Player Matchup

Janus
Janus
Mirroor
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,684 Elo+
Solo
Neith
Neith
SkittlesHunter1
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
joebuzzz0813
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,518 Elo+
Solo
Terra
Terra
おすし2023
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,179 Elo+
Party 2
Vamana
Vamana
ラーメン2023
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,179 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,379 Elo+

VS

Team Averages
Level 71
1,403 SR
1,460 Elo+
Ra
Ra
AeterasJoker
Ra
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
118W - 96L
1,507 Elo+
Party 1
Atlas
Atlas
SteenKeee
Atlas
Level 63
God Stats
5W - 3L
1,577 SR
Queue Stats
94W - 83L
1,523 Elo+
Party 1
Skadi
Skadi
StonerThc
Skadi
Level 23
God Stats
2W - 0L
1,233 SR
Queue Stats
45W - 59L
1,243 Elo+
Solo
Nike
Nike
ctsdragon1307
Nike
Level 29
God Stats
1W - 2L
1,190 SR
Queue Stats
59W - 44L
1,523 Elo+
Party 1
Artemis
Artemis
stumpy50
Artemis
Level 116
God Stats
1W - 1L
1,300 SR
Queue Stats
119W - 102L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mirroor
Janus
19
3 / 7 / 2
10,924
728
22,074
17,697
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 3
9,867
658
15,821
16,524
8,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
joebuzzz0813
Gilgamesh
15
1 / 9 / 1
8,213
548
8,366
24,393
26,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 13 / 4
8,580
572
2,779
25,989
14,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 14 / 3
7,680
512
4,577
23,492
16,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 25
12,503
834
21,526
15,484
10,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
SteenKeee
Atlas
20
10 / 0 / 25
12,845
856
12,874
16,597
15,490
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
StonerThc
Skadi
19
13 / 2 / 25
12,204
814
27,953
13,534
8,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 0 / 27
10,992
733
7,081
11,700
12,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Artemis
stumpy50
Artemis
19
9 / 5 / 30
12,034
802
30,265
17,482
10,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
180
8
Kills
48
48
Deaths
8
13
Assists
132
Player
Kills
Deaths
Assists
KDA
W
11
1
25
23.5
L
Janus
Mirroor
Janus
3
7
2
0.57
L
4
5
3
1.1
W
Atlas
SteenKeee
Atlas
10
0
25
22.5
W
Skadi
StonerThc
Skadi
13
2
25
12.75
W
5
0
27
18.5
L
Gilgamesh
joebuzzz0813
Gilgamesh
1
9
1
0.17
W
Artemis
stumpy50
Artemis
9
5
30
4.8
L
0
13
4
0.15
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
99,699
108,095
Taken
74,797
74,139
Mitigated
58,236
17,963
Healing
47,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,526
2,340
16,811
10,025
15,484
10,203
2,300
6,325
9,159
57,250
0
L
Janus
Mirroor
Janus
22,074
434
933
4,295
17,697
8,448
0
3,042
14,655
52,319
0
L
15,821
899
0
3,116
16,524
8,313
0
5,003
11,521
0
26,907
W
Atlas
SteenKeee
Atlas
12,874
4,503
1,556
4,128
16,597
15,490
1,188
3,837
12,760
19,081
0
W
Skadi
StonerThc
Skadi
27,953
13,098
2,682
3,038
13,534
8,838
1,196
5,301
8,233
0
49,061
W
7,081
204
344
1,824
11,700
12,791
995
3,512
8,188
0
12,055
L
Gilgamesh
joebuzzz0813
Gilgamesh
8,366
1,016
75
506
24,393
26,864
0
8,651
15,742
0
12,163
W
Artemis
stumpy50
Artemis
30,265
17,991
1,547
5,620
17,482
10,914
3,814
5,878
11,604
0
45,875
L
2,779
528
4,702
3,981
25,989
14,053
0
9,894
16,095
10,549
0
L
4,577
2,599
0
355
23,492
16,461
41
7,810
15,682
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,264
Gold Earned
60,578
121
Minions Killed
171
0
Camps Cleared
0
1,192,882
Distance Traveled
1,447,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,503
834
68
5
0
270,465
0
L
Janus
10,924
728
66
4
0
258,863
0
L
Neith
9,867
658
17
1
0
254,504
0
W
Atlas
12,845
856
12
1
0
302,652
0
W
Skadi
12,204
814
48
3
0
302,426
0
W
Nike
10,992
733
11
1
0
333,568
0
L
Gilgamesh
8,213
548
12
1
0
262,876
0
W
Artemis
12,034
802
32
2
0
238,245
0
L
Terra
8,580
572
19
1
0
209,660
0
L
Vamana
7,680
512
7
0
0
206,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role