Player Matchup

Hades
Hades
Fowlersnipers
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,590 Elo+
Solo
Chernobog
Chernobog
Grinchmoney
Chernobog
Level 104
God Stats
0W - 2L
1,217 SR
Queue Stats
74W - 79L
1,555 Elo+
Party 2
Neith
Neith
HvyMetalComrade
Neith
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,543 Elo+
Party 2
Hercules
Hercules
ORCA TUB
Hercules
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,613 Elo+
Solo
The Morrigan
The Morrigan
R0DG
The Morrigan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,515 Elo+
Party 2
Team Averages
Level 129
1,443 SR
1,563 Elo+

VS

Team Averages
Level 109
1,457 SR
1,572 Elo+
Pele
Pele
Betomu
Pele
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 42L
1,658 Elo+
Party 1
Raijin
Raijin
GnzrJ
Raijin
Level 69
God Stats
4W - 2L
1,506 SR
Queue Stats
22W - 9L
1,754 Elo+
Party 1
Neith
Neith
PolarEdge
Neith
Level 89
God Stats
7W - 0L
1,500 SR
Queue Stats
175W - 170L
1,438 Elo+
Party 3
Bacchus
Bacchus
Sqeekss
Bacchus
Level 156
God Stats
2W - 2L
1,529 SR
Queue Stats
179W - 157L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
deefaye
Sun Wukong
Level 158
God Stats
1W - 2L
1,249 SR
Queue Stats
295W - 290L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,106
624
6,508
11,325
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Grinchmoney
Chernobog
17
2 / 3 / 3
9,280
714
9,101
9,802
4,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 5
9,533
733
14,178
10,926
5,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
ORCA TUB
Hercules
13
1 / 5 / 2
8,107
624
7,985
18,068
17,214
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
R0DG
The Morrigan
16
2 / 7 / 6
9,373
721
8,034
10,151
4,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Betomu
Pele
18
2 / 4 / 14
10,488
807
11,366
15,829
9,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
GnzrJ
Raijin
19
8 / 1 / 16
11,187
861
17,076
7,054
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
PolarEdge
Neith
17
6 / 1 / 13
10,161
782
9,720
9,285
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sqeekss
Bacchus
17
3 / 2 / 19
10,847
834
12,214
15,390
28,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
deefaye
Sun Wukong
15
5 / 2 / 13
9,633
741
5,100
14,262
14,537
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
9
Kills
24
24
Deaths
10
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Pele
Betomu
Pele
2
4
14
2.25
L
1
6
2
0.33
W
Raijin
GnzrJ
Raijin
8
1
16
16
L
Chernobog
Grinchmoney
Chernobog
2
3
3
1.17
L
3
3
5
1.83
L
Hercules
ORCA TUB
Hercules
1
5
2
0.4
W
Neith
PolarEdge
Neith
6
1
13
12.5
L
The Morrigan
R0DG
The Morrigan
2
7
6
0.71
W
Bacchus
Sqeekss
Bacchus
3
2
19
6.25
W
Sun Wukong
deefaye
Sun Wukong
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,806
Damage
55,476
60,272
Taken
61,820
39,831
Mitigated
62,361
17,083
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Betomu
Pele
11,366
1,792
395
5,501
15,829
9,324
2,124
3,478
12,351
0
44,800
L
6,508
33
144
1,539
11,325
8,372
381
4,232
7,093
9,952
0
W
Raijin
GnzrJ
Raijin
17,076
1,327
654
1,611
7,054
4,323
1,226
1,586
5,468
39,632
0
L
Chernobog
Grinchmoney
Chernobog
9,101
4,845
788
1,749
9,802
4,680
0
7,070
2,732
0
30,352
L
14,178
3,746
693
3,539
10,926
5,158
1,092
5,878
5,048
0
29,788
L
Hercules
ORCA TUB
Hercules
7,985
827
1,301
5,543
18,068
17,214
67
7,747
10,321
0
12,860
W
Neith
PolarEdge
Neith
9,720
5,688
1,237
3,861
9,285
5,758
3,075
2,580
6,705
0
23,780
L
The Morrigan
R0DG
The Morrigan
8,034
1,069
1,109
678
10,151
4,407
560
4,218
5,788
21,086
0
W
Bacchus
Sqeekss
Bacchus
12,214
1,159
1,437
4,632
15,390
28,419
638
1,793
13,597
20,601
0
W
Sun Wukong
deefaye
Sun Wukong
5,100
574
1,487
3,997
14,262
14,537
509
5,105
9,157
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
52,316
122
Minions Killed
169
0
Camps Cleared
0
1,081,639
Distance Traveled
1,223,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,488
807
65
5
0
279,073
0
L
Hades
8,106
624
11
1
0
215,296
0
W
Raijin
11,187
861
54
4
0
239,553
0
L
Chernobog
9,280
714
51
4
0
209,902
0
L
Neith
9,533
733
21
2
0
235,700
0
L
Hercules
8,107
624
5
0
0
230,542
0
W
Neith
10,161
782
32
2
0
241,936
0
L
The Morrigan
9,373
721
34
3
0
190,199
0
W
Bacchus
10,847
834
7
1
0
216,505
0
W
Sun Wukong
9,633
741
11
1
0
246,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role