L
Jormungandr
8,598
453
62
3
0
369,986
0
W
Mercury
10,982
578
90
5
0
417,189
0
W
Izanami
8,856
466
47
2
0
328,636
2
W
Osiris
11,846
623
93
5
0
370,232
0
L
Amaterasu
7,264
382
43
2
0
379,657
2
W
Jormungandr
10,146
534
86
5
0
375,148
1
L
Izanami
7,309
385
101
5
0
331,288
0
W
Hel
10,790
568
116
6
0
375,786
0
L
Fenrir
7,066
372
33
2
0
391,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role