Player Matchup

Geb
Geb
Danainae
Geb
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 99L
1,412 Elo+
Party 3
Sobek
Sobek
Deathgod556
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,507 Elo+
Party 1
Khepri
Khepri
The icy h
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 204L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
mexswimmer
Cthulhu
Level 65
God Stats
4W - 2L
1,783 SR
Queue Stats
43W - 45L
1,437 Elo+
Party 3
Set
Set
msukid14
Set
Level 81
God Stats
1W - 3L
1,719 SR
Queue Stats
72W - 71L
1,453 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,461 Elo+

VS

Team Averages
Level 118
1,586 SR
1,453 Elo+
Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Lucky_StrikesKoH
Amaterasu
Level 148
God Stats
4W - 5L
1,732 SR
Queue Stats
288W - 284L
1,414 Elo+
Solo
Discordia
Discordia
N Y Px POT H34D
Discordia
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,434 Elo+
Party 2
Artio
Artio
deadlyopps
Artio
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 59L
1,441 Elo+
Solo
Janus
Janus
whytel3oi
Janus
Level 131
God Stats
8W - 4L
1,698 SR
Queue Stats
966W - 831L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,396
763
9,457
12,484
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 2
7,194
654
7,744
13,159
10,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
The icy h
Khepri
13
0 / 2 / 4
6,887
626
4,434
11,571
13,807
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
mexswimmer
Cthulhu
14
0 / 2 / 5
7,870
715
11,175
10,759
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 3
7,423
675
10,071
7,167
7,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 6
7,099
645
4,956
7,968
7,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
14
0 / 3 / 10
7,557
687
8,475
14,318
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
N Y Px POT H34D
Discordia
13
3 / 3 / 8
7,955
723
16,199
9,154
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
15
2 / 1 / 9
8,436
767
4,139
13,827
14,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
whytel3oi
Janus
17
6 / 0 / 6
9,449
859
15,016
5,280
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
6
Kills
12
12
Deaths
7
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
6
4
L
2
2
4
2
L
2
5
2
0.6
W
Amaterasu
0
3
10
1.67
W
Discordia
N Y Px POT H34D
Discordia
3
3
8
2.33
L
Khepri
The icy h
Khepri
0
2
4
1
W
Artio
2
1
9
6.5
L
Cthulhu
mexswimmer
Cthulhu
0
2
5
1.25
L
2
1
3
3.5
W
Janus
whytel3oi
Janus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
48,785
55,140
Taken
50,547
62,638
Mitigated
44,452
19,091
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,956
1,211
0
3,426
7,968
7,535
0
5,193
2,603
0
12,737
L
9,457
877
1,551
2,079
12,484
17,318
13
7,816
4,477
16,919
0
L
7,744
882
1,251
2,853
13,159
10,315
0
8,960
3,973
11,197
0
W
Amaterasu
8,475
3,855
1,362
5,076
14,318
14,737
0
9,659
4,319
0
11,256
W
Discordia
N Y Px POT H34D
Discordia
16,199
1,460
2,616
2,884
9,154
4,373
0
4,693
4,341
25,882
0
L
Khepri
The icy h
Khepri
4,434
297
661
2,733
11,571
13,807
0
5,618
5,648
12,449
0
W
Artio
4,139
509
6,720
5,186
13,827
14,496
0
9,228
4,191
8,216
0
L
Cthulhu
mexswimmer
Cthulhu
11,175
494
2,953
3,363
10,759
14,041
0
7,802
2,834
21,630
0
L
10,071
2,988
254
1,393
7,167
7,157
0
5,158
1,851
0
16,798
W
Janus
whytel3oi
Janus
15,016
849
977
486
5,280
3,311
0
2,985
2,283
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
40,496
79
Minions Killed
121
0
Camps Cleared
0
1,061,548
Distance Traveled
1,027,914
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,099
645
7
1
0
191,020
0
L
Geb
8,396
763
11
1
0
202,774
0
L
Sobek
7,194
654
10
1
0
181,200
0
W
Amaterasu
7,557
687
11
1
0
220,014
0
W
Discordia
7,955
723
35
3
0
182,734
0
L
Khepri
6,887
626
12
1
0
225,467
1
W
Artio
8,436
767
10
1
0
229,546
0
L
Cthulhu
7,870
715
31
3
0
220,307
0
L
Set
7,423
675
15
1
0
231,800
0
W
Janus
9,449
859
58
5
0
204,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role