Player Matchup

Artemis
Artemis
Overlord_Justice
Artemis
Level 127
God Stats
4W - 3L
1,667 SR
Queue Stats
28W - 20L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
SmurfbcEmployed
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,710 Elo+
Party 1
Cabrakan
Cabrakan
temp-199529
Cabrakan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,632 Elo+
Party 1
Team Averages
Level 60
1,556 SR
1,649 Elo+

VS

Team Averages
Level 55
1,610 SR
1,401 Elo+
Hercules
Hercules
Dom16_Clips
Hercules
Level 22
God Stats
0W - 1L
1,806 SR
Queue Stats
2W - 4L
1,563 Elo+
Party 2
Scylla
Scylla
STR8UP CHA0S
Scylla
Level 96
God Stats
1W - 1L
1,622 SR
Queue Stats
26W - 20L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
powdrdtoastman89
Gilgamesh
Level 46
God Stats
0W - 2L
1,400 SR
Queue Stats
2W - 4L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 7
11,736
838
16,687
9,369
5,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 1 / 12
10,401
743
16,862
6,459
3,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
temp-199529
Cabrakan
14
6 / 3 / 11
10,400
743
12,903
15,811
22,743
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dom16_Clips
Hercules
13
1 / 6 / 2
8,650
618
6,006
20,908
20,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
1 / 5 / 3
8,986
642
5,261
13,504
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
13
2 / 8 / 2
8,671
619
8,593
20,647
10,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
4
4
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dom16_Clips
Hercules
1
6
2
0.33
W
11
0
7
14.5
L
Scylla
1
5
3
0.5
W
Kukulkan
2
1
12
8
L
Gilgamesh
2
8
2
0.38
W
Cabrakan
temp-199529
Cabrakan
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
19,860
31,639
Taken
55,059
31,263
Mitigated
37,233
5,796
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dom16_Clips
Hercules
6,006
2,861
0
5,152
20,908
20,556
0
9,512
11,073
0
25,487
W
16,687
11,643
0
5,400
9,369
5,328
2,605
2,155
7,170
0
53,985
L
Scylla
5,261
192
0
949
13,504
5,682
0
7,868
5,343
29,864
0
W
Kukulkan
16,862
602
0
264
6,459
3,192
240
890
5,415
57,894
0
L
Gilgamesh
8,593
1,508
0
643
20,647
10,995
0
9,997
10,260
50
24,027
W
Cabrakan
temp-199529
Cabrakan
12,903
1,864
0
132
15,811
22,743
336
2,333
13,090
17,244
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
26,307
172
Minions Killed
125
0
Camps Cleared
0
728,561
Distance Traveled
658,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,650
618
41
3
0
208,412
0
W
Artemis
11,736
838
76
5
0
230,105
0
L
Scylla
8,986
642
57
4
0
217,429
0
W
Kukulkan
10,401
743
84
6
0
247,117
0
L
Gilgamesh
8,671
619
27
2
0
232,853
0
W
Cabrakan
10,400
743
12
1
0
251,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role