Player Matchup

Ah Puch
Ah Puch
Erikoria
Ah Puch
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Flawl3sSxChix
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,636 Elo+
Party 2
Geb
Geb
RIDFAM
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SirJedi
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
flaysh
Nu Wa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,507 Elo+

VS

Team Averages
Level 36
1,535 SR
1,436 Elo+
Nox
Nox
DankOn24
Nox
Level 42
God Stats
2W - 1L
1,261 SR
Queue Stats
21W - 18L
1,467 Elo+
Solo
Fenrir
Fenrir
Lil_Freezer420
Fenrir
Level 63
God Stats
4W - 2L
1,715 SR
Queue Stats
13W - 16L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
LunaLegend157
Cernunnos
Level 12
God Stats
8W - 7L
1,479 SR
Queue Stats
9W - 11L
1,368 Elo+
Party 1
Yu Huang
Yu Huang
OMGoshert
Yu Huang
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
titanslayer1413
Jormungandr
Level 32
God Stats
4W - 3L
1,719 SR
Queue Stats
13W - 16L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Erikoria
Ah Puch
14
1 / 5 / 0
9,293
929
9,136
11,413
5,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
14
0 / 4 / 0
8,354
835
3,545
10,271
10,005
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Geb
RIDFAM
Geb
14
0 / 4 / 0
8,816
882
6,602
23,738
22,860
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
SirJedi
Cernunnos
15
0 / 9 / 1
9,607
961
13,352
24,828
9,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
flaysh
Nu Wa
14
1 / 10 / 0
9,226
923
13,733
15,786
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

95

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 16
12,087
1,209
17,484
5,800
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
11 / 2 / 9
11,184
1,118
14,752
13,866
8,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
LunaLegend157
Cernunnos
16
1 / 0 / 12
9,848
985
7,130
6,498
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
OMGoshert
Yu Huang
17
8 / 0 / 16
11,799
1,180
27,158
9,967
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
titanslayer1413
Jormungandr
17
3 / 0 / 17
10,451
1,045
14,082
15,059
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
102
2
Kills
32
32
Deaths
2
1
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
L
Ah Puch
Erikoria
Ah Puch
1
5
0
0.2
L
Guan Yu
0
4
0
0
W
11
2
9
7.75
W
Cernunnos
LunaLegend157
Cernunnos
1
0
12
7
W
Yu Huang
OMGoshert
Yu Huang
8
0
16
16
L
Geb
RIDFAM
Geb
0
4
0
0
L
Cernunnos
SirJedi
Cernunnos
0
9
1
0.06
L
Nu Wa
flaysh
Nu Wa
1
10
0
0.1
W
Jormungandr
titanslayer1413
Jormungandr
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,368
Damage
80,606
86,036
Taken
51,190
52,991
Mitigated
37,838
7,958
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,484
283
0
1,061
5,800
3,035
0
3,569
2,231
41,500
0
L
Ah Puch
Erikoria
Ah Puch
9,136
890
0
1,124
11,413
5,465
0
8,879
2,233
24,454
0
L
Guan Yu
3,545
366
660
1,340
10,271
10,005
0
7,036
2,954
0
4,670
W
14,752
4,479
0
2,515
13,866
8,254
0
6,145
7,721
0
20,049
W
Cernunnos
LunaLegend157
Cernunnos
7,130
3,170
0
2,044
6,498
2,994
0
4,962
1,536
0
28,964
W
Yu Huang
OMGoshert
Yu Huang
27,158
3,311
359
2,908
9,967
5,616
0
4,313
5,654
44,978
0
L
Geb
RIDFAM
Geb
6,602
693
0
0
23,738
22,860
0
14,056
9,098
12,315
0
L
Cernunnos
SirJedi
Cernunnos
13,352
8,017
176
4,462
24,828
9,737
0
15,389
8,912
0
39,088
L
Nu Wa
flaysh
Nu Wa
13,733
6,476
0
196
15,786
4,924
0
9,761
5,637
24,262
0
W
Jormungandr
titanslayer1413
Jormungandr
14,082
2,168
0
845
15,059
17,939
0
10,482
4,577
27,529
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
55,369
126
Minions Killed
207
3
Camps Cleared
5
684,732
Distance Traveled
909,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,087
1,209
56
6
1
192,174
0
L
Ah Puch
9,293
929
38
4
0
138,600
0
L
Guan Yu
8,354
835
2
0
0
54,951
0
W
Fenrir
11,184
1,118
10
1
2
180,934
0
W
Cernunnos
9,848
985
62
6
0
157,233
0
W
Yu Huang
11,799
1,180
60
6
1
184,812
0
L
Geb
8,816
882
13
1
1
185,202
0
L
Cernunnos
9,607
961
52
5
1
145,348
0
L
Nu Wa
9,226
923
21
2
1
160,631
0
W
Jormungandr
10,451
1,045
19
2
1
193,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role