Player Matchup

Chaac
Chaac
Archweeb
Chaac
Level 119
God Stats
4W - 7L
1,031 SR
Queue Stats
93W - 108L
1,303 Elo+
Party 2
Fenrir
Fenrir
HiImPraise
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,182 Elo+
Party 2
Agni
Agni
MajesticJello64
Agni
Level 36
God Stats
9W - 12L
1,517 SR
Queue Stats
112W - 137L
1,298 Elo+
Party 2
Team Averages
Level 57
1,349 SR
1,261 Elo+

VS

Team Averages
Level 88
1,478 SR
1,326 Elo+
Izanami
Izanami
Dom Cherrywood
Izanami
Level 48
God Stats
3W - 3L
1,578 SR
Queue Stats
12W - 15L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
ShudMcMillan3
Sylvanus
Level 104
God Stats
1W - 2L
1,320 SR
Queue Stats
45W - 35L
1,336 Elo+
Party 1
Anubis
Anubis
Techronman3
Anubis
Level 111
God Stats
6W - 1L
1,536 SR
Queue Stats
13W - 10L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Archweeb
Chaac
13
0 / 3 / 1
7,086
644
9,122
15,545
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
HiImPraise
Fenrir
9
0 / 5 / 0
6,352
577
2,810
10,072
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 0
7,149
650
5,479
11,156
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,678
698
8,759
7,184
3,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ShudMcMillan3
Sylvanus
14
4 / 0 / 9
9,315
847
4,812
7,277
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
15
7 / 0 / 6
9,097
827
16,445
9,370
5,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Archweeb
Chaac
0
3
1
0.17
W
2
1
6
5
L
Fenrir
HiImPraise
Fenrir
0
5
0
0
L
1
5
0
0.2
W
Sylvanus
ShudMcMillan3
Sylvanus
4
0
9
8.5
W
Anubis
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
30,016
36,773
Taken
23,831
21,305
Mitigated
13,966
5,700
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Archweeb
Chaac
9,122
613
0
3,458
15,545
12,920
0
8,586
6,959
0
30,818
W
8,759
4,941
0
618
7,184
3,078
182
1,370
5,098
0
20,320
L
Fenrir
HiImPraise
Fenrir
2,810
460
0
719
10,072
5,309
313
5,058
5,014
0
14,082
L
5,479
425
0
1,523
11,156
3,076
264
7,731
3,425
18,104
0
W
Sylvanus
ShudMcMillan3
Sylvanus
4,812
1,859
5,219
3,235
7,277
5,340
0
2,450
4,278
14,727
0
W
Anubis
16,445
1,092
0
4,881
9,370
5,548
0
1,048
7,790
52,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,587
Gold Earned
26,090
126
Minions Killed
116
0
Camps Cleared
0
614,454
Distance Traveled
503,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,086
644
48
4
0
210,617
0
W
Izanami
7,678
698
23
2
0
175,428
0
L
Fenrir
6,352
577
22
2
0
206,145
0
L
Agni
7,149
650
56
5
0
197,692
0
W
Sylvanus
9,315
847
19
2
0
164,246
0
W
Anubis
9,097
827
74
7
0
163,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role