Player Matchup

Baron Samedi
Baron Samedi
Bobshmow
Baron Samedi
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,465 Elo+
Party 1
Hercules
Hercules
JobinTGK
Hercules
Level 121
God Stats
5W - 4L
1,818 SR
Queue Stats
261W - 250L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
STRXWilly
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,614 Elo+
Party 1
Achilles
Achilles
TheIranDeal
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,637 Elo+
Party 1
Ganesha
Ganesha
kittensmiten
Ganesha
Level 23
God Stats
1W - 2L
1,238 SR
Queue Stats
48W - 70L
1,490 Elo+
Party 1
Team Averages
Level 59
1,511 SR
1,552 Elo+

VS

Team Averages
Level 82
1,500 SR
1,547 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Deathsrage34
Shiva
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 132L
1,474 Elo+
Solo
Sobek
Sobek
Favor4Gods
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,684 Elo+
Party 2
Kuzenbo
Kuzenbo
ThiccCharmander
Kuzenbo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Freya
Freya
VST_Chinoski
Freya
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobshmow
Baron Samedi
14
2 / 3 / 6
7,434
743
16,068
10,914
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JobinTGK
Hercules
11
0 / 5 / 7
6,561
656
6,986
16,120
17,346
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
STRXWilly
Kumbhakarna
16
4 / 2 / 4
7,935
794
5,415
19,210
14,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
TheIranDeal
Achilles
12
3 / 6 / 3
7,119
712
9,038
16,353
20,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ganesha
kittensmiten
Ganesha
12
0 / 5 / 6
6,744
674
4,378
13,840
12,847
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 1 / 15
8,754
875
15,251
8,759
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
3 / 2 / 17
8,293
829
7,191
11,488
10,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
14
0 / 3 / 18
7,873
787
10,917
15,250
17,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
4 / 2 / 15
8,556
856
11,637
12,401
17,951
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 1 / 8
9,155
916
19,616
5,945
3,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
9
Kills
21
21
Deaths
9
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
15
11.5
L
Baron Samedi
Bobshmow
Baron Samedi
2
3
6
1.67
W
3
2
17
5.75
W
Sobek
0
3
18
3
L
Hercules
JobinTGK
Hercules
0
5
7
0.7
L
Kumbhakarna
STRXWilly
Kumbhakarna
4
2
4
3
L
Achilles
TheIranDeal
Achilles
3
6
3
0.75
W
4
2
15
5.75
W
10
1
8
14
L
Ganesha
kittensmiten
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
64,612
76,437
Taken
53,843
71,785
Mitigated
54,009
28,039
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,251
6,227
492
3,477
8,759
4,368
2,311
4,890
3,690
0
30,716
L
Baron Samedi
Bobshmow
Baron Samedi
16,068
1,091
5,584
3,189
10,914
6,462
45
7,540
3,374
29,507
0
W
7,191
1,285
4,894
2,766
11,488
10,665
656
7,999
3,361
0
13,387
W
Sobek
10,917
695
2,519
4,532
15,250
17,851
126
5,677
9,201
17,989
1,184
L
Hercules
JobinTGK
Hercules
6,986
1,946
487
6,037
16,120
17,346
36
8,836
7,284
0
11,905
L
Kumbhakarna
STRXWilly
Kumbhakarna
5,415
1,025
888
7,443
19,210
14,222
0
8,685
10,525
14,610
0
L
Achilles
TheIranDeal
Achilles
9,038
2,081
564
1,611
16,353
20,908
0
8,263
8,090
0
14,613
W
11,637
4,205
1,388
1,846
12,401
17,951
437
4,583
7,678
16,669
529
W
19,616
5,667
1,362
3,093
5,945
3,174
752
2,712
3,090
24,357
0
L
Ganesha
kittensmiten
Ganesha
4,378
262
855
1,381
13,840
12,847
0
7,133
6,707
9,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
42,631
93
Minions Killed
84
0
Camps Cleared
0
901,488
Distance Traveled
894,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,754
875
35
4
0
173,841
0
L
Baron Samedi
7,434
743
42
4
0
170,081
0
W
Shiva
8,293
829
11
1
0
182,148
0
W
Sobek
7,873
787
24
2
0
185,604
0
L
Hercules
6,561
656
9
1
0
180,195
0
L
Kumbhakarna
7,935
794
32
3
0
185,645
0
L
Achilles
7,119
712
10
1
0
183,547
0
W
Kuzenbo
8,556
856
6
1
0
198,249
0
W
Freya
9,155
916
8
1
0
154,864
0
L
Ganesha
6,744
674
0
0
0
182,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role