Player Matchup

Janus
Janus
BigLogGaming
Janus
Level 143
God Stats
2W - 3L
1,293 SR
Queue Stats
175W - 141L
1,599 Elo+
Party 1
Chiron
Chiron
OctopusEater
Chiron
Level 84
God Stats
3W - 0L
1,724 SR
Queue Stats
28W - 36L
1,493 Elo+
Party 3
Mercury
Mercury
TheDuke1505
Mercury
Level 82
God Stats
10W - 5L
1,512 SR
Queue Stats
92W - 86L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
dsqtourny
Cthulhu
Level 115
God Stats
10W - 4L
1,500 SR
Queue Stats
292W - 281L
1,503 Elo+
Party 3
Geb
Geb
pawnsharsley13
Geb
Level 102
God Stats
9W - 2L
1,880 SR
Queue Stats
310W - 269L
1,433 Elo+
Party 3
Team Averages
Level 105
1,582 SR
1,526 Elo+

VS

Team Averages
Level 118
1,409 SR
1,541 Elo+
Mulan
Mulan
BLACK J0KER 18
Mulan
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 145L
1,495 Elo+
Party 2
Janus
Janus
CitedPlague0
Janus
Level 85
God Stats
0W - 2L
1,381 SR
Queue Stats
40W - 30L
1,626 Elo+
Party 4
Charybdis
Charybdis
XoReaper
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 138L
1,496 Elo+
Solo
Thor
Thor
ibugzbunnyii
Thor
Level 155
God Stats
0W - 4L
1,163 SR
Queue Stats
95W - 96L
1,528 Elo+
Party 2
Khepri
Khepri
jra2299
Khepri
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,340
584
4,565
6,492
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
3 / 0 / 0
8,226
514
12,821
9,757
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mercury
TheDuke1505
Mercury
15
6 / 0 / 3
9,060
566
7,999
10,220
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
dsqtourny
Cthulhu
12
0 / 2 / 3
7,605
475
7,812
13,285
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 5
7,743
484
5,749
11,698
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,953
497
8,784
16,959
14,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 0
8,488
531
4,622
7,274
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XoReaper
Charybdis
11
0 / 3 / 0
6,663
416
9,022
13,684
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 1
7,049
441
3,960
10,456
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
jra2299
Khepri
11
0 / 1 / 0
7,036
440
4,587
11,765
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
1
2
4
L
1
3
0
0.33
W
Chiron
3
0
0
3
W
Mercury
TheDuke1505
Mercury
6
0
3
7.5
L
Charybdis
XoReaper
Charybdis
0
3
0
0
W
Cthulhu
dsqtourny
Cthulhu
0
2
3
0.75
L
1
2
1
0.75
L
Khepri
jra2299
Khepri
0
1
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
30,975
51,452
Taken
60,138
34,607
Mitigated
40,021
14,365
Healing
23,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,784
1,828
0
8,348
16,959
14,467
0
7,158
8,771
0
60,162
W
4,565
338
0
730
6,492
2,586
1,315
2,411
4,081
86,200
0
L
4,622
597
143
1,858
7,274
3,508
0
2,930
4,297
73,974
0
W
Chiron
12,821
3,175
581
3,249
9,757
3,833
1,063
2,339
7,418
0
68,318
W
Mercury
TheDuke1505
Mercury
7,999
5,172
0
685
10,220
4,006
69
146
10,074
0
74,054
L
Charybdis
XoReaper
Charybdis
9,022
6,005
0
6,696
13,684
5,200
1,061
1,923
11,761
0
62,685
W
Cthulhu
dsqtourny
Cthulhu
7,812
1,399
276
4,339
13,285
14,084
0
695
12,590
40,623
0
L
3,960
636
0
4,117
10,456
4,366
0
1,331
9,041
0
44,092
L
Khepri
jra2299
Khepri
4,587
400
0
2,328
11,765
12,480
0
3,013
8,752
20,356
0
W
5,749
846
925
3,580
11,698
10,098
192
3,618
8,080
22,993
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
37,189
421
Minions Killed
420
0
Camps Cleared
0
1,598,316
Distance Traveled
1,515,211
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,953
497
95
6
0
275,598
0
W
Janus
9,340
584
138
9
0
324,296
0
L
Janus
8,488
531
125
8
0
303,232
6
W
Chiron
8,226
514
113
7
0
304,797
2
W
Mercury
9,060
566
95
6
0
374,127
1
L
Charybdis
6,663
416
99
6
0
271,702
0
W
Cthulhu
7,605
475
54
3
0
254,218
6
L
Thor
7,049
441
73
5
0
309,404
0
L
Khepri
7,036
440
28
2
0
355,275
4
W
Geb
7,743
484
21
1
0
340,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role