Player Matchup

Medusa
Medusa
DrxpyKnuckles
Medusa
Level 41
God Stats
27W - 22L
1,500 SR
Queue Stats
137W - 157L
1,381 Elo+
Party 1
Chaac
Chaac
LowOnPez
Chaac
Level 88
God Stats
2W - 2L
1,567 SR
Queue Stats
14W - 10L
1,394 Elo+
Party 1
Zeus
Zeus
MoonStruckIris
Zeus
Level 106
God Stats
5W - 6L
1,425 SR
Queue Stats
175W - 188L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
YamiCam-
Ao Kuang
Level 62
God Stats
2W - 6L
1,500 SR
Queue Stats
276W - 295L
1,387 Elo+
Party 1
Ares
Ares
tristin1153
Ares
Level 12
God Stats
4W - 6L
1,535 SR
Queue Stats
6W - 16L
1,360 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,385 Elo+

VS

Team Averages
Level 62
1,516 SR
1,436 Elo+
Rama
Rama
Aldoschickens
Rama
Level 61
God Stats
8W - 7L
1,393 SR
Queue Stats
454W - 430L
1,408 Elo+
Solo
Chang'e
Chang'e
CVOID 199746
Chang'e
Level 84
God Stats
14W - 9L
1,801 SR
Queue Stats
248W - 232L
1,520 Elo+
Solo
Bellona
Bellona
DunkOnKovid
Bellona
Level 50
God Stats
3W - 3L
1,375 SR
Queue Stats
127W - 131L
1,433 Elo+
Solo
Maui
Maui
NewJerooz
Maui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 191L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
RennCARP90
Cu Chulainn
Level 54
God Stats
22W - 16L
1,511 SR
Queue Stats
123W - 138L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,053
405
4,637
6,935
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
LowOnPez
Chaac
9
0 / 2 / 0
4,630
463
2,492
9,716
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 5 / 0
5,251
525
5,777
7,322
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
YamiCam-
Ao Kuang
7
0 / 4 / 0
4,340
434
2,135
9,081
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 5 / 0
4,289
429
1,748
7,563
6,140
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,378
638
7,537
6,696
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
CVOID 199746
Chang'e
11
5 / 1 / 1
6,628
663
5,358
7,469
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
DunkOnKovid
Bellona
11
5 / 0 / 3
6,903
690
3,791
6,931
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
4 / 0 / 4
6,198
620
1,763
5,389
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
RennCARP90
Cu Chulainn
11
1 / 0 / 2
6,105
611
6,524
5,972
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
20
20
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Chang'e
CVOID 199746
Chang'e
5
1
1
5.5
L
0
4
0
0
W
Bellona
DunkOnKovid
Bellona
5
0
3
6.5
L
Chaac
LowOnPez
Chaac
0
2
0
0
L
1
5
0
0.2
W
Maui
4
0
4
6
W
Cu Chulainn
RennCARP90
Cu Chulainn
1
0
2
2
L
Ao Kuang
YamiCam-
Ao Kuang
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
24,973
40,617
Taken
32,457
18,063
Mitigated
17,218
8,541
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,537
6,711
0
4,736
6,696
2,380
0
1,300
5,396
0
40,833
W
Chang'e
CVOID 199746
Chang'e
5,358
273
608
4,083
7,469
2,342
674
4,758
2,552
42,869
0
L
4,637
2,459
186
1,627
6,935
2,165
0
920
6,015
0
22,250
W
Bellona
DunkOnKovid
Bellona
3,791
1,304
0
80
6,931
3,864
38
1,630
5,231
0
46,596
L
Chaac
LowOnPez
Chaac
2,492
197
157
4,342
9,716
4,270
0
635
8,384
0
30,821
L
5,777
2,066
0
843
7,322
2,594
0
3,400
3,922
38,513
0
W
Maui
1,763
590
0
1,152
5,389
4,098
270
1,093
4,296
13,731
0
W
Cu Chulainn
RennCARP90
Cu Chulainn
6,524
839
0
2,515
5,972
4,534
0
650
5,322
7,641
37,034
L
Ao Kuang
YamiCam-
Ao Kuang
2,135
371
0
1,251
9,081
2,894
0
2,102
6,906
19,312
0
L
1,748
228
0
135
7,563
6,140
0
813
6,750
13,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
32,212
180
Minions Killed
291
0
Camps Cleared
0
957,873
Distance Traveled
935,623
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,378
638
59
6
0
171,424
0
W
Chang'e
6,628
663
75
8
0
204,938
1
L
Medusa
4,053
405
24
2
0
192,752
0
W
Bellona
6,903
690
85
9
0
223,477
0
L
Chaac
4,630
463
43
4
0
208,511
0
L
Zeus
5,251
525
69
7
0
157,245
0
W
Maui
6,198
620
19
2
0
164,677
4
W
Cu Chulainn
6,105
611
53
5
0
171,107
0
L
Ao Kuang
4,340
434
24
2
0
216,035
0
L
Ares
4,289
429
20
2
0
183,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role