Player Matchup

Chronos
Chronos
ShikaDragn
Chronos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 34L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
dYiffFurryb
Baron Samedi
Level 110
God Stats
2W - 0L
1,484 SR
Queue Stats
57W - 29L
1,603 Elo+
Party 1
Neith
Neith
sirusotter
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,660 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,622 Elo+

VS

Team Averages
Level 127
1,536 SR
1,537 Elo+
Hun Batz
Hun Batz
CherboPowered
Hun Batz
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 72L
1,564 Elo+
Party 2
Vulcan
Vulcan
IsmaChavezP
Vulcan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Pele
Pele
LayBigPipe
Pele
Level 145
God Stats
14W - 13L
1,607 SR
Queue Stats
481W - 483L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ShikaDragn
Chronos
17
5 / 2 / 2
10,745
768
14,287
18,393
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
dYiffFurryb
Baron Samedi
15
1 / 2 / 6
9,487
678
7,399
13,451
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
16
1 / 2 / 3
9,486
678
9,036
10,379
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CherboPowered
Hun Batz
15
2 / 3 / 3
9,391
671
7,992
13,227
14,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
16
4 / 2 / 2
10,458
747
21,699
9,113
4,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 6
9,241
660
8,102
14,436
14,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
6
6
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CherboPowered
Hun Batz
2
3
3
1.17
L
Vulcan
4
2
2
2.5
L
0
2
6
1.5
W
Chronos
ShikaDragn
Chronos
5
2
2
3
W
Baron Samedi
dYiffFurryb
Baron Samedi
1
2
6
2
W
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
37,793
42,223
Taken
36,776
27,551
Mitigated
33,701
16,380
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CherboPowered
Hun Batz
7,992
927
323
2,443
13,227
14,688
0
6,872
6,077
0
20,201
L
Vulcan
21,699
6,143
0
150
9,113
4,348
207
6,149
2,684
66,840
0
L
8,102
1,324
417
4,150
14,436
14,665
0
6,353
7,728
0
34,102
W
Chronos
ShikaDragn
Chronos
14,287
5,618
0
7,884
18,393
8,311
312
8,260
10,133
66,051
3,330
W
Baron Samedi
dYiffFurryb
Baron Samedi
7,399
453
2,259
4,118
13,451
15,006
162
6,583
6,868
17,522
725
W
Neith
9,036
4,765
0
2,119
10,379
4,234
728
6,892
3,487
0
46,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
29,090
225
Minions Killed
173
0
Camps Cleared
0
780,421
Distance Traveled
873,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,391
671
18
1
0
282,346
0
L
Vulcan
10,458
747
117
8
0
301,076
0
L
Pele
9,241
660
38
3
0
289,821
0
W
Chronos
10,745
768
123
9
0
297,979
0
W
Baron Samedi
9,487
678
32
2
0
258,237
0
W
Neith
9,486
678
70
5
0
224,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role