Player Matchup

Skadi
Skadi
CatPersonn
Skadi
Level 44
God Stats
1W - 3L
1,727 SR
Queue Stats
2W - 9L
1,304 Elo+
Party 3
Ra
Ra
CoolKazuto
Ra
Level 8
God Stats
1W - 4L
1,317 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 3
Hachiman
Hachiman
DemetriusTheDark
Hachiman
Level 24
God Stats
2W - 3L
1,465 SR
Queue Stats
52W - 46L
1,462 Elo+
Party 1
Atlas
Atlas
daddy_fatsaxx_
Atlas
Level 63
God Stats
1W - 7L
1,244 SR
Queue Stats
68W - 77L
1,459 Elo+
Party 1
Achilles
Achilles
okdevogotbanned
Achilles
Level 69
God Stats
1W - 2L
1,722 SR
Queue Stats
84W - 90L
1,462 Elo+
Party 1
Team Averages
Level 42
1,495 SR
1,398 Elo+

VS

Team Averages
Level 28
1,438 SR
1,311 Elo+
Morgan Le Fay
Morgan Le Fay
Araytv
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,377 Elo+
Solo
Fenrir
Fenrir
CHANDLER28
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,275 Elo+
Party 2
Charybdis
Charybdis
LuckyKaroo
Charybdis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,275 Elo+
Party 2
Chaac
Chaac
Machaaaaamp
Chaac
Level 13
God Stats
1W - 2L
1,189 SR
Queue Stats
2W - 5L
1,129 Elo+
Party 2
Sylvanus
Sylvanus
icehans13
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 2 / 0
5,055
506
4,777
7,315
3,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 0
4,132
413
597
6,318
2,255
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,444
444
5,140
7,141
2,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 1
4,955
496
3,242
8,422
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
10
2 / 2 / 1
5,594
559
3,377
7,389
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Araytv
Morgan Le Fay
13
8 / 0 / 0
7,764
776
6,495
5,489
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
CHANDLER28
Fenrir
10
3 / 1 / 3
5,791
579
2,984
5,448
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LuckyKaroo
Charybdis
9
2 / 0 / 3
5,144
514
6,703
7,425
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,087
609
4,849
8,612
4,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
icehans13
Sylvanus
9
1 / 1 / 5
5,760
576
3,534
6,927
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Araytv
Morgan Le Fay
8
0
0
8
W
Fenrir
CHANDLER28
Fenrir
3
1
3
4.5
L
Skadi
0
2
0
0
L
0
6
0
0
L
0
3
1
0.17
W
Charybdis
LuckyKaroo
Charybdis
2
0
3
3.5
W
2
1
0
2
L
1
3
1
0.5
W
Sylvanus
icehans13
Sylvanus
1
1
5
3.5
L
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
24,565
36,585
Taken
33,901
17,478
Mitigated
15,778
7,900
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Araytv
Morgan Le Fay
6,495
1,172
0
1,967
5,489
2,231
462
597
4,892
64,179
0
W
Fenrir
CHANDLER28
Fenrir
2,984
841
0
594
5,448
2,144
0
389
5,059
0
32,072
L
Skadi
4,777
1,945
0
1,430
7,315
3,660
108
0
7,315
0
35,060
L
597
80
58
1,104
6,318
2,255
0
5,078
1,198
19,517
0
L
5,140
3,830
0
1,915
7,141
2,168
0
1,899
5,222
0
28,995
W
Charybdis
LuckyKaroo
Charybdis
6,703
2,938
0
2,841
7,425
2,665
122
1,742
5,683
0
36,609
W
4,849
432
0
3,108
8,612
4,541
174
0
8,612
0
41,083
L
3,242
1,490
242
2,259
8,422
6,357
0
1,606
6,816
15,487
0
W
Sylvanus
icehans13
Sylvanus
3,534
1,480
2,515
2,482
6,927
4,197
77
1,111
5,816
13,154
0
L
Achilles
3,377
1,127
0
892
7,389
3,038
0
1,368
6,005
0
33,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
30,546
204
Minions Killed
288
0
Camps Cleared
0
950,637
Distance Traveled
1,012,289
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,764
776
103
10
0
195,551
4
W
Fenrir
5,791
579
49
5
0
229,234
0
L
Skadi
5,055
506
51
5
0
191,382
0
L
Ra
4,132
413
31
3
0
155,111
0
L
Hachiman
4,444
444
48
5
0
175,892
0
W
Charybdis
5,144
514
59
6
0
173,868
4
W
Chaac
6,087
609
70
7
0
226,414
4
L
Atlas
4,955
496
21
2
0
192,207
2
W
Sylvanus
5,760
576
7
1
0
187,222
2
L
Achilles
5,594
559
53
5
0
236,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role