Player Matchup

Cernunnos
Cernunnos
Gold V
ItsBumbleBree
Cernunnos
Gold V
Level 205
God Stats
1W - 0L
1,149 SR
Queue Stats
30W - 21L
1,576 MMR
Party 1
Bacchus
Bacchus
Silver I
KINGGUT
Bacchus
Silver I
Level 49
God Stats
6W - 2L
1,701 SR
Queue Stats
36W - 39L
1,182 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
TORONTO 6 GOD
Ao Kuang
Silver I
Level 186
God Stats
88W - 59L
1,608 SR
Queue Stats
268W - 275L
1,077 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,486 SR
1,278 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,532 SR
1,213 MMR
Ah Puch
Ah Puch
Silver III
GODLYBASEKU
Ah Puch
Silver III
Level 92
God Stats
10W - 12L
1,650 SR
Queue Stats
177W - 160L
1,220 MMR
Solo
Chaac
Chaac
Bronze IV
MonsterMania261
Chaac
Bronze IV
Level 143
God Stats
9W - 7L
1,458 SR
Queue Stats
61W - 76L
1,266 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
eezahkk
Jormungandr
Bronze IV
Level 129
God Stats
36W - 41L
1,488 SR
Queue Stats
152W - 192L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItsBumbleBree
Cernunnos
20
4 / 0 / 3
15,381
641
22,095
29,319
16,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
KINGGUT
Bacchus
20
0 / 1 / 8
15,766
657
7,619
20,945
45,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
TORONTO 6 GOD
Ao Kuang
20
4 / 1 / 1
16,142
673
19,508
24,984
18,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesRavanaAtlasXbalanqueSurtr

VS

Bans
ShivaMedusaNeithAh Muzen CabThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GODLYBASEKU
Ah Puch
20
1 / 2 / 1
14,582
608
31,750
12,878
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 0
12,381
516
10,815
28,512
39,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
eezahkk
Jormungandr
20
1 / 1 / 1
13,963
582
17,985
22,271
40,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GODLYBASEKU
Ah Puch
1
2
1
0.75
W
Cernunnos
ItsBumbleBree
Cernunnos
4
0
3
5.5
W
Bacchus
KINGGUT
Bacchus
0
1
8
4
L
0
5
0
0
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
4
1
1
4.5
L
Jormungandr
eezahkk
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
60,550
75,248
Taken
63,661
80,707
Mitigated
85,865
34,222
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GODLYBASEKU
Ah Puch
31,750
294
0
4,852
12,878
6,207
0
7,433
5,445
91,175
0
W
Cernunnos
ItsBumbleBree
Cernunnos
22,095
10,917
0
15,575
29,319
16,676
2,170
18,387
10,932
0
122,183
W
Bacchus
KINGGUT
Bacchus
7,619
616
0
8,127
20,945
45,245
258
13,797
7,148
37,369
0
L
10,815
2,083
592
5,953
28,512
39,183
123
11,503
17,009
83
37,834
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
19,508
2,067
0
10,520
24,984
18,786
1,510
17,831
7,153
96,337
0
L
Jormungandr
eezahkk
Jormungandr
17,985
3,874
532
2,755
22,271
40,475
140
8,221
14,050
71,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
40,926
318
Minions Killed
237
0
Camps Cleared
0
1,335,032
Distance Traveled
1,266,095
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,582
608
115
5
0
455,114
0
W
Cernunnos
15,381
641
160
7
0
432,302
4
W
Bacchus
15,766
657
42
2
0
456,300
0
L
Chaac
12,381
516
45
2
0
389,459
1
W
Ao Kuang
16,142
673
116
5
0
446,430
4
L
Jormungandr
13,963
582
77
3
0
421,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role