Player Matchup

Ymir
Ymir
Builderpy
Ymir
Level 61
God Stats
52W - 41L
1,584 SR
Queue Stats
640W - 573L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
LoifPudloF
Cthulhu
Level 25
God Stats
10W - 6L
1,628 SR
Queue Stats
37W - 43L
1,490 Elo+
Party 3
Discordia
Discordia
NinjaFan317
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,561 Elo+
Party 3
Cernunnos
Cernunnos
ammy y beto
Cernunnos
Level 34
God Stats
4W - 4L
1,653 SR
Queue Stats
55W - 71L
1,389 Elo+
Solo
Thanatos
Thanatos
eclihpz
Thanatos
Level 5
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 3
Team Averages
Level 28
1,575 SR
1,519 Elo+

VS

Team Averages
Level 54
1,626 SR
1,425 Elo+
Bastet
Bastet
BanG x MachineZ
Bastet
Level 124
God Stats
8W - 8L
1,726 SR
Queue Stats
434W - 379L
1,559 Elo+
Party 1
King Arthur
King Arthur
Cr1mson-Wo1ves
King Arthur
Level 37
God Stats
15W - 16L
1,596 SR
Queue Stats
193W - 191L
1,212 Elo+
Party 2
Set
Set
StreetsAhead682
Set
Level 27
God Stats
2W - 1L
1,695 SR
Queue Stats
21W - 12L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wsop_Player
Kumbhakarna
Level 44
God Stats
2W - 0L
1,719 SR
Queue Stats
173W - 133L
1,555 Elo+
Party 1
Anubis
Anubis
dailyVSgaming
Anubis
Level 38
God Stats
4W - 7L
1,395 SR
Queue Stats
295W - 270L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 3
6,991
437
4,935
16,176
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
LoifPudloF
Cthulhu
14
3 / 1 / 0
8,363
523
12,479
12,083
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
NinjaFan317
Discordia
14
4 / 2 / 0
8,283
518
14,352
11,049
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ammy y beto
Cernunnos
11
0 / 7 / 0
6,555
410
5,130
13,847
3,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
eclihpz
Thanatos
10
0 / 5 / 1
6,717
420
3,055
12,532
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,157
572
10,852
12,882
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Cr1mson-Wo1ves
King Arthur
12
0 / 3 / 1
6,945
434
5,078
14,138
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 0 / 3
10,535
658
13,773
11,104
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Wsop_Player
Kumbhakarna
11
3 / 0 / 8
8,679
542
6,638
15,541
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 2
8,443
528
8,655
11,354
5,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
19
19
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Ymir
0
4
3
0.38
W
King Arthur
Cr1mson-Wo1ves
King Arthur
0
3
1
0.17
L
Cthulhu
LoifPudloF
Cthulhu
3
1
0
3
L
Discordia
NinjaFan317
Discordia
4
2
0
2
W
7
0
3
8.5
W
Kumbhakarna
Wsop_Player
Kumbhakarna
3
0
8
7
L
Cernunnos
ammy y beto
Cernunnos
0
7
0
0
W
3
4
2
1
L
Thanatos
eclihpz
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
44,996
65,687
Taken
65,019
34,029
Mitigated
45,168
15,414
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,852
2,846
0
6,012
12,882
5,484
0
1,810
10,915
0
76,127
L
Ymir
4,935
1,106
230
3,203
16,176
12,469
0
6,171
10,005
25,033
0
W
King Arthur
Cr1mson-Wo1ves
King Arthur
5,078
688
0
4,215
14,138
10,298
0
7,794
3,991
0
28,977
L
Cthulhu
LoifPudloF
Cthulhu
12,479
1,100
66
2,010
12,083
8,915
115
989
10,110
55,495
0
L
Discordia
NinjaFan317
Discordia
14,352
841
0
698
11,049
3,322
0
4,247
6,802
70,219
0
W
13,773
8,137
0
2,553
11,104
5,547
113
3,271
7,767
0
106,311
W
Kumbhakarna
Wsop_Player
Kumbhakarna
6,638
481
301
5,090
15,541
18,095
0
6,776
8,105
28,894
0
L
Cernunnos
ammy y beto
Cernunnos
5,130
2,607
0
2,461
13,847
3,978
0
1,276
12,571
0
41,003
W
8,655
518
0
4,369
11,354
5,744
1,109
8,322
2,475
61,588
0
L
Thanatos
eclihpz
Thanatos
3,055
923
0
6,746
12,532
5,345
0
2,610
9,922
0
33,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
43,759
350
Minions Killed
433
0
Camps Cleared
0
1,589,868
Distance Traveled
1,703,709
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,157
572
90
6
0
391,436
1
L
Ymir
6,991
437
21
1
0
307,548
0
W
King Arthur
6,945
434
37
2
0
323,369
0
L
Cthulhu
8,363
523
76
5
0
309,442
0
L
Discordia
8,283
518
133
8
0
328,522
0
W
Set
10,535
658
173
11
0
354,292
0
W
Kumbhakarna
8,679
542
25
2
0
361,381
0
L
Cernunnos
6,555
410
69
4
0
298,158
0
W
Anubis
8,443
528
108
7
0
273,231
5
L
Thanatos
6,717
420
51
3
0
346,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role