Player Matchup

Baron Samedi
Baron Samedi
Killing_Joke117
Baron Samedi
Level 108
God Stats
24W - 17L
1,755 SR
Queue Stats
320W - 317L
1,531 Elo+
Party 2
Neith
Neith
TuckFjord
Neith
Level 85
God Stats
4W - 2L
1,790 SR
Queue Stats
318W - 316L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
Wormnado
Amaterasu
Level 51
God Stats
49W - 34L
1,758 SR
Queue Stats
272W - 269L
1,533 Elo+
Party 2
Team Averages
Level 81
1,768 SR
1,529 Elo+

VS

Team Averages
Level 104
1,530 SR
1,475 Elo+
Amaterasu
Amaterasu
AstraKi
Amaterasu
Level 89
God Stats
6W - 6L
1,701 SR
Queue Stats
30W - 33L
1,463 Elo+
Party 1
Cerberus
Cerberus
SD Indigo
Cerberus
Level 146
God Stats
18W - 11L
1,608 SR
Queue Stats
34W - 38L
1,461 Elo+
Party 1
Agni
Agni
micahs76
Agni
Level 77
God Stats
10W - 7L
1,280 SR
Queue Stats
247W - 250L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Killing_Joke117
Baron Samedi
17
6 / 3 / 10
11,378
813
18,298
12,485
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TuckFjord
Neith
17
5 / 0 / 11
11,182
799
16,276
10,398
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Wormnado
Amaterasu
15
5 / 2 / 7
10,654
761
7,133
19,980
18,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstraKi
Amaterasu
13
3 / 8 / 0
9,527
681
10,508
21,453
19,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SD Indigo
Cerberus
14
0 / 3 / 2
8,859
633
8,643
18,602
14,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
14
1 / 5 / 2
9,664
690
12,158
13,342
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
5
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AstraKi
Amaterasu
3
8
0
0.38
W
Baron Samedi
Killing_Joke117
Baron Samedi
6
3
10
3.67
L
Cerberus
SD Indigo
Cerberus
0
3
2
0.33
W
Neith
TuckFjord
Neith
5
0
11
10.5
W
Amaterasu
Wormnado
Amaterasu
5
2
7
4.25
L
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
31,309
42,863
Taken
53,397
28,314
Mitigated
38,776
19,541
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AstraKi
Amaterasu
10,508
5,165
0
3,571
21,453
19,029
0
7,975
13,478
0
22,341
W
Baron Samedi
Killing_Joke117
Baron Samedi
18,298
1,232
2,251
4,888
12,485
5,650
604
4,449
7,519
48,372
0
L
Cerberus
SD Indigo
Cerberus
8,643
356
0
3,758
18,602
14,155
0
6,733
11,869
24,767
0
W
Neith
TuckFjord
Neith
16,276
8,055
0
4,980
10,398
4,468
2,368
6,090
3,980
0
58,010
W
Amaterasu
Wormnado
Amaterasu
7,133
3,984
0
7,422
19,980
18,196
389
9,474
9,675
152
28,093
L
Agni
12,158
370
0
3,103
13,342
5,592
0
3,778
9,564
55,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
28,050
172
Minions Killed
149
0
Camps Cleared
0
834,098
Distance Traveled
760,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,527
681
21
2
0
264,990
0
W
Baron Samedi
11,378
813
51
4
0
254,835
0
L
Cerberus
8,859
633
52
4
0
254,380
0
W
Neith
11,182
799
83
6
0
295,513
0
W
Amaterasu
10,654
761
38
3
0
283,750
0
L
Agni
9,664
690
76
5
0
241,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role