Player Matchup

Ymir
Ymir
RBTK Shr3k
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,391 Elo+
Party 1
King Arthur
King Arthur
Schwierjohann
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,342 Elo+
Party 1
Sol
Sol
hibabyyoda
Sol
Level 121
God Stats
2W - 2L
1,495 SR
Queue Stats
17W - 24L
1,410 Elo+
Party 1
Team Averages
Level 63
1,498 SR
1,381 Elo+

VS

Team Averages
Level 81
1,427 SR
1,375 Elo+
Poseidon
Poseidon
HermanosArce
Poseidon
Level 69
God Stats
5W - 2L
1,442 SR
Queue Stats
23W - 11L
1,479 Elo+
Solo
Tiamat
Tiamat
Youmisenpaii
Tiamat
Level 73
God Stats
1W - 1L
1,338 SR
Queue Stats
25W - 27L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
xBlackburmm
Sun Wukong
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 61L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,872
573
1,443
14,688
13,665
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Schwierjohann
King Arthur
12
0 / 6 / 3
7,368
614
4,789
16,206
12,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 1
7,936
661
11,562
9,781
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HermanosArce
Poseidon
15
6 / 0 / 9
9,476
790
16,531
8,036
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
15
8 / 1 / 7
9,960
830
14,265
8,417
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
xBlackburmm
Sun Wukong
12
1 / 2 / 13
8,146
679
5,318
13,616
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
15
15
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
HermanosArce
Poseidon
6
0
9
10.5
L
1
6
1
0.25
L
King Arthur
Schwierjohann
King Arthur
0
6
3
0.25
W
Tiamat
8
1
7
11.5
L
2
3
1
0.83
W
Sun Wukong
xBlackburmm
Sun Wukong
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
36,114
40,675
Taken
30,069
29,683
Mitigated
24,215
3,881
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
HermanosArce
Poseidon
16,531
1,402
0
1,413
8,036
3,371
710
3,660
4,376
55,170
0
L
1,443
46
541
563
14,688
13,665
0
12,592
1,898
5,556
0
L
King Arthur
Schwierjohann
King Arthur
4,789
686
0
0
16,206
12,362
0
11,177
4,532
0
18,540
W
Tiamat
14,265
1,238
0
2,932
8,417
7,117
92
3,596
4,821
36,320
0
L
11,562
3,513
0
2,777
9,781
3,656
0
7,042
2,613
41,816
0
W
Sun Wukong
xBlackburmm
Sun Wukong
5,318
800
0
2,364
13,616
13,727
265
5,865
7,751
0
18,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
27,582
104
Minions Killed
164
0
Camps Cleared
0
594,592
Distance Traveled
674,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,476
790
88
7
0
236,592
0
L
Ymir
6,872
573
16
1
0
178,901
0
L
King Arthur
7,368
614
33
3
0
206,416
0
W
Tiamat
9,960
830
55
5
0
220,025
0
L
Sol
7,936
661
55
5
0
209,275
0
W
Sun Wukong
8,146
679
21
2
0
217,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role