Player Matchup

Sylvanus
Sylvanus
FranticVolts
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
OnlyPorkfan
Hou Yi
Level 120
God Stats
3W - 1L
1,575 SR
Queue Stats
41W - 32L
1,669 Elo+
Party 2
Sol
Sol
pegissis1622
Sol
Level 105
God Stats
4W - 2L
1,567 SR
Queue Stats
9W - 5L
1,399 Elo+
Party 2
Team Averages
Level 118
1,547 SR
1,549 Elo+

VS

Team Averages
Level 58
1,565 SR
1,480 Elo+
Odin
Odin
Agmen
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Party 1
Chaac
Chaac
Reprobated
Chaac
Level 66
God Stats
3W - 2L
1,694 SR
Queue Stats
5W - 7L
1,372 Elo+
Party 1
Ra
Ra
emanuel282009
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FranticVolts
Sylvanus
16
8 / 2 / 13
10,799
831
14,293
13,533
7,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
4 / 3 / 10
10,391
799
11,023
9,902
4,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 2 / 10
11,036
849
15,799
8,235
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Agmen
Odin
14
2 / 5 / 4
8,160
628
7,732
15,026
17,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
12
3 / 8 / 2
9,016
694
7,827
17,000
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 8 / 6
8,396
646
5,438
12,944
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
5
7
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
Agmen
Odin
2
5
4
0.8
W
Sylvanus
FranticVolts
Sylvanus
8
2
13
7.25
W
Hou Yi
4
3
10
3
L
Chaac
3
8
2
0.5
L
0
8
6
0.38
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,115
Damage
20,997
31,670
Taken
44,970
15,385
Mitigated
37,616
14,864
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Agmen
Odin
7,732
1,362
0
982
15,026
17,581
0
9,814
5,212
0
12,047
W
Sylvanus
FranticVolts
Sylvanus
14,293
3,749
1,311
6,191
13,533
7,876
418
3,442
9,441
47,227
0
W
Hou Yi
11,023
4,010
0
3,399
9,902
4,285
734
1,535
7,856
0
42,463
L
Chaac
7,827
1,249
0
2,600
17,000
14,578
0
13,101
3,899
0
20,845
L
5,438
537
1,175
1,628
12,944
5,457
0
7,977
4,967
38,740
0
W
15,799
4,845
0
3,963
8,235
3,224
626
520
7,381
53,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
25,572
192
Minions Killed
114
0
Camps Cleared
0
708,840
Distance Traveled
624,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,160
628
7
1
0
220,319
0
W
Sylvanus
10,799
831
50
4
0
231,680
1
W
Hou Yi
10,391
799
64
5
0
233,897
0
L
Chaac
9,016
694
29
2
0
199,088
0
L
Ra
8,396
646
78
6
0
205,228
0
W
Sol
11,036
849
78
6
0
243,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role