Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Shantavius
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,715 Elo+
Party 2
Ymir
Ymir
SirBoticus
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,715 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,644 Elo+

VS

Team Averages
Level 71
1,497 SR
1,469 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CanonaBus
Da Ji
Level 4
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 3L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
9 / 2 / 2
9,162
916
12,111
12,095
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Shantavius
Fenrir
12
2 / 1 / 4
7,682
768
3,068
6,318
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 8
7,028
703
761
5,447
5,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 4 / 0
8,610
861
9,283
8,192
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
4
0 / 0 / 0
5,235
524
0
1,117
368
Da Ji
CanonaBus
Da Ji
10
0 / 8 / 4
6,772
677
3,869
11,029
5,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
2
2
5
L
Xbalanque
 
Xbalanque
5
4
0
1.25
L
Vamana
 
Vamana
0
0
0
0
L
Da Ji
CanonaBus
Da Ji
0
8
4
0.25
W
Fenrir
Shantavius
Fenrir
2
1
4
4
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,940
Damage
13,152
23,860
Taken
20,338
14,078
Mitigated
9,274
8,689
Healing
697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,111
5,824
0
6,444
12,095
4,900
1,571
8
12,087
49,301
0
L
Xbalanque
 
Xbalanque
9,283
4,271
0
99
8,192
3,745
0
5,611
2,581
0
30,703
L
Vamana
 
Vamana
0
0
0
0
1,117
368
0
827
290
0
0
L
Da Ji
CanonaBus
Da Ji
3,869
1,211
0
598
11,029
5,161
0
6,434
4,595
0
11,981
W
Fenrir
Shantavius
Fenrir
3,068
1,226
0
1,605
6,318
3,279
871
149
5,530
0
26,529
W
761
301
0
640
5,447
5,899
267
72
5,375
5,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
20,617
117
Minions Killed
56
0
Camps Cleared
0
472,867
Distance Traveled
276,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,162
916
65
7
0
161,171
0
L
Xbalanque
8,610
861
40
4
0
151,284
0
L
Vamana
5,235
524
0
0
0
0
0
L
Da Ji
6,772
677
16
2
0
124,856
0
W
Fenrir
7,682
768
44
4
0
167,091
0
W
Ymir
7,028
703
8
1
0
144,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role