Player Matchup

Hades
Hades
Silver I
 
Hades
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
Gabi-578
Hera
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,377 MMR
Party 1
Fenrir
Fenrir
Silver I
NotoriousBUD82
Fenrir
Silver I
Level 206
God Stats
5W - 6L
1,384 SR
Queue Stats
691W - 725L
1,269 MMR
Solo
Anhur
Anhur
Bronze IV
PSK_felipeXD338
Anhur
Bronze IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 75L
1,129 MMR
Party 1
Geb
Geb
Silver I
mangothc9
Geb
Silver I
Level 84
God Stats
0W - 5L
1,058 SR
Queue Stats
199W - 214L
1,265 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,389 SR
1,308 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,676 SR
1,261 MMR
Arachne
Arachne
Gold V
Buttballs88
Arachne
Gold V
Level 120
God Stats
51W - 41L
1,569 SR
Queue Stats
178W - 178L
1,276 MMR
Solo
Athena
Athena
Silver I
LittleRookie8
Athena
Silver I
Level 159
God Stats
10W - 4L
1,738 SR
Queue Stats
342W - 326L
1,236 MMR
Solo
Izanami
Izanami
Gold V
NIKE KING45
Izanami
Gold V
Level 157
God Stats
13W - 3L
1,773 SR
Queue Stats
279W - 292L
1,278 MMR
Solo
Chang'e
Chang'e
Silver I
filthytrap
Chang'e
Silver I
Level 129
God Stats
83W - 82L
1,608 SR
Queue Stats
480W - 491L
1,242 MMR
Solo
Surtr
Surtr
Gold V
swoop tlew
Surtr
Gold V
Level 92
God Stats
3W - 1L
1,690 SR
Queue Stats
159W - 165L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 4 / 0
6,852
457
7,170
13,051
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
11
0 / 5 / 3
6,309
421
7,957
9,194
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 1
6,951
463
5,768
14,314
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
6,714
448
4,170
11,273
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 4
6,644
443
4,534
14,609
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Ao KuangFreyaAgniTiamatSusano

VS

Bans
ThorXbalanqueAnubisKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buttballs88
Arachne
14
3 / 3 / 4
8,408
561
11,005
16,194
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 5
8,700
580
5,036
13,967
11,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
NIKE KING45
Izanami
16
3 / 0 / 3
9,647
643
6,317
8,644
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
filthytrap
Chang'e
13
4 / 2 / 2
8,285
552
12,692
9,110
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
13
2 / 0 / 2
8,416
561
7,976
11,739
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
16
16
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
0
0.25
W
Arachne
Buttballs88
Arachne
3
3
4
1.67
L
Hera
0
5
3
0.3
W
4
0
5
6.5
W
Izanami
NIKE KING45
Izanami
3
0
3
4.5
L
2
2
1
1.25
L
2
4
0
0.5
W
Chang'e
filthytrap
Chang'e
4
2
2
2.5
L
0
1
4
2
W
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
43,026
62,441
Taken
59,654
35,004
Mitigated
34,461
15,566
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,170
180
78
5,720
13,051
7,365
0
527
11,789
53,319
0
W
Arachne
Buttballs88
Arachne
11,005
7,881
0
5,839
16,194
6,413
0
4,103
12,091
0
72,186
L
Hera
7,957
2,618
0
1,529
9,194
3,857
0
5,303
3,891
48,821
0
W
5,036
1,903
2,661
2,982
13,967
11,066
24
4,622
9,345
30,323
0
W
Izanami
NIKE KING45
Izanami
6,317
4,744
0
5,196
8,644
3,289
2,379
1,371
7,273
0
87,550
L
5,768
1,463
0
3,437
14,314
6,212
0
5,256
8,986
0
43,735
L
4,170
2,356
0
1,773
11,273
4,187
0
824
10,449
0
46,017
W
Chang'e
filthytrap
Chang'e
12,692
1,064
2,195
3,865
9,110
3,521
97
3,621
5,489
69,463
0
L
4,534
799
179
2,850
14,609
13,383
0
6,318
8,242
23,060
0
W
Surtr
7,976
2,802
0
4,612
11,739
10,172
167
5,944
5,795
924
61,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
43,456
370
Minions Killed
470
0
Camps Cleared
0
1,415,317
Distance Traveled
1,442,090
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,852
457
97
6
0
257,141
5
W
Arachne
8,408
561
90
6
0
308,515
0
L
Hera
6,309
421
91
6
0
261,072
0
W
Athena
8,700
580
28
2
0
330,793
6
W
Izanami
9,647
643
153
10
0
265,577
2
L
Fenrir
6,951
463
75
5
0
316,225
2
L
Anhur
6,714
448
80
5
0
289,850
0
W
Chang'e
8,285
552
101
7
0
271,143
0
L
Geb
6,644
443
27
2
0
291,029
5
W
Surtr
8,416
561
98
7
0
266,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role